20 Games Like Gran Turismo 5()
Gran Turismo 4 is a racing video game, and the fourth installment in the Gran Turismo series. It is also the final game to support the Sony PlayStation 2. Gran Turismo 4 is one of only four titles for the PlayStation 2 that is capable of 1080i output. GT4 was delayed for over a year and a half by Polyphony Digital, and had its online mode removed. The game features over 700 cars from 80 manufacturers. The game also features 51 tracks, many of which are new or modified versions of old Gran Turismo favorites, with some notable real-world additions.
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Forza Motorsport 4 is a racing video game, and the fourth in the Forza Motorsport series. Like Sony's Gran Turismo franchise, Forza games are racing simulations; heavy emphasis is placed on making the cars drive and look as realistic as possible. Races are conducted on closed circuit tracks. 500 cars are featured in the core game experience, ranging from road cars to race cars.
Players can utilize Kinect to look into a corner using a new head tracking feature. This allows them to look toward the apex of a corner or at nearby cars. The controller or steering wheel is used to control the car while Kinect is used independently for viewing around the driver. Players can also use Kinect as a game controller. In this setting the game automatically accelerates and decelerates the player's vehicle utilizing a modified version of the feature known as Auto Brake in Forza Motorsport 3. The steering is controlled by placing the players arms out as if controlling an invisible steering wheel. Kinect will allow the player to use voice commands to start races and navigate menus.
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DiRT 4 is all about embracing danger. It’s about the thrill, exhilaration and adrenaline that is absolutely vital to off-road racing. It’s about loving the feeling of pushing flat out next to a sheer cliff drop, going for the gap that’s too small and seeing how much air you can get. Be Fearless.
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Gran Turismo 2 is a racing game for the Sony PlayStation and the sequel to Gran Turismo. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose vehicles they wish to use, and can enable damage. However, the Gran Turismo Mode requires the player to earn driver's licenses, pay for vehicles, and earn trophies in order to unlock new courses. Gran Turismo 2 features nearly 650 automobiles and 27 racing tracks, including rally tracks. Compared with Gran Turismo, the gameplay, physics and graphics are very similar. The major changes are the vastly expanded number of cars, tracks and races in simulation mode. Other differences include that the player can race events separately, if they don't want to enter the whole tournament. The player is no longer able to "qualify" for each race entered.
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Compete at the highest level of street racing with Need for Speed ProStreet. It’s no longer good enough to simply rule your local neighborhood; you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world’s best street racers.
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More than two years in the making, Gran Turismo 3 A-spec features over 150 detailed cars -- each composed of more than 4,000 polygons -- 60 beginner, amateur and professional championship races, as well as ten endurance races and ten rally races. In addition to all-new special effects, such as sun glare, heat distortion and reflections, Gran Turismo 3 A-spec also offers up a soundtrack of more than 20 licensed tracks, and an even better replay mode with TV-style camera views. Two players can go head-to-head via split-screen and up to six can duke it out by linking multiple systems together via i.LINK. Released worldwide in 2001, Gran Turismo 3 a-Spec was designed by Polyphony Digital.
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Need for Speed SHIFT is an award-winning authentic racing game that combines the true driver’s experience with real-world physics, pixel-perfect car models, and a wide range of authentic race tracks. Need for Speed SHIFT takes players in a different direction to create a simulation experience that replicates the true feeling of driving high-end performance cars.
Players are thrust into the loud, visceral, intense, athletic experience of racing a car on the edge of control from the driver’s perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the brutal experience of a first person crash dynamic. Need for Speed SHIFT features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge.
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Experience unrelenting action in the most beautiful and comprehensive racing game of this generation. Collect, customize, and race over 450 Forzavista cars, all with working cockpits, opening doors and full damage. Compete in epic 24-player races across 26 world-famous locales. Master wet weather and night racing on your road to victory.
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Need For Speed Underground 2 takes place in Bayview after the events of Need for Speed: Underground. The prologue begins with the player driving in a Nissan Skyline R34 in Olympic City (though the racing scenes are actually in Bayview), the setting of NFS:UG. He then receives a race challenge from a rather ominous personality who offers him a spot on his crew, but "won't take 'no' for an answer." The player races off — despite Samantha's warnings — only to be ambushed by a mysterious driver in a rage that totals his Skyline. The driver, who has a unique scythe tattoo, makes a call confirming the accident, and the flashback fades out.
