20 Games Like Field of Nine: Digital Edition 2001()
NBA 2K celebrates 20 years of redefining what sports gaming can be, from best in class gameplay to ground breaking game modes and an immersive open-world "Neighborhood." NBA 2K19 continues to push limits as it brings gaming one step closer to real-life basketball excitement and culture.
The third game in TOSE/Jaleco's NES Baseball series and the sixth Moero game overall. Though most of the Moero!! Pro Yakyuu games were released in the US as Bases Loaded, this one was not.
Shin Moero!! Pro Yakyuu (New Burning!! Pro Baseball) is the sixth of Jaleco/TOSE's Moero!! series of sports games (it's occasionally referred to as Moero 6!! Shin Moero!! Pro Yakyuu) and the third in the series to be associated with baseball. The first two Moero!! Pro Yakyuu games saw localizations in the US as Bases Loaded and Bases Loaded 2, but Shin Moero!! Pro Yakyuu was skipped. What eventually became Bases Loaded 3 was instead the fourth Moero!! Pro Yakyuu game, Moero 8!! Pro Yakyuu '90 Kandouhen.
The biggest difference between the previous Moero!! Pro Yakyuu/Bases Loaded games and this one is the slanted perspective for batting and pitching. Instead of the camera being behind the batter or pitcher, the player can see both from an angle, with the two situated diagonally from each other. Likewise, the baseball diamond is shown at an angle making it appear more like a square, with the rest of the field stretching outwards. Despite this new perspective, the game controls similarly to previous Bases Loaded games.
A curious addition is that of the biorhythms, which tells the player how each athlete is feeling: If the athlete is having an off-game, one or more of these biorhythms will be low and the player will need to strategize around these dips. Though big in 70s sports punditry, the idea of mathematical biorhythms predicting an athlete's prowess in any upcoming game was all but discredited as pseudoscience by the time when this game came out.
Kyuukyoku Harikiri Stadium (究極ハリキリスタジアム? lit. Ultimate Harikiri Stadium) is a baseball game developed by Taito Corporation. It was published in Japan for the Famicom in 1988. It is the first of the series of baseball games that was informally known as "Harisuta", which saw four games published for the Famicom, and two more for the Super Famicom. The starting entry contains 13 teams, 12 of which are modeled after real Japanese teams, while a 13th team (the I team) consists of a team of women players who represent various idols or models who were popular at the time. The game features a single player mode against the computer, a head-to-head mode for two players, or a home run mode where you compete to see who can hit the most home runs. Before the end of 1988, a version of the same game was released with an updated player roster, under the title Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data.
This is a baseball game featuring 12 fictional teams, plus the player can also create 2 custom teams. Game modes include an Exhibition mode, an All Star game, a Pennant Race, and a Watch mode.
While Exhibition mode can be either a one or two player affair, the All Star game is strictly for two players to compete in. When playing, batting and pitching are both done from a behind the batter viewpoint.
The pennant race involves 6 teams playing each other throughout a season consisting of a number of games chosen by the player.
Watch mode lets the player watch two computer controlled teams play each other.
Options include either having automatic or manual fielding, having errors and/or wind on or off, and being able to either skip or watch opponents pennant games. There is also the Cold Game option, which lets a baseball game end when a team is winning by the chosen amount of runs.
Be more than just a Football Manager!
Club Soccer Director is a football/soccer management game where you take on a role of Director of Football at an established football club or create your very own club!
Your main job is to be the go between the football manager and the board of directors. You are responsible for hiring the manager and the backroom staff like coaches, assistant managers, physios, scouts, academy managers and the full day to day management of the club.
Assetto Corsa Competizione is the new official Blancpain GT Series videogame.
Thanks to the extraordinary quality of simulation, the game will allow you to experience the real atmosphere of the FIA GT3 homologated championship, competing against official drivers, teams, cars and circuits, reproduced in-game with the highest level of accuracy ever achieved.
Assetto Corsa Competizione is born from KUNOS Simulazioni's long-term experience, and it takes full advantage of Unreal Engine 4 to ensure photorealistic weather conditions and graphics, night races, motion capture animations, reaching a new standard in terms of driving realism and immersion, thanks to its further improved tyre and aerodynamic models.
70 / 10003.5
Not so much a sequel to Pro Yakyuu Family Stadium than an enhanced rerelease with updated rosters. It was published by Bandai for the Famicom in late 1987.
Pro Yakyuu Family Stadium '87 is the second game in Namco's long running Family Stadium series, also known as Famista. It's a traditional baseball game that allows one human player against the CPU, two competing human players and two competing CPU players in a "Watch" spectator mode.
Rather than being a full sequel to Pro Yakyuu Family Stadium the game is instead an updated version of the original, which was reflected in its lower price at release. It adds a few features and updates the official rosters for the athletes, but is functionally identical to the original Family Stadium. This specific type of annualization would become common practice for sports game franchises such as Madden NFL and NHL.
It's worth noting that this game is unrelated to R.B.I. Baseball 2 from Tengen. The original R.B.I. Baseball and Family Stadium were one and the same, the former receiving a name change to appeal to a Western audience, but after that initial game both franchises diverged. R.B.I. Baseball specifically favored more realistic looking athlete sprites while Family Stadium would persist with the cartoonish "super deformed" sprites.
Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data (Ultimate Harikiri Stadium '88 Players Updated Data Version) is a baseball game developed by Taito Corporation for the Famicom and NES. It is an updated version of Taito's original Kyuukyoku Harikiri Stadium. Like its predecessor, it is a straightforward baseball simulation game for the Famicom which was never released outside of Japan. Besides a roster update and a few graphical improvements there is little difference between this and the previous game in the series. This process of having minor incremental improvements between annual releases would eventually become common practice in console sports games.