20 Games Like Final Fantasy Tactics Advance()
School is out for the summer, but mischievous Luso Clemens must first face detention to make up for his misbehavior. Alone in the library, he stumbles upon an ancient book with magical powers that summons him to the mystical land of Ivalice. Warped into the middle of a battlefield, Luso joins Cid and his clan to set off on an adventurous journey looking for a way home.
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The ninth installment in the long-running RPG series and the final for the original PlayStation, Final Fantasy IX gives fans of the franchise the nostalgic thrill of re-experiencing the visual style, gameplay elements and overall spirit of the 16-bit Final Fantasy games of the 8/16 bit eras. The main story centers on Zidane Tribal, a young thief who quickly becomes engaged in a quest to save the world, along with Vivi Ornitier, a young black mage, and Princess Garnet, heir to the throne of Alexandria. The game features detailed polygonal character models and lush pre-rendered backgrounds. They all combine for an unforgettable adventure!
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Final Fantasy VI first debuted in 1994 as the sixth instalment in the iconic Final Fantasy series. Innovations included the ability to play all the main characters as the game's protagonist, and to this day, its epic story intertwining each of their fates is still highly rated and wildly popular.
With plenty of abilities available and the magicite system for controlling spells/summoning, players can develop their characters any way they want. This was also the first Final Fantasy game to include the Ultima Weapon, the most powerful sword of all and a recurring item in subsequent titles within the series.
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Lead epic battles in a new Final Fantasy world.
Betrayal and darker dealings await in Square Soft's game of war.
Fight hundreds of battles across dangerous 3D terrain as an ancient blood feud awakens a deadlier foe.
* Command knights, mages, ninjas and more
* Based on Final Fantasy characters and magic
* 19 character classes, 400 abilities
* Deep customization options
* In-game interactive manual
* Only on PlayStation.
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Fire Emblem Awakening is a Japanese tactical role-playing game for the Nintendo 3DS. It is the thirteenth game in the Fire Emblem series. It is also the first to take place on two continents, Ylisse and Valm, the future forms of Archanea and Valentia respectively.
The story follows Prince Chrom of the Halidom of Ylisse and his companions as they struggle during a turbulent era. Players are able to combine the might of nearby allies using Pair Up and enter dual battles using the Dual System to defeat enemies. The traversable world map, last seen in Fire Emblem: The Sacred Stones, and special skills like Astra from Fire Emblem: Radiant Dawn return.
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Set in a dystopian world, Final Fantasy VII's story centers on mercenary Cloud Strife who joins with several others to stop the megacorporation Shinra, which is draining the life of the planet to use as an energy source. As the story progresses, the situation escalates and Cloud and his allies face Sephiroth, the game's main antagonist.
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It is a time of war. Galbadia, a Global Superpower, has declared war on Dollet, a country whose training academy is home to two personalities: the hot-headed Seifer and the 'lone wolf', Squall Leonhart. Both are equally at conflict with each other as their country is with Galbadia; to others, Squall appears lacking in team spirit, while Seifer lacks the discipline of his rival. However, a chance encounter with the free-spirited Rinoa Heartilly turns Squall's universe upside down; having thrived on discipline, Squall find the carefree Rinoa fascinating. He also begins to dream that he is Laguna Loire, a Galbadian army soldier.
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The premise of Kingdom Hearts is designed around traveling to a collection of levels that are both original designs, and based on various Disney stories, referred to in-game as "Worlds". The Worlds are populated by NPC's, based on relevant characters from the corresponding Disney story, for example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other.
Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof. Each world has a key foe which must be defeated, although there are many mini-bosses, side quests and treasures to be found that contribute to character progression within the game, and give bonuses for their completion in the form of weapons, items, and bonus scenes.
The game uses an experience based progression system, with experience gained by defeating foes. Experience gained rises in relation to the strength of the foe, and is consistent for each enemy over the course of the game. Levels are gained with experience, and provide increases to stat attributes in strength, defence, magic, hit points, magic points and ability points, with a new, predetermined ability unlocked approximately every four levels. Enemies also drop a combination of four types of reward upon death, green orbs that replenish HP, blue, translucent bubbles that replenish MP, yellow diamonds that contribute funds to the in-game currency "Munny", and tiny chests that when picked up, add a item to the players inventory based on the foe defeated. Such items include those used to restore HP and MP, items to aid party members or synthesis materials which can be used to create weapons and armor.