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The player arrives in Rockport City, driving a racing version of the BMW M3 GTR (E46). Following Mia Townsend (played by Josie Maran), the player proves his driving prowess as he is pursued by a veteran police officer named Sergeant Cross (played by Dean McKenzie), who vows to take down the player and end street racing in Rockport.
Races seem to be in the player's favor until a particular group of racers, led by the game's antagonist, Clarence "Razor" Callahan (played by Derek Hamilton), sabotages and win the player's car in a race.
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Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game in the series to gain the PEGI rating of 12+. The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.
The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities. In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.
Need for Speed: Carbon is the final game released for all sixth-generation consoles (excluding PlayStation 2)
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Gran Turismo is a racing game designed by Kazunori Yamauchi and is the first entry in the critically acclaimed simulator racing series bearing the same name. After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of March 2013, making it the best-selling PlayStation game. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses. However, Gran Turismo Mode requires the player to earn different levels of driver's licenses in order to qualify for events, and earn credits, trophies and prize cars by winning race championships. Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions).
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The Need for Speed series returns, this time reverting back to the 'chase' arcade experience instead of a racing simulation. Top speed racing is the name of the game, where you must outchase not just the opposing drivers, but the cops.
Choose from a selection of today's (and yesterday's) top sports cars, including the Ferrari F50, Porsche 911 and a range from the likes of Ford, Corvette, BMW, Lotus, Mercedes, Aston Martin, the McLaren F1 and a lot more.
The competitive race mode allows you to take on other drivers and beat them to the line. A selection of tracks allows you to not only dodge incoming traffic, but perform deadly jumps and stunts to receive points. These points, combined with the points recieved from your finishing position, can unlock new cars and tracks.
The Hot Pursuit mode combines all the major elements of the competitive mode with the chance to out run the cops. They will throw everything at you to try and stop you, including running you off the road, setting up road blocks and unleashing an attack helicopter equiped with missiles. Three busts by the cops ends the race.
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As the sequel to the acclaimed racer of 2007, DiRT 2 is set to take off-road racing games to a new level, with benchmark tech, thrilling new race types, big event atmosphere, stunning locations, a new breed of off-roading heroes and a peerless line-up of super-charged speed machines. Promising a thrilling race experience and an extreme sports attitude that borrows from snowboarding and skateboarding culture, DiRT 2 will take players on a World Tour to diverse and challenging real-world environments to compete in contemporary off-road events. Specifically selected to deliver aggressive and fast paced racing, DiRT 2's garage will house a best-in-class collection of officially licensed rally cars and off-road vehicles; covering seven vehicle classes and players will be given the keys to powerful machines right from the off.
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Electronic Arts' Need For Speed series takes a note from the Fast and Furious handbook with its latest release entitled Need For Speed Underground. Purchase, race, and customize 20 different licensed cars from major manufacturers such as Honda, Mitsubishi, Toyota, Volkswagen, Nissan, and more. Race other customized cars through a detailed nighttime cityscape, dodging city traffic and navigating shortcuts all the while. Customize vehicle performance as well as your car's physical appearance, changing rims, stickers, paint job, spoilers and more. Multiple racing modes range from drift competitions, street racing, and drag racing.
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Need for Speed: Most Wanted takes on the gameplay style of the first Most Wanted title in the Need for Speed franchise. Most Wanted allows players to select one car and compete against other racers in three types of events: Sprint races, which involves traveling from one point of the city to another, Circuit races, each having two or three laps total and Speed runs, which involve traversing through a course in the highest average speed possible. There is also the Ambush races, which start with the player surrounded by cops and tasked to evade their pursuit as quickly as possible.
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Gran Turismo 5 Prologue is a precursor and sampling of Gran Turismo 5 and replaced Gran Turismo HD Concept. The "Prologue" suffix is a self-reference to Gran Turismo 4 Prologue which was released one year before the full version of Gran Turismo 4. Since October 3, 2008, the game is now referred to as Gran Turismo 5 Prologue Spec III which is the software's version 3.0 title. Gran Turismo 5 Prologue Spec III features 16-player online races, over 70 cars (including tuned cars), 6 tracks, 12 layouts, a 60 frames per second frame rate (during races, replays are displayed at 30 frames per second) and LPCM 7.1ch high definition sound.
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The Need for Speed series got another dose of Hollywood magic with the release of Undercover. Take on jobs and compete in races to prove yourself as you infiltrate and take down an international crime syndicate.
As you win each race, you’ll go deeper into the underworld web that rules Tri-City… and then tear it apart right under their noses. You make the calls, but don’t break your cover: inside the car or out of it, one mistake here could be your last.