20 Games Like Final Fantasy XI: Rise of the Zilart()
Final Fantasy XI (ファイナルファンタジーXI Fainaru Fantajī Irebun?), also known as Final Fantasy XI Online, is a massively multiplayer online role-playing game (MMORPG), developed and published by Square (later Square Enix) as part of the Final Fantasy series. Designed and produced by Hiromichi Tanaka, it was released in Japan on May 16, 2002, for PlayStation 2 and Microsoft Windows-based personal computers in November of that year. The game was the first cross-platform MMORPG and the Xbox 360's first MMORPG. All versions of the game require a monthly subscription to play.
The story is set in the fantasy world of Vana'diel, where player-created avatars can both compete and cooperate in a variety of objectives to develop an assortment of jobs, skills, and earn in-game item rewards. Players can undertake an array of quests and progress through the in-game hierarchy and through the major plot of the game. Since its debut in 2002, five expansion packs have been released along with six add-on scenarios. Each expansion pack and add-on brings a new major storyline to the Final Fantasy XI world, along with numerous areas, quests, events and item rewards.
In March 2015, Square Enix announced that Final Fantasy XI would receive one more final main scenario (spread out over three parts in 2015). The servers for the game PlayStation 2 and Xbox 360 versions will be shut down in 2016. A mobile client for the game is under development by Square Enix in collaboration with Korean developer Nexon, and a spinoff mobile game, Final Fantasy Grandmasters is under development with a 2015 release date.
"Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.
You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose."
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Asheron's Call (AC) is a fantasy MMORPG (massively multiplayer online role-playing game) for Microsoft Windows-based PCs developed and published by Turbine Entertainment. Though it was developed by the Turbine team (with Microsoft's extensive assistance), it was published as a Microsoft title until 2004. Asheron's Call is set on the island continent of Dereth and several surrounding smaller islands and archipelagos on the fictional planet of Auberean. The game is played in a large, seamless 3D virtual world which can host thousands of players' characters at a time. Released on November 2, 1999 it was the third major MMORPG to be released and was developed at the same time as Ultima Online and Everquest. After initial success its subscription numbers dropped as newer MMORPGs moved into the market. All of its host servers are still online over 15 years after the game's original launch.
The gameplay of Final Fantasy III combines elements of the first two Final Fantasy games with new features. The turn-based combat system remains in place from the first two games, but hit points are now shown above the target following attacks or healing actions, rather than captioned as in the previous two games. Auto-targeting for physical attacks after a friendly or enemy unit is killed is also featured for the first time. Unlike subsequent games in the series, magical attacks are not auto-targeted in the same fashion.
The experience point system featured in Final Fantasy makes a return following its absence from Final Fantasy II. The character class system featured in the first game also reappears, with some modifications. Whereas in the original game the player chooses each character's class alignment at the start of the game and is then locked into that class for the duration of the game, Final Fantasy III introduces the "job system" for which the series would later become famous. Jobs are presented as interchangeable classes: in the Famicom version of the game, all four characters begin as "Onion Knights", with a variety of additional jobs becoming available as the game progresses. Any playable character has access to every currently available job and can change from job to job at will. Switching jobs consumes "capacity points" which are awarded to the entire party following every battle, much like gil. Different weapons, armor and accessories, and magic spells are utilized by each job. A character's level of proficiency at a particular job increases the longer the character remains with that job. Higher job levels increase the battle statistics of the character and reduce the cost in capacity points to switch to that job.
Final Fantasy III is the first game in the series to feature special battle commands such as "Steal" or "Jump", each of which is associated with a particular job ("Steal" is the Thief's specialty, whilst "Jump" is the Dragoon's forte). Certain jobs also feature innate, non-battle abilities, such as the Thief's ability to open passages that would otherwise require a special key item. Final Fantasy III is also the first game in the series to feature summoned creatures, which are called forth with the "Summon" skill.
