20 Games Like F1 2002()
F1 2016’s new career mode spans 10 seasons and will take you deeper into the world’s most glamorous, exciting and prestigious motorsport, both on and off the track. The life-like recreation of the sport will be further enhanced by the addition of the sport’s iconic Safety Car and Virtual Safety Car, which have been written from the ground up, as well as the introduction of the challenging new street circuit in Baku, Azerbaijan for the 2016 FORMULA 1 GRAND PRIX OF EUROPE.
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Powered by Frostbite™, EA SPORTS™ FIFA 18 blurs the line between the virtual and real worlds, bringing to life the players, teams, and atmospheres that immerse you in the emotion of The World’s Game. The biggest step in gameplay innovation in franchise history, FIFA 18 introduces Real Player Motion Technology, an all-new animation system which unlocks a new level of responsiveness, and player personality – now Cristiano Ronaldo and other top players feel and move exactly like they do on the real pitch. Player Control combined with new Team Styles and Positioning give you the tools to deliver Dramatic Moments that ignite Immersive Atmospheres around the world. The World’s Game also takes you on a global journey as Alex Hunter Returns along with a star-studded cast of characters, including Cristiano Ronaldo and other European football stars. And in FIFA Ultimate Team™, FUT ICONS, featuring Ronaldo Nazário and other football legends, are coming to FIFA 18 on PlayStation 4, Xbox One, and PC when the game launches on September 29, 2017.
DiRT 4 is all about embracing danger. It’s about the thrill, exhilaration and adrenaline that is absolutely vital to off-road racing. It’s about loving the feeling of pushing flat out next to a sheer cliff drop, going for the gap that’s too small and seeing how much air you can get. Be Fearless.
Win the 2017 World Championship, break every record in the fastest ever F1™ cars, and race some of the most iconic F1 cars of the last 30 years. With an even deeper ten year Career, more varied gameplay in the new ‘Championships’ mode, and a host of other new features, both online and offline, F1™ 2017 is the most complete and thrilling F1 videogame ever.
For the first time ever in FIFA, live your story on and off the pitch as the Premier League’s next rising star, Alex Hunter. Play on any club in the Premier league, for authentic managers and alongside some of the best players on the planet. Experience brand new worlds in FIFA 17, all while navigating your way through the emotional highs and lows of The Journey.
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Build and expand your repair service empire in this incredibly detailed and highly realistic simulation game, where attention to car detail is astonishing. Find classic, unique cars in the new Barn Find module and Junkyard module. You can even add your self-made car in the Car Editor.
Microprose Formula One Grand Prix leaves nothing to your imagination. The legendary Geoff Crammond, of Revs and Stunt Car Racer fame, has designed the simulation that puts you right in the driver's seat. However, the simulation is not just about races, it's an attempt to show the complex decisions that have to be made by teams when setting-up a car to race on a particular circuit. Can your car take more wing? Should you re-adjust the gear ratios?
Formula One racing is recreated in detail in this simulation. You have the choice to drive a Ferrari 187/88C, a McLaren MP4/4 or a Williams FW12, each with different qualities. Rival drivers also have their own styles and strengths, and to win the World Championship you will have to master these. Pitstop timing and planning is crucial as well, although only tires are changed in late-1980s F1.
You can choose whether to drive a single race at Brazil, Britain, Monaco, (Western) Germany [Hockenheim], Canada, Italy, Detroit and Japan [Suzuka] or to drive a full championship on every track. Every Race includes a qualifying round. The graphics in the game are sprite-based.
Micro Machines World Series will retain the manic social game play of the classic series, but will bring a new dimension to the experience with stunning HD visuals – taking you to the much-loved household environments as they’ve never been seen before.
As well as bringing to you the classic game modes like Race and Elimination, Micro Machines World Series will introduce a new style of game play to the series: Battle Mode. The all-new Battle Arenas will allow you to wreak mass destruction on a miniature scale against your friends or the AI. Meanwhile, Team Play lets you work together using your vehicles’ unique skills with modes such as ‘King of the Hill’ or ‘Capture the Flag’!
TOCA Race Driver 3 (also known as DTM Race Driver 3 in Germany and V8 Supercars 3 in Australia) is the third title of TOCA racing video game series, developed and published by Codemasters. TOCA Race Driver 3 was released in Europe and North America on February 24, 2006. The game features several fully licenced championships, including the DTM series and V8 Supercar championship.
