20 Games Like Formula One 2002()
This game is an officially licensed product of the FIA Formula One 2003 championship. It features all the drivers, tracks (including changes), teams and the new qualifying rules and point tables. You can fine-tune almost every aspect of the chosen car to create the best setup for the current track.
This licensed F1 game includes all official tracks, sponsors, drivers and cars of the FIA Formula One championship. The 2004 update includes all the latest changes to the teams, up-to-date driver rosters, and also the new Bahrain and China circuits. Online multiplayer is introduced and the singleplayer mode has been extended with time attack races against ghost cars, and historic cars that can be unlocked upon completing a full championship.
The career mode is another new addition. You start at the back of the grid and you have to impress sponsors and manager to earn a spot on a team. Success leads to lucrative deals, while failure gets you fired. There are four difficulty levels and gamers can race as themselves, with their name lined up on the starting grid.
Formula One 05 for the PlayStation 2 was released in Europe on July 1, 2005, and in Australia later that year. It featured the 'Career Mode' concept from Formula One 04, which allows players to work their way through the Formula One teams over the course of five years (albeit a repeat version of the 2005 season each time). This game also supports EyeToy: Cameo, allowing players to place their own face on a driver when creating their profile, but unlike F1 04, though they cannot choose their own helmet. The cover athletes are Jenson Button, David Coulthard and Narain Karthikeyan.
Players start out testing for a smaller teams (Minardi, Jordan and Red Bull Racing (Like in F1 04, a generic car does exist, but it is only used in Time Attack mode)). Players then work their way up the grid throughout their 'career' through a mixture of good tests and impressive race performances. As before, consistently poor performances will lead to dismissal from the player's current team. There are also occasional 'shoot-out' tests against the team's second driver (or third driver, depending on the player's current status within the team), in which both drivers complete a set of five laps each and whoever has the fastest overall time (one time based on the fastest first, second and third sectors added together) then takes the race seat. Players can now also view trophies they have received from winning races and championships after each is won in Career Mode for the first time.
As with F1 04, "classic" cars (like the Williams FW11) are unlocked once certain terms are fulfilled, such as winning a World Championship. Helmets for Career Mode are also unlocked, and there is also a hidden track (the Detroit street circuit which was used for Detroit Grand Prix and the Paul Ricard circuit in France()) available for Time Attack Mode. Notably, since this game was developed before the change in the qualifying regulations midway through the actual 2005 season, this game runs the original "aggregated times" format from the early part of the actual 2005 season in every race in Race Weekend, Championship and Career Mode. This game also has Net Play available. A notable credit is the opening video features the song "Butterflies & Hurricanes" from English alternative rock band Muse.
For the first time in a number of years, the fans agreed that this was a massive improvement in the series and the shot in the arm it had so desperately needed. A lot of people had criticised Studio Liverpool for the lack of ambition and progress since the series appeared on the PS2 platform up to that point. With the release of Formula One 05, people saw that great strides had been made by Studio Liverpool in terms of gameplay handling and AI.
However, there were criticisms in terms of the AI being too easy on the hardest of settings, and about the penalty system that had been introduced on Formula One 05 which automatically reduced the revs during a penalty instead of the traditional "drive-through" penalties that previous games had seen. Overall though, the fans agreed that apart from these minor issues, Studio Liverpool had redeveloped the brand as a stepping stone for improvement for the inevitable release of the 2006 edition.
Get ready to break a few records, because this is the fastest-paced F1 racing game ever bar none. Detailing the complete 2002 season, F1 2002 includes the all-new Toyota F1 and Renault F1 teams. Of course, all of the other teams are also here, and they're ready to roll. Amazing 3D graphics and unparalleled physics set this game above similar fare, and the classic Challenge mode has been complete reworked for this installment. Challenge the computer, or see how your skills stack up against a friend's.
The world of F1 Grand Prix™ is in your hands as the most exciting racing series in the world roars onto PSP.
The world of F1 Grand Prix™ is in your hands as the most exciting racing series in the world roars onto PSP.
Features all of the officially licensed tracks, cars and drivers of the 2005 FIA FORMULA ONE WORLD CHAMPIONSHIP™
Seven challenging modes, from Quick Race Mode to World Championship
Wireless multiplayer races and PSP Downloads extend the action even further
The Nintendo Entertainment System version of the game is a simplified version that allows players to practice up to six laps or qualify for every Formula One race of the season using metric units (kilometres per hour instead of miles per hour). It was one of the few 8-bit Formula One video games to adequately represent the Circuit Gilles Villeneuve as having an urban background along with several other urban race tracks represented in the 1992 Formula One season. Tire wear is possible resulting in trips to the pit crew for maintenance and repairs. A radio allows communication with the crew chief; he will advise whether repairs are necessary. The top speed of the vehicle is 325 kilometres per hour and turbo is not used in the game.
Before the first qualifying session can take place, the player must insert his name and his nationality. The name can be up to 10 characters long and the country has to fit into a three-character field. Since the game doesn't verify if the three-letter code matches up to a real nationality, it doesn't matter if the player makes up a nationality for a fictional country.
