20 Games Like Girls Like Robots()
Murder in the Hotel Lisbon is a videogame inspired by the classic point and click adventures from the 80’s and 90’s. It works through a simple interface of pointing and clicking. Everything that is essential for game progression can be clicked like characters, objects or doors. All the items collected are kept to be used later and are accessible at any time. The game can be saved at any time.
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One gloomy night, Bulb Boy wakes suddenly from a frightening nightmare to discover that evil has overshadowed the Bulbhouse. His family has disappeared and there are horrid monsters lurking in the shadows. Gather the courage and use his glass head to save everything he loves.
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Silence of the Sleep is psychological horror adventure game for PC.
You play as a man called Jacob Reeves. A man who has lost his reason to live.
He throws himself into a blackness to end his misery, but instead of it being the end he wakes up without a memory of his life before.
You will travel through the abstract world of Silence of the Sleep to find the very reason for your journey...
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Belladonna is a gothic adventure game, twisted and dark. Take the role of a corpse girl rising from the dead in an abandoned laboratory, and unravel the mysteries concerning your own death and reanimation.
The game explores various themes, such as the role of villains and heroes, moral value systems and different kinds of horror. It’s a point-and-click adventure, and it will ask you to read longer texts which are inspired in style by Mary Shelley’s novel, Frankenstein or The Modern Prometheus. This game is not scary in the way in which a Hollywood horror flick is scary, but it is certainly no child’s play. The story goes into an eerie place beyond life and death, and puts you into the mind of the unliving creatures and their worldviews.
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Labyrinthine Dreams is a short puzzle game about Beth, a young woman who is standing at Death’s Door. After a traumatic childhood and a tough entry into the world of adulthood, she was just starting to take control of her life. However, she is now up against an insidious enemy who threatens to take everything away from her. During what may be her final hours, Beth wanders through important moments in her life while also staying a few steps ahead of the monster who won’t rest until she is no more.
Mazes in dreams are said to symbolize the dreamer’s feeling of “being trapped.” As Beth tries to find meaning and strength in her life, players must guide her through a variety of mazes, each with its own twist. The most challenging sections are reserved for confrontations with the monster, who must be outmaneuvered and outwitted to proceed.
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Richard and Alice are prisoners. Both their cells have a leather sofa and a state-of-the-art computer. But only Richard’s has a TV.
Outside, the snow falls. It has done for some time. Elsewhere, they say, parts of the world have been rendered an inhospitable desert, the earth parched and cracked. People live in the zones now. The lucky ones, anyway.
Richard and Alice have secrets.
Created by Lewis Denby and Ashton Raze, whose games journalism credits include the likes of Eurogamer, Gamespot and the Telegraph, Richard & Alice is a riveting mystery story about family, desperation and the weather – all set to the beat of an indie adventure game.
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A writer has died. His daughter seeks the help of you, Ord Salamon, to find his secret last novel. During the search, questions will emerge. Did her father really kill himself? What is the secret novel all about? What is going on at the island of Fardo?
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Metal Dead is a hilarious comedy/horror point and click adventure filled with laughs, blood, insanity, and of course... hordes of the undead.
This twisted tale centers on two metal-heads in the midst of a zombie invasion. After crashing their car in front of a medical research facility, they become trapped and are forced to use their wits to puzzle their way to freedom. Along the way, they must deal with a cast of characters who range from mildly deranged to completely insane.
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In the year 20XX a confident, young horologist by the name of Strike is inadvertently transported into the past while attempting to repair a mysterious, abandoned clock tower. Endeavoring to return to the future, Strike must fix both the time machine and the island’s dysfunctional family who are responsible for much of the clock’s disrepair.
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Players collaborate with each other to explore, investigate and discuss the fragments of information they collect on their journey through the dataworld, writing the story themselves of a young scientist, Kathleen Petersen, who risks her sanity and betrays her father to save humanity from itself.
Witness The Charnel House Trilogy, the chronicle of one fateful night aboard a train bound for Augur Peak. Three thrilling, horrifying adventure games in one, from the depths of the Sepulchre, starring Madeleine Roux, Peter Willington, Jonathan Grier, Jim Sterling, and Ben Chandler as Grub. With art by Ivan Ulyanov and Ben Chandler, and music by Jack de Quidt, nervous_testpilot and Bryan Henderson.
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Far below the noisy metropolis of St. Armando, Bwana follows in the footsteps of his lost father together with Kito and Lina. In their search for the mysterious Underland, they discover a dark conspiracy shrouding the fate of Captain Kaonandodo.
In the second chapter, the plot thickens as our heroes plunge down into the mist below the Edge and wind up in the foggy and treacherous town of Port Artue where they find themselves cornered by pirates and on the run from the law.
The Journey Down is a classic point-and-click saga in with an Afro-Caribbean twist. Get ready to embark on an epic journey of laughs and brain-teasing adventure!
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"Dead Synchronicity: Tomorrow Comes Today" is the first part of the "Dead Synchronicity" series: help Michael face a dying reality, a universe that’s fading away. Face a merciless world that gets sick and vanishes. Face no past, no present, no future. Face the impending moment of “dead synchronicity”. And you’d better hurry. Because, otherwise... what will you do when Time dissolves itself?
A terrible pandemic is turning all of humanity into “the dissolved” - the sick whose deliria provide them with supernatural cognitive powers... but also steer them towards a gruesome death.
The root of this illness seems to be “the Great Wave”, an inexplicable chain of natural disasters that destroyed all energy sources and communications and plunged the world into a chaos ruthlessly controlled by both the authorities and the army alike. Michael, a man with no past, will have to recover his identity and decode the events that brought the world to the edge of collapse. Because, if he doesn’t hurry, he won’t be able to avoid the impending moment of “dead synchronicity”, when Time itself dissolves…
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Crash-landed on a desolate, alien planet, what should've been a routine work-for-hire job for Powell has become a deadly mission to save the merchant vessel Morningstar and her crew. With one man dead and the captain gravely injured, Powell is on his own to repair the ship and find a way to escape the strange gravity well of the empty planet they've landed on.
And if the situation weren't dire enough, the only signs of life on the planet are the remains of a much larger and better equipped ship and her crew, all dead, and not by natural means. What--or who--brought down these ships and is killing their crews? For what reason? And can Powell find a way off-planet before he shares the same fate?