20 Games Like Gunbird()



Business is booming for La Soleil, the patisserie run by Kashou Minaduki with his two catgirls, Chocola and Vanilla, his sister Shigure, and the Minaduki family's four catgirl sisters.

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90 / 10024.5



White Cat Project is a casual Action RPG on iOS and Android. It has been released in US with title: [[Colopl Rune Story]].

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An upcoming Japanese mobile game directed by Yoko Taro. It is developed by Pocket Labs and published Square Enix.

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One of the sequels to the game Space Impact for Nokia mobile phones. It was one of the pre-installed games on Nokia 3500 series phones (3510, 3510i, 3530).

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The Impossible Quiz 2

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A new Gintama game for the PlayStation 4 and PlayStation Vita in Japan.

No western version has been announced but a trailer released for a version from Southeast Asia has English subtitles, PlayStation 4 only. This version will be available in a physical and digital format.

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Witness Abe's horrifying conflict with a terrifying new machination.
A fresh narrative - a complete story retake inspired by our original tale.
A big visual and cinematic leap aiming to break new ground for Oddworld.
Intelligent new mechanics, twisted new devices enabling highly explosive deviousness.
A dark parable that tells an epic tale of a volatile society pushed to its limits.

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Nekopara is a Japanese adult visual novel series developed by Neko Works and published by Sekai Project. The series is set in a world where humans live alongside catgirls, known as "Nekos", and are able to keep them as pets.

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44 / 10042.2



The final chapter of The Journey Down, a classic point-and-click saga with an Afro-Caribbean vibe. Get ready to embark on an epic journey of brain-teasing adventure!

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95 / 10054.75



The third sequel merchandise of Guns Girl series. Comparing with the series, the game has same characters but different plot and game mode.

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My Time at Portia is a simulation open world RPG game. The world is set in a post-apocalypse setting. Humans are few and relics from the past are everywhere. The player will need to start a new life in a town on the edge of civilization called Portia. The player will start a workshop and build things with relics from the past for the betterment of society. The goal of the game is to make the workshop as big as possible.

We want to enrich the world with other NPCs that have their unique behaviors. Characters will go to school, do their jobs, workout, and have fun. They also have unique stories for the player to experience. The player will be able to get into relationships with other characters, be them friendships or romances. Romances can end in marriages.

Players can gather materials from an open world. Cut down tree, pick up herbs, mine in ruins, even plant your own garden. There are vast areas for the player to explore around Portia. Deserts, islands, reefs, highlands, marshlands, and more! Each area bringing their own unique items and monsters. There are two different types of dungeons in this game. Players can gather relics and ores from the abandoned dungeons, and fight off monsters to gain look in the hazardous dungeons.

We hope to give the player a truly memorable time in this game, of a warm and welcoming little town full of experiences.

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80 / 10014.0



Each weapon hit transfers mass from the victim's inflicted limb to the corresponding limb of the wielder of the weapon. As an immediate consequence, skilled players become tall and easy to hit, whereas beginners shrink until they become difficult targets. Highly skilled players may therefore play with casual players in the same match and both can enjoy Game. Your skill will not be expressed by your kill-death-ratio, but by your body size.

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80 / 10004.0



Reclamation Day, 2102. Twenty-five years after the bombs fall, you and your fellow Vault Dwellers—chosen from the nation’s best and brightest – emerge into post-nuclear America. Play solo or join together as you explore, quest, build, and triumph against the wasteland’s greatest threats.

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I cursed my luck again as I slid down the monkey's throat. Have my dreams of guzzling grog and plundering galleons been reduced to this? "Three small trials and you're a pirate like us," they said. Fair enough. If only I could stomach the foul brew these scurvy seadogs swilled, the rest would be easy. How could I have known I'd meet a powerful and beautiful woman with a jealous suitor too stupid to realize he'd been dead for years? And how can I crawl through this great stone monkey to find a man who walks three inches above the ground and sets fire to his beard every morning?

Do business with quaint and humble shopkeepers. Participate in complex and meaningful dialogues. Visit interesting places and steal stuff. Experience the never-ending nightlife of Melee Island.

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87 / 1002314.35



Sword Art Online: Integral Factor is a new online RPG for mobile devices.

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37 / 10001.85



A "cute 'em up" originally released in Japanese arcades in 1991. It was the first game in the Cotton series. Driven by her sugar cravings, Cotton helps the fairy kingdom remove the dark mist that is terrorizing their dreamlike world.

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Gameplay is very similar to the Gradius series, with a few differences. Parodius retains the selectability of different weapons configurations but implements via four different characters: Vic Viper (from Gradius), Octopus, Twin Bee, and Pentarou. The second main difference is the addition of bell power-ups, from the Twinbee series. These bells act as one-time power-ups, allowing you to destroy every enemy on screen, fire huge beams of energy, etc. Enemies and environments from the Gradius games and Twinbee are mixed in along, with a host of anