20 Games Like Everybody's Gone to the Rapture()
Ether One is a first person adventure that deals with the fragility of the human mind.
There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.
There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life.
The choice is left to you. Welcome to Pinwheel.
The aim of the parallel paths was to make Ether One accessible to a range of skilled players. The hope was that people would be able to enjoy playing the game and solving puzzles with parents or friends, as well as immersed in the game on your own with the lights off. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting to get stuck and frustrated on the harder puzzles.
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Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground
breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time
travel, cartoon puzzle adventure game in which three unlikely friends work
together to prevent an evil mutated purple tentacle from taking over the
Now, over twenty years later, Day of the Tentacle is back in a remastered
edition that features all new hand-drawn, high resolution artwork, with
remastered audio, music and sound effects (which the original 90s marketing
blurb described as ‘zany!’)
Players are able to switch back and forth between classic and remastered
modes, and mix and match audio, graphics and user interface to their heart's
desire. We’ve also included a concept art browser, and recorded a
commentary track with the game’s original creators Tim Schafer, Dave
Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian.
Day of the Tentacle was Tim Schafer’s ﬁrst game as co-project lead, and a
much beloved cult classic! This special edition has been lovingly restored
and remade with the care and attention that can only come from involving
the game's original creators. It’s coming to Windows, OSX, PlayStation 4
and PlayStation Vita early next year!
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The Unfinished Swan is a game about exploring the unknown.
The player is a young boy chasing after a swan who has wandered off into a surreal, unfinished kingdom. The game begins in a completely white space where players can throw paint to splatter their surroundings and reveal the world around them.
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Doki-Doki Universe is a charming interactive game world that takes you on a journey to explore the concept of humanity. Players will travel to uniquely themed planets and asteroids to meet some of the most bizarre characters in an effort to learn more about them, and hopefully, learn a little bit more about themselves along the way.
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In Journey the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. This chime also transforms dull, stiff pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The robed figure wears a trailing scarf, which when charged by approaching floating pieces of cloth, briefly allows the player to float through the air.
The developers sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player's actions, building a single theme to represent the game's emotional arc throughout the story. Reviewers of the game praised the visual and auditory art as well as the sense of companionship created by playing with a stranger, calling it a moving and emotional experience. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards.
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A first-person interactive story inspired by real-world anxieties, The Assembly is a long-form game designed for VR. Explore a morally ambiguous organization as two individuals and face tough decisions from contrasting perspectives, that culminate in one of multiple thrilling conclusions.
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The second game in the Zero Escape series.
Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. It is story focused with multiple endings that use player choices and puzzle rooms to progress.
Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note anything they feel is useful, and a flow chart that shows how alternate choices unfold. The in-game calculator has been removed.
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In The Vanishing of Ethan Carter, you play as Paul Prospero, an occult detective who receives a disturbing letter from Ethan Carter and realizes that the boy is in grave danger. When Paul arrives in Ethan’s home of Red Creek Valley, he realizes things are even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul comes to see might not be the only murder to investigate. Using both regular and supernatural detective skills, Paul must figure out what happened to the missing boy.
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Submerged is a third-person combat-free game in which you explore a mysterious flooded city and discover the beauty of desolation in vast outdoor environments. You take on the role of Miku, a young girl who has brought her wounded brother to the city in their small fishing boat. Navigate the flooded city streets by boat, scale the drowned buildings, and use your telescope to scour the city for the supplies needed to save your dying sibling. As you explore the city at your own pace, you encounter the habitat that flourishes in this colorful place and discover hidden objects that piece together the story of a broken world and a broken family.
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Explore a spectacular world held entirely in your hands.
Embark on a unique adventure from the creative minds behind LittleBigPlanet™ with your new friend, the adventurous IOTA or the intrepid ATOI — a papercraft messenger from another dimension with a unique message to deliver — to you!
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Time Machine VR is an exploration adventure game. Travel to the Jurassic era and engage with creatures like dakosaurus and pliosaurus. Use high-tech tools to track, probe, and scan them, and upload your findings to the DinoDex to unlock the secret to saving humankind!
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Syberia 3 takes you inside an enchanting, mysterious universe full of life for you to explore in 3D. Plunged into the heart of a world inhabited by a cast of interesting characters, you'll discover and experience a fabulous tale as imagined by Benoit Sokal.
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Road Not Taken is a roguelike puzzle game about surviving life’s surprises. You play as a ranger adventuring through a vast, unforgiving forest in the aftermath of a brutal winter storm, rescuing children who have lost their way. Randomly generated levels deliver a limitless supply of possibilities to explore and challenges to overcome. Your actions will influence not only your own story, but that of the villagers you hope to befriend and the town you call home.
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Psychonauts in the Rhombus of Ruin is an upcoming (as of December 2015) first-person virtual reality puzzle platform video game exclusive to the Playstation 4. The game's story is intended to bridge the events between Psychonauts and Psychonauts 2.
Legend foretold it. Prophecies predicted it. Chosen ones chose to believe in it. Now the adventure saga continues. A sequel is coming. Join Wilbur, Ivo, Nate and Critter in another classic point-and-click adventure in the wicked world of Aventásia. Help them fulfill their destiny. A destiny as yet unwritten.
A few years have passed since our heroes heroically defeated the arch-witch Mortroga. And their lives, like the lives of most people in Aventásia, are still in turmoil. The War of the Two Towers is over, but the wounds it left upon the land are still bleeding.
The gnome Wilbur Weathervane is struggling with his new job as a teacher at the reopened School for Wizardry and Witchcraft. His magic wand is having a mind of its own and an assassination plot against the arch-mage overshadows the first democratic elections in Seastone.
Faced with political intrigues that threaten the delicate balance of peace, Wilbur is in dire need of his old friends. But the elf princess Ivo and the adventurer Nate have, after a brief romantic interlude, gone their separate ways.
Ivo has returned to her gilded cage in the elf kingdom, overprotected by her controlling mother.
Nate along with his trusty companion Critter has been taken prisoner on the flying island of his arch-enemy the Red Pirate.
But fate does not rest. A darkness has fallen upon the land, or rather, a pinkness. A magic force is turning mighty beasts into fluffy plush puppies and towering castles into oversized dollhouses. Every world needs its heroes. However unlikely they may seem.
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Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.
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Free Realms was a massively multiplayer online role playing video game, developed by Sony Online Entertainment (SOE) for the PC, Mac, and PlayStation 3, set in a fantasy-themed world named Sacred Grove. The game was released on April 29, 2009, for the Windows PC. The game restricted free to play up to level 20, although there was access to additional game content via a membership fee. The game allowed the player to fight, interact with other players, and more. It was closed on March 31, 2014; SOE stated that they no longer had enough resources to maintain so many servers.
Firewatch is a mystery set in the woods of Wyoming, where your only emotional lifeline is the person on the other end of a handheld radio. You play as a man named Henry who has retreated from his messy life to work as a fire lookout in the wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot and dry summer has everyone on edge. Your supervisor, a woman named Delilah, is available to you at all times over a small, handheld radio -- and is your only contact with the world you’ve left behind. But when something strange draws you out of your lookout tower and into the world, you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.