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The story of this unusual MMORPG is set in the world Vana'diel. Players can compete and cooperate in a variety of activitys. You can progress yout character in a variety of jobs and subjobs, crafts and earn/collect item rewards. As you progress throughout the game you may embark on quests to evolve your character in the game hierarchy and unlock further content. Since the games release in 2002 there has been five expansions released. There are 3 Nations in the game and as you start out you complete missions for your home country. As you progress you unlock further content and can eventually do missions for the other 2 aswell.
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GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. Revealed at "le What's Next de Focus" event last week, GreedFall today unveil a first teaser trailer, hinting at the 17th century setting of the game and its ambiance embedded in magic.
Explore a fresh new world as you set foot - alongside many other settlers, mercenaries and treasure hunters - on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, protected by supernatural beings, manifestation of the island’s earthly magic.
LEGRAND LEGACY - TALE OF THE FATEBOUNDS
LEGRAND LEGACY is a spiritual successor to some all-time favorite JRPGs with a fresh take on the classic turn-based combat. Explore a beautifully hand-drawn world riddled with fantastical creatures, devastating wars, and intriguing stories of personal redemption. Play our demo and discover why Legrand Legacy is the "Most Promising Game" of the year!
Mugna Feud, the great war between the Kingdoms of Fandor and Altea, puts Legrand in a chaotic state. You play as Finn, a young slave who wakes up without any memory of his past, yet soon discovers that he possesses mysterious powers beyond his control. Embark on an epic adventure in this sprawling fantasy universe and fight alongside the Fatebounds to bring peace back to Legrand and prevent the Second Coming! But be careful who you trust, everyone has a secret to hide…
Legrand Legacy will be released for Windows on Steam and DRM-free in September 2017
- A fully immersive experience with stunning FMV, fully rendered 3D cinematic, and epic original soundtrack
- 3D models and original assets come together with gorgeously stylized hand-drawn 2D backgrounds
- Action packed turn-based combat and tactical warfare scenarios that will test your wits and keep you on your toes
- Recruit NPCs to rebuild your castle, play mini games, or go on rewarding side quests
- Collect loot from slain enemies and craft items or sell them for money
- Configure items and grimoire that characters can wield in combat, set combat formation, or review journal to track quests
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The Land of Ooo is underwater, and it’s up to Finn and Jake to find out why. Join our heroes as they explore dangerous waters, search for clues, interrogate pirates and fight bad guys to solve this wet, wet mystery and save the day!
Monster Hunter: World sees players take on the role of a hunter that completes various quests to hunt and slay monsters within a lively living and breathing eco-system full of predators…. and prey. In the video you can see some of the creatures you can expect to come across within the New World, the newly discovered continent where Monster Hunter: World is set, including the Great Jagras which has the ability to swallow its prey whole and one of the Monster Hunter series favourites, Rathalos.
Players are able to utilise survival tools such as the slinger and Scoutfly to aid them in their hunt. By using these skills to their advantage hunters can lure monsters into traps and even pit them against each other in an epic fierce battle. Can our hunter successfully survive the fight and slay the Anjanath? He’ll need to select his weapon choice carefully from 14 different weapon classes and think strategically about how to take the giant foe down. Don’t forget to pack the camouflaging ghillie suit!
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A thousand years ago, a cataclysmic event shattered a world into floating islands scattered across an endless skyline. Civilizations tumbled, societies collapsed, and all seemed lost.
From the rubble emerged ragtag bands of nomads, who fly cobbled-together skyships from island to island, scavenging for resources to keep moving. These are the players of Worlds Adrift: Explorers of a new world and seekers of ancient knowledge.
Within the coveted ruins of the past, cryptic and forgotten fragments of the technologies developed by civilizations who built much, and over saw the collapse of it all. Harnessing such forgotten knowledge, players build greater and more powerful skyships that carry them further, past the crushing wind walls, through devastating lightning storms, to entirely undiscovered islands holding the mysteries of an earlier age.
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The 18th core Atelier game and the second in the Mysterious series.