It includes 120 Championships and 35 Types of Racing through the Championship in World Tour, Pro Career, and Free Race. Also it has Bonus Championships in different disciplines. They take place largely in the UK and Germany, though many more tracks are unlocked by winning cups in Pro Career, or by setting a lap time record on a course within Pro Career mode. Open wheel, GT, Oval racing, Rallying and Off-road racing were all featured, and can be raced in either a detailed Pro Career mode or an open-ended World Tour.
Online play allows 12 and 8 players on Xbox and PlayStation 2, respectively. Currently, it is the only racing simulator for PlayStation 2 with an online racing mode. It received good reviews, frequently being compared favorably to Gran Turismo 4 and Forza Motorsport, in the aspects of cars on track, damage and AI.
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"This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw dropping set pieces. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. With Need for Speed: Payback, it’s no longer just about being the first to cross the finish line or racing to prove to be the best, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy.
Set in the underworld of Fortune Valley, players will drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. They will take on a variety of challenges and events as Tyler, the Racer; Mac, the Showman; and Jess, the Wheelman to earn the respect of the underground. Featuring the deepest customization from the series, players can truly craft a personalized and unique ride, or spend hours finding and tuning an abandoned derelict into a supercar. They can then push their cars to the limit and raise the stakes by betting on their own performance, where they can either multiply their winnings or risk losing it all."
Project CARS is the most authentic, beautiful, intense, and technically-advanced racing game on the planet.
Create a driver, pick from a variety of motorsports, and shift into high gear to chase a number of Historic Goals and enter the Hall Of Fame. Then test your skills online either in competitive fully-loaded race weekends, leaderboard-based time challenges, or continually-updated community events. Featuring world-class graphics and handling, a ground-breaking dynamic time of day & weather system, and deep tuning & pit stop functionality, Project CARS leaves the competition behind in the dust.
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Formula One 05 for the PlayStation 2 was released in Europe on July 1, 2005, and in Australia later that year. It featured the 'Career Mode' concept from Formula One 04, which allows players to work their way through the Formula One teams over the course of five years (albeit a repeat version of the 2005 season each time). This game also supports EyeToy: Cameo, allowing players to place their own face on a driver when creating their profile, but unlike F1 04, though they cannot choose their own helmet. The cover athletes are Jenson Button, David Coulthard and Narain Karthikeyan.
Players start out testing for a smaller teams (Minardi, Jordan and Red Bull Racing (Like in F1 04, a generic car does exist, but it is only used in Time Attack mode)). Players then work their way up the grid throughout their 'career' through a mixture of good tests and impressive race performances. As before, consistently poor performances will lead to dismissal from the player's current team. There are also occasional 'shoot-out' tests against the team's second driver (or third driver, depending on the player's current status within the team), in which both drivers complete a set of five laps each and whoever has the fastest overall time (one time based on the fastest first, second and third sectors added together) then takes the race seat. Players can now also view trophies they have received from winning races and championships after each is won in Career Mode for the first time.
As with F1 04, "classic" cars (like the Williams FW11) are unlocked once certain terms are fulfilled, such as winning a World Championship. Helmets for Career Mode are also unlocked, and there is also a hidden track (the Detroit street circuit which was used for Detroit Grand Prix and the Paul Ricard circuit in France()) available for Time Attack Mode. Notably, since this game was developed before the change in the qualifying regulations midway through the actual 2005 season, this game runs the original "aggregated times" format from the early part of the actual 2005 season in every race in Race Weekend, Championship and Career Mode. This game also has Net Play available. A notable credit is the opening video features the song "Butterflies & Hurricanes" from English alternative rock band Muse.
For the first time in a number of years, the fans agreed that this was a massive improvement in the series and the shot in the arm it had so desperately needed. A lot of people had criticised Studio Liverpool for the lack of ambition and progress since the series appeared on the PS2 platform up to that point. With the release of Formula One 05, people saw that great strides had been made by Studio Liverpool in terms of gameplay handling and AI.
However, there were criticisms in terms of the AI being too easy on the hardest of settings, and about the penalty system that had been introduced on Formula One 05 which automatically reduced the revs during a penalty instead of the traditional "drive-through" penalties that previous games had seen. Overall though, the fans agreed that apart from these minor issues, Studio Liverpool had redeveloped the brand as a stepping stone for improvement for the inevitable release of the 2006 edition.