20 Games Like Frets on Fire()




Hatsune Miku: Project Mirai DX is a rhythm game and the sequel to Hatsune Miku and Future Stars: Project Mirai. The game is also a spin-off of the Hatsune Miku: Project DIVA series of Vocaloid rhythm games. Like the original, the game primarily makes use of Vocaloids, a series of singing synthesizer software and the songs created using these vocaloids most notably the virtual-diva Vocaloid Hatsune Miku. While Project Mirai only had button controls, Project Mirai 2 adds use of touch screen controls where players tap the bottom screen. An increased sense of speed and additional gimmicks have also been added.

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Slither.io is a massively multiplayer browser game where players control a snake-like avatar, which consumes multicolored pellets from other players, and ones that naturally spawn on the map in the game to grow in size. The objective of the game is to grow the longest snake in the server.

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Hatsune Miku: Project Diva Future Tone is a home console port of Hatsune Miku: Project Diva Arcade Future Tone for the PlayStation 4, containing over 200 songs and 300 modules to collect.

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You’re in charge of the Horizon Festival. Customize everything, hire and fire your friends, and explore Australia in over 350 of the world’s greatest cars. Make your Horizon the ultimate celebration of cars, music, and freedom of the open road. How you get there is up to you.

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80 / 100104.0



"Since its release in 1985, Bomberman has been a familiar party-battle game for many years. Now, Bomberman is coming back as "SUPER BOMBERMAN R" to Nintento Switch.

In SUPER BOMBERMAN R, the simple rule remains the same: operate the main character (Bomberman), place bombs, and battle with enemies and rivals, but it's coming back in a modern style with 3D stages and photo-real graphics. You can enjoy battles with rivals from all over the world.

There is "Battle" mode for maximum of 8 players, and single play "Story" mode (cooperative play for 2 players is possible as well) where players clear each stage one by one, with a big volume of 50 stages. Also, there is a new rule where the condition to clear the stage is not just by wiping out all the enemies. This simple but strategic game with new rules and 3D stages is fun for everyone, from children to adults."

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GeneRally is a freeware racing game originally developed by brothers Hannu and Jukka Räbinä from Finland. Although it features a 3D graphics engine, GeneRally has a top-down perspective, where you can see all the cars (which is perfect for multiplayer races). Its art design calls to mind older arcade racing games such as Super Sprint and Slicks 'N' Slide. PCGamer, in an issue about free PC games, described it as "A minimalist Micro Machines".

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The latest entry in the long-running Dance Dance Revolution series, "Hottest Party" adds a Wii twist to the gameplay with hand based motions.

Gameplay is still familiar to veterans and established players. As the music plays, players use the dance pad to step to the beat, earning high ranking combos and the highest score and ranking possible. However, players can use their hands via the Wiimote and nunchuk, shaking their hands for special command icons, and allowing a new level of interactive physical play.

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Guitar Hero gives you all the thrill and excitement of being a rock star with leaving your home!! (back cover)

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82 / 100134.1



Thumper is a rhythm violence game. It combines classic rhythm-action with breakneck speed and brutal physicality.

Thumper strips rhythm gaming down to its core. Classic rhythm-action is combined with breakneck speed and brutal physicality. With one analog stick and one button, you control a space beetle while hurtling through stunning and treacherous worlds. Each rhythmic hit, crash, and impact is interwoven with an original soundtrack by Brian Gibson of the acclaimed noise-rock band Lightning Bolt.

There’s no blood or gore, but you’ll feel the violence.

The basic move set of thumping, sliding, and turning is easy to learn. But as you careen onward, you’ll need to master new moves and survive adrenalizing boss encounters. To reach synesthetic bliss, you must go through rhythm hell.

And nothing can prepare you for the ultimate confrontation with an insane giant head from the future: CRAKHED.

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BIT.TRIP VOID is the third installment in the retro-arcade BIT.TRIP saga.

BIT.TRIP VOID is a synesthetic exploration of rhythm and music as they pertain to our everyday lives and moods. In a control scheme brand new to the series, yet wholly familiar to gamers, the player is given complete freedom to move about the screen wherever they desire, interacting with the music in brand new ways. The classic gameplay aesthetic remains, as color—and the absence of color—are explored to the fullest.

Trip out and see if you can survive the onslaught of Beats and further your own BIT.TRIP.

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Size DOES Matter is an award-winning rhythm action where you manoeuvre through gates in time to music, using touch-screen controls of one thumb controlling size, and the other thumb controlling position.

The game features levels that are unlocked as the player improves their skill.

Other features:
Retro-themed, arcad-style graphics
Electronic music by the following artists: Chipzel (Super Hexagon), Rymdreglage, Philter, Eirik Suhrke (Ridiculous Fishing, Super Crate Box, Spelunky, Hotline Miami), Jonas Eide, Cristian Voicu, Savant (Savant: Ascent)

The game was awarded the BAFTA Games 2014 "Ones To Watch" award following development through the student game development contest "Dare to be Digital".

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From gameplay to visuals to music and imagination, BIT.TRIP BEAT is inspired by classic games in every way. Get sucked into a whole new world of sight and sound as you juggle beats and ride the vibe in this modern look at the beginning of it all. BIT.

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Garry's Mod is a physics sandbox. Unlike regular games there aren't any predefined aims or goals. We give you the tools and leave you to play.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. Garry's Mod also has integrated Steam Workshop mods, allowing for infinite creativity, diverse and exciting gamemodes and various playstyles.

78 / 100473.9



Hatsune Miku: Project DIVA Arcade is an arcade rhythm game. The game is a port of the 2009 video game, Hatsune Miku: Project DIVA, with updated visuals. The gameplay is relatively the same as the original. The signature PlayStation buttons, cross, circle, square and triangle are now the 4 large buttons on the machine's panel, and players push those buttons to play the games. Unlike the handheld versions of the game, players can hold a button or buttons for an unlimited time when the game indicates to hold a certain note. This will allow players to receive a bonus which continuely increases the score until the player releases one of the held button or a "Max Hold Bonus" is granted. Another difference is that multiple buttons can be hit at the same time up to all four buttons. The arcade version features songs from both Hatsune Miku: Project DIVA series and Hatsune Miku and Future Stars: Project Mirai, along with a variety of original songs not included in either of the handheld versions. The Promotional Videos for the game, which are the videos playing in the background during a song have been updated and re-rendered for the game bearing a similar resemblance to the Dreamy Theatre versions of the PVs.

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Hatsune Miku: Project Diva X is a rhythm game in the Project DIVA series of games featuring Crypton Future Media's popular VOCALOID voicebanks. Sega confirmed the concept for the game is both live concerts, and producing. New to the series is the Live Quest story mode, which infuses the series' classic rhythm gameplay with RPG elements.

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The player controls Jumpman or Mario in home versions. His objective is to reach the top of the stage to save the Lady (Pauline in home versions), although he must jump over barrels and avoid fire, springoboads and sand piles. It became one of the best selling arcade games of its time and set the basics of the platform subgenre

Version differences:
- The NES versions features less levels. However, there are two difficulty settings: Game A and Game B. Game A is easier than Game B

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69 / 100313.45