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FINAL FANTASY II is highly anticipated follow-up to the original FINAL FANTASY, released in Japan in 1988. The game features the bitter and beautiful tale of four war-orphaned heroes who become embroiled in a conflict between the hostile Empire of Palamecia and the rebel resistance. By eschewing conventional leveling for a proficiency system that allows players to tailor their characters' growth and incorporating a key term memory system that makes dialogue integral to gameplay, this game sparked the spirit of innovation for which the series has become known. This release also contains the bonus dungeons added to later editions of the game--the Soul of Rebirth and the Arcane Labyrinth.
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Every World has conflict. Good and evil. Friend and foe. Safety and danger. In Baldur's Gate II: Shadows of Amn, you'll find yourself between these factions. This epic sequel to the Roleplaying Game of the Year will immerse you in a world of intrigue, adventure and fierce combat where your ability to discern the difference between these sides - with the assistance of steel and spell - determines your fate. Set in the Forgotten Realms campaign setting, Baldur's Gate II is the most stunning Advanced Dungeons and Dragons game to date.
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The gameplay of Final Fantasy III combines elements of the first two Final Fantasy games with new features. The turn-based combat system remains in place from the first two games, but hit points are now shown above the target following attacks or healing actions, rather than captioned as in the previous two games. Auto-targeting for physical attacks after a friendly or enemy unit is killed is also featured for the first time. Unlike subsequent games in the series, magical attacks are not auto-targeted in the same fashion.
The experience point system featured in Final Fantasy makes a return following its absence from Final Fantasy II. The character class system featured in the first game also reappears, with some modifications. Whereas in the original game the player chooses each character's class alignment at the start of the game and is then locked into that class for the duration of the game, Final Fantasy III introduces the "job system" for which the series would later become famous. Jobs are presented as interchangeable classes: in the Famicom version of the game, all four characters begin as "Onion Knights", with a variety of additional jobs becoming available as the game progresses. Any playable character has access to every currently available job and can change from job to job at will. Switching jobs consumes "capacity points" which are awarded to the entire party following every battle, much like gil. Different weapons, armor and accessories, and magic spells are utilized by each job. A character's level of proficiency at a particular job increases the longer the character remains with that job. Higher job levels increase the battle statistics of the character and reduce the cost in capacity points to switch to that job.
Final Fantasy III is the first game in the series to feature special battle commands such as "Steal" or "Jump", each of which is associated with a particular job ("Steal" is the Thief's specialty, whilst "Jump" is the Dragoon's forte). Certain jobs also feature innate, non-battle abilities, such as the Thief's ability to open passages that would otherwise require a special key item. Final Fantasy III is also the first game in the series to feature summoned creatures, which are called forth with the "Summon" skill.
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The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of commanding an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire.
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Shin Megami Tensei: Persona 4 is the fourth main entry of the Persona series. Which is a spin off series of the Shin Megami Tensei series. Starting with Persona 3, the series became popular for its combination of traditional RPG mechanics, and social simulation gameplay. By day the player attends high school. By night the game becomes a dungeon crawling turn based RPG. In Persona 4 the player assumes the role of the player-named protagonist who has transferred to a new school in the fictional rural Japanese town of Inaba. The protagonist gains the ability to summon Personas, a power that allows the protagonist to fight Shadows, the enemies of the game.
Like Persona 3, Persona 4 requires the player to manage their time wisely. As most actions in the game will result in time advancing. Passage of time is not based on how long the player takes to do their actions. Once the player has chosen what they will do, time will pass. When time passes it simply skips to the next part of the day. Each day is split into multiple parts: Early Morning, Morning, Lunch, Daytime, Afternoon, After School, and the Evening. Players can choose to spend time with friends, study, read books, fish, and many other side activities. Note that shopping does not cause time to pass.
