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Fallout 2

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Genre: Role-playing (RPG), Turn-based strategy (TBS)

Platforms: Mac, PC (Microsoft Windows)

A turn-based tactical Western RPG in which the Chosen One is tasked with exploring post-nuclear California to locate and retrieve the fabled Garden of Eden Creation Kit for their famine-stricken tribe, while coming into contact through branching dialogue trees with numerous tribes, factions and micro-civilizations, each with their own virtues, vices, socioeconomic situations and political agendas.


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89GreatN/A
Based on 360
member ratings
Critic Score Unavailable


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Good 90%

As soon as I finished Fallout, having wiped my tears, I scurraged to throw myself into Fallout 2. Ofcourse, from just having finished Fallout it was a major set-back to have to down-grade my inventory and my experienced hero. However, Fallout 2 made the set-back truly sting. I can imagine any new player trying to understand the Fallout universe to feel a bit discouraged from starting with sticks and stones, when the box clearly shows plasma rifle... Read More

Storyline

In 2241, the primitive Arroyo suffers the worst drought on record. Faced with the calamity, the village elder asks the direct descendant of the Vault Dweller, referred to as the Chosen One, to perform the quest of retrieving a Garden of Eden Creation Kit (GECK) for Arroyo. The GECK is a device that can create thriving communities out of the post-apocalyptic wasteland.[3] The player, assuming the role of the Chosen One, is given nothing more than the Vault Dweller's jumpsuit, a RobCo PIPBoy 2000 handheld device, a Vault 13 water flask, a spear and some cash to start on his mission.