20 Games Like Galaxian()
Unofficial Amiga port of the C64 version, which is based on the 1982 Sega coin-op.
Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel—which can be replenished, paradoxically, by blowing up fuel drums.
R-Type is set in the 22nd century, and the player flies a futuristic fighter craft called the R-9a "Arrowhead", named for its shape, and because it is the ninth model in the 'R' series of fighter craft (but it is the first of the series to actually be used in combat; the previous models were all prototypes). The mission is to 'blast off and strike the evil Bydo Empire'. The R- in the series title originally stood for "ray", as in a ray of light. It was a reference to the many different types of ray-like weapons in the first R-Type. his was later retconned in R-Type Final to refer specifically to the production code as well as a term of endearment for the player fighter craft, the "Round Canopy".
The original R-Type was well received by most gaming critics. However, it was also infamous for its relentless difficulty. It earned 7th place in IGN's Top 10 most difficult games to beat. The gameplay of R-Type is noticeably distinct among shoot 'em ups. Invariably the player will lose, not because of an inequality in firepower, but because of the design of the levels themselves. There is usually a 'correct' way to get through a level, but players must learn these by experience - i.e. by losing and restarting from earlier in the level. The game innovated with its weapon system compared to contemporary shooters, featuring a chargeable shot (beam-meter), and detachable 'force' pod; levels were designed to require different tactics and ideal weapons (air-air, diagonal, or air-ground laser).
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The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured.
Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy.
Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large.
Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.
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We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.
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Anthem is a shared-world action RPG, where players can delve into a vast landscape teeming with amazing technology and forgotten treasures. This is a world where Freelancers are called upon to defeat savage beasts, ruthless marauders, and forces plotting to conquer humanity.
LEFT ALIVE is a brand-new survival action shooter coming to the PlayStation®4 computer entertainment system and STEAM in 2019.
Veteran developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa (character designer, METAL GEAR series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) join forces to create LEFT ALIVE’s dark and gritty world.
Contra (魂斗羅 Kontora), known as Probotector in Europe and Gryzor in Oceania, is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various computer formats, including the MSX2. The home versions were localized in the PAL region as Gryzor on the various computer formats and as Probotector on the NES, released later. Several Contra sequels were produced following the original game.
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1942 is a vertically scrolling shoot 'em up made by Capcom that was released for the arcade in 1984. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a plane dubbed the "Super Ace" . The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or "loop-the-loop". During the game the player may collect a series of power-ups, one of them allowing the plane to be escorted by two other smaller fighters in a Tip Tow formation.
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Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player and drop-in co-operative multiplayer campaign (known as Squadron 42). The game will feature Oculus Rift support.
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…
In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.
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Take control of the latest line of robots and test their fighting capabilities, agility, and endurance in various arenas filled with dangerous obstacles, booby traps and enemies.
In this game mode you have to reach the finish line of each level before your battery runs out. World Mode takes you through 5 different worlds that each have their own unique contraptions and enemies that will try to destroy you. The final level of each world is a big boss fight.
In this game mode you have to run as far as you can before your energy runs out.
Crashbots features 5 different robots. Each robot has its own stats and a unique heavy attack. The robots can be upgraded to improve their durability and fighting power. You can unlock new robots by finding all of their parts that are hidden in the various worlds and game modes.
Arcade/Shoot 'm up Gameplay.
125 Levels in 5 different worlds.
Unlock and upgrade new characters.
The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system!
Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world. At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines.
Empyrion - Galactic Survival is a 3D open world space sandbox survival adventure. Build mighty ships, menacing space stations and vast planetary settlements to explore, conquer or exploit a variety of different planets and the allegedly empty space!
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Imagine Earth is a real-time simulation game. Whole planets become your playground and keep the excitement going with strategy and puzzle element. Build up huge civilizations and deal with the self-inflicted climate change. It all depends on your individual development plans and growth management abilities.
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The Long Journey Home combines the endless freedom of space with a new open questing system that always leaves you in command. Deliver the stranded Glukkt to his homeworld as he asks, or to your new slaver friends? Attempt to make allies with everyone, or pin your hopes on the tougher races, and hope they never turn on you? Jump by jump, make hard decisions and live with the consequences, in a universe that is never the same twice.