On schooldays the player attends school, where there is usually a lecture about random factoids of real life that you will be quizzed on. Getting these questions right or wrong does not effect the main story, but raises the characters Knowledge social stat, which can be used to unlock dialogue options in some cutscenes, and get higher test scores. Other social stats, include: Understanding, Courage, Expression, and Diligence. Each of these stats have many various effects on the players side activities. Some social links require certain levels of social stats. Increasing your social stats can unlock more part time jobs for the player to earn more money. After school and on weekends the player chooses what to do with their free time,
At night, the player can traverse dungeons. Where they will fight many different types of Shadows. The combat is very similar to any traditional turn based Japanese RPG game. Persona 4 uses a combat system akin to the Shin Megami Tensei: Nocturne "Press Turn" system. In which the player can take advantage of the enemies weaknesses to gain extra turns. If the player attacks an enemy with an element that enemy is weak to, the player gains an extra turn to attack. However, repeating that attack on the same enemy will not give the character a second extra turn.
The game features a very complex but easy to use fusing system. The player selects multiple personas to fuse together to create a new persona that can sometimes carry over some of the base personas skills. Later into the game the player can unlock Special Fusions to create Peronas that are very powerful.
Social Links are one of the key mechanics in this game. Social Links are a measure of the friendship between the protagonist and the many characters of Persona 4. This feature gives your fused Personas bonus experience upon their creation, and allow you to learn new skills and abilities in battle. Social Links also open up romantic relationship options with a few of the games female characters. Social Links play out as the normal cutscenes in the game that provide more character development for the huge cast of characters. There are 24 Social Links in total, each one has a respective Arcana. All Personas have an assigned Arcana. Having a Persona of the same Arcana of a Social Link doubles the rate that you level that Social Link.
Persona 4's plot is closely tied to the weather, thus the player can check the ingame weather forecast. Weather has various effects on the game, on rainy days if the player chooses to study they will gain more Knowledge points than normal. The most essential part of the weather forecast is recognizing when the town will become foggy, as this is an indication of when the player must finish the dungeon they are currently exploring. If the player fails to complete a dungeon before a foggy day the game rolls the calender back one week. The fog sets in after 2 or more rainy days.
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Link, a blacksmith's nephew living in Hyrule, must free the land from the evildoings of Ganon. Link must take up the mythical Master Sword and collect the three Triforces in order to free the Seven Maidens, including the princess of Hyrule, Zelda, from the dungeons and castles of the Dark World to stop Ganon.
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Final Fantasy XV is an action role-playing video game being developed and published by Square Enix for the PlayStation 4 and Xbox One. It is the fifteenth main installment in the Final Fantasy series, and forms part of the Fabula Nova Crystallis subseries, which also includes Final Fantasy XIII and Final Fantasy Type-0.
Originally a spin-off titled Final Fantasy Versus XIII exclusive to the PlayStation 3, it is a heavy departure from previous games, providing a darker atmosphere that focuses on more realistic human characters than previous entries. The game features an open-world environment and action-based battle system similar to the Kingdom Hearts series and Type-0, incorporating the ability to switch weapons and other elements such as vehicle travel and camping.
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An isometric strategy RPG that takes place in and below the town of Tristram. Gothic fantasy weapons and spells are used to defeat hordes of monsters from hell through randomized dungeon levels, continuously gaining experience points, gold, and a variety of equipment to bolster the hero's monster-killing potency along the way.
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Heroes of Might and Magic: A Strategic Quest is a turn-based strategy game developed and published by New World Computing in 1995 for DOS. A spin-off of New World Computing's Might and Magic series of role-playing video games, the success of Heroes of Might and Magic led to a number of sequels.
In 1996, NWC released an updated version of the game, ported to Windows 95. This new version included a map editor, random map generator, CD audio, and new scenarios. As a bonus, King's Bounty was also included on the CD.
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A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while killing or sparing the monsters they encounter along the way through a turn-based combat system with bullet hell elements and other unconventional game mechanics.
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The Legend of Zelda: Ocarina of Time reveals the genesis of the fantasy land of Hyrule, the origin of the Triforce, and the tale of the first exploits of Princess Zelda and the heroic adventurer Link. Vibrant, real-time 3-D graphics transport you into the fantasy world of Hyrule. Your quest takes you through dense forests and across wind-whipped deserts. Swim raging rivers, climb treacherous mountains, dash on horseback across rolling hills, and delve into dungeons full of creatures that fight to the finish to put an end to your adventures. With immersive graphics, a sweeping story line, swashbuckling adventure, mind-bending puzzles, and a touch of humor, The Legend of Zelda: Ocarina of Time is one of Nintendo's most epic challenges ever.