20 Games Like Garfield: Winter's Tail()
Slither.io is a massively multiplayer browser game where players control a snake-like avatar, which consumes multicolored pellets from other players, and ones that naturally spawn on the map in the game to grow in size. The objective of the game is to grow the longest snake in the server.
The player controls the wizard Illuminar who attempts to grow an army of trees to attack Tetragorn the Necromancer and his evil minions who are attempting to take over a graveyard. The game is an arcade action title, but is unusual in that there are three distinct segments of gameplay, each of which affects the one following it.
In the first segment, Illuminar stands fixed in the middle of the screen. Moving the joystick controls his "wisp", a magical boomerang-like device. Pressing the fire button plants a seed that will slowly grow into a tree in several stages to adulthood. Ogres appear from both sides of the screen, walking across it horizontally. If they walk over an immature tree, the tree shrinks back one stage of growth, eventually disappearing. Spiders periodically appear and move randomly about the screen. If they move over a fully grown tree it becomes poisoned, and will eventually die. Both enemies can be vanquished by touching them with the wisp, which will also cure poisoned trees. Eye-Pods containing additional seeds periodically appear and can be picked up with the wisp. The speed of the action increases continually through the level until it becomes quite hectic at the end.
Every tree that survives the first level becomes Illuminar's ally in the second. Here the player enters a five-level side-view map of a crypt filled with spider eggs. Using the wisp, the player selects trees and moves them over the coffins where their roots grow into the roof of the coffins and eventually break through to crush the eggs lying below. If they take too long, the spider will hatch and attack the trees until the wisp kills them. Periodically the Hands of Fate descend from the roof, picking up anything below them and sometimes dropping prizes. The player must move through the crypt while all of this takes place, capturing question-mark prizes in order to extend ladders needed to reach lower levels. On this level, moving the joystick normally moves Illuminar, but holding down the fire button freezes him in place and moves the wisp instead.
The final confrontation between Illuminar and Tetragorn takes place in a graveyard. Gravestones appear that must be destroyed by walking over them in order to prevent Tetragorn from appearing. When he does - and there are always enough gravestones to ensure this - he shoots off trails of fire that injure Illuminar as he moves about. Any spider eggs that were not destroyed in the crypt also turn into spiders that attack Illuminar. The wisp can be used to banish either enemy, although while it is in use, Illuminar remains fixed in place.
Each hit by any enemy on Illuminar reduces his power and eventually kills him, although the periodic appearance of small rings of power will improve his life power again.
The player must take control of the Chemic, a small black atom with red spikes which must adhere itself to passing Moleks (which come in four different colours: cyan, green, pink and yellow) in order to duplicate the patterns shown in the centre of the screen; if a Molek adheres itself to the Chemic incorrectly, the player must press the reject button to throw it away. The singular enemy in the game is the Atomic, a malevolent clump of balls which moves randomly around the screen, and will kill the Chemic if it merely touches it - however, the Chemic can counter-attack by adhering itself to a Power Molek (which are slightly larger than the regular Moleks, and first appear in the game's second world: once the Chemic has adhered itself to one, the adhered Moleks will spin around rapidly, and their speed will decrease to denote the nearing of the Power Molek's ending time limit). But the Atomic has a nasty habit of splitting up and reforming in order to cover more ground, and even the Power Moleks cannot match up to the Atomic's deadly Alpha- and Beta-Rays which can instantly cause them to float away (along with the regular Moleks) on contact; there are total of eighteen unique patterns which must be duplicated in the game, and every fourth stage is a "challenging stage" where the Chemic can fire yellow Moleks in four directions at the Atomic.
Knock a ball back and forth to keep it in play with mesmerizing colors and textures that shift and change as you play. Just touch or tap the screen to intuitively move the paddle. The game gets more challenging the longer you last, and levels you unlock expand the variety of colors and visual effects.
Diggger is an action game in which the player digs tunnels, attempting to collect all of the emeralds on each level without being caught by monsters. The regular 'Nobbin' monsters are easily outwitted at first since they can't dig tunnels for themselves. However the game becomes more difficult as the amount of dug tunnels increases, and superior 'Hobbin' monsters begin to appear.
Guide a trailblazing father and daughter team through the deadly deserts of a dystopian future. Experience multiple narrative encounters with the weird, wicked and wondrous inhabitants of the five deserts. Fly high through the clouds with your trusty glider and collect the water you will need to survive. Reach the safe haven above the clouds by strategically managing your inventory and resources.
Cat Girl Without Salad: Amuse-Bouche is the first taste of an exciting new game franchise by acclaimed developer WayForward (Shantae and the Pirate's Curse, DuckTales: Remastered). Follow Kebako, a cat-eared intergalactic bounty hunter, as she patrols the galaxies with her faithful companion (Squiddie) in search of ridiculous space criminals. The game combines classic shmup shooting with additional genres like puzzle, sports, arcade, platformer, rhythm, and RPG. Take on the galaxy's worst in a hilarious action shooter unlike anything you've ever played before!
DISC ROOM is a hardcore dodge-'em up brought to you by Kitty Calis, Jan Willem Nijman, and Doseone. A utopian future filled with lethal discs, requiring only reflexes and strategic use of slow-motion. As more rooms are unlocked, a way out might appear: "You don't have to die... you can live! Live 30 seconds and grow old!"