All the circuits and drivers of the 1994 Formula 1 World Championship is recreated in Geoff Crammond's second racing simulation. The game is viewed from within the cockpit - external views are provided primarily for use in replays or demonstrations. Texture mapping and full detail in the rear view mirrors are available for almost every visible feature.
The game has 5 skill levels, 7 driving aids such as automatic brakes and a dotted 'ideal racing line' to follow available on lower skill levels, and variable race and practice session lengths. You will have to alter the car's setup to get the best possible car performance - this ranges from standard features such as brake balance and gear ratios onto more technical ones such as spring settings and the ride height. Multiplayer games involve either taking it in turns on a single computer, or on a linkup.
88 / 10074.4
Whip through tight hairpin turns. Overtake competitors with inches to spare. Heat up the brakes after a blazing straightaway run. Experience for yourself the adrenaline rush of F1 racing. It's real F1 racing with all the drivers, cars, teams, sponsors and tracks.
Beyond the Limit is a racing sim based on Formula One circa 1993. It features real-life cars, tracks, and drivers from the world of F1.
The graphics in Beyond the Limit are created from scaled and rotated sprites that create a 3D effect. It also features a lot of full-screen video clips taken from Fuji TV's coverage of actual races.
Formula 1 features the tracks, cars, advertising and excitement from the 1996 Formula 1 season. Murray Walker provides the commentary in his unique style. Players choose from thirty drivers with an abundance of options before even heading out onto the track. Options include weather conditions, arcade or Grand Prix modes, car dynamics, skill level, and number of rounds.
Superstar Michael Andretti personally guides you through the perilous and exciting world of Grand Prix Racing! Four of the most powerful racing machines are your to command on 16 famous international Grand Prix courses from around the globe! Hone your driving skills or challenge the best - it's all up to you in this amazing simulation of Formula One racing!
Build and expand your repair service empire in this incredibly detailed and highly realistic simulation game, where attention to car detail is astonishing. Find classic, unique cars in the new Barn Find module and Junkyard module. You can even add your self-made car in the Car Editor.
80 / 100104.0
Electronic Arts' Need For Speed series takes a note from the Fast and Furious handbook with its latest release entitled Need For Speed Underground. Purchase, race, and customize 20 different licensed cars from major manufacturers such as Honda, Mitsubishi, Toyota, Volkswagen, Nissan, and more. Race other customized cars through a detailed nighttime cityscape, dodging city traffic and navigating shortcuts all the while. Customize vehicle performance as well as your car's physical appearance, changing rims, stickers, paint job, spoilers and more. Multiple racing modes range from drift competitions, street racing, and drag racing.
85 / 1003634.25
Grand Prix 3 (GP3) is a computer racing simulator by MicroProse. Released in 2000 by Hasbro Interactive featuring the 1998 Formula One season (with all drivers except Jacques Villeneuve, who is instead replaced by a fictional character, John Newhouse). The game wasn't quite as well received as its predecessors, but at the time was widely considered to be the best racing simulation available.
An add-on to the game, called GP3-2000 or GP32k, was released by Hasbro which updated the game to the 2000 Formula One season. A few other changes were made as well including: updated damage physics including damage from on-circuit debris, improved AI, a new replay system, and EAX 3D-sound.
Since the release of Grand Prix 4, the GP3 modding scene has slowly declined, and with the cracking of track editing for GP4 many track modders left GP3 for the newer title.[verification needed]
70 / 10043.5
Formula One 99 is the fourth installment in Psygnosis' FIA-licensed, Formula One series. All the racing teams, drivers, cars, and technical specs have been updated to match changes in the real world of Formula One racing. Even the newly constructed (as of 1999) Sepang International Circuit in Kuala Lumpur, Malaysia has been added to the season.
Players may choose to participate in a Quick Race, an arcade-style game, a Grand Prix, which is a racing simulator, and various two-player racing options. In Quick Race, there is no concern for fuel, damage, pits or penalties. Select a track, set up race options such as weather, and go.
Working in partnership with F1, for the first time ever, players will be able to get behind the wheel of a 2019 regulation car specifically designed in collaboration with F1’s technical team, headed up by Ross Brawn and Pat Symonds. The car, which will be available in Multiplayer, adheres to the 2019 regulations and comes with a range of livery designs offering players a new level of personalization. The 2019 F1 Team liveries will also feature on the car in early marketing materials, but will be replaced by the final Team cars ahead of the game's release.
80 / 10044.0
Assetto Corsa (Italian for "racing setup") is a sim racing video game. It is designed with an emphasis on realistic racing experience with support for extensive customization and modability. The game was first released through the Steam's Early Access program on 8th of November, 2013. The game includes renditions of international circuits (surveyed using both traditional and laser scanning technology), global car brands, racing prototypes, historic cars, single seaters and iconic cars.
88 / 100274.4
Villagers is a beautifully illustrated and richly detailed town-building game where you build a thriving community using the people and resources around you. Success or failure depends on your ability to create a town that can grow and prosper, and overcome the harsh realities of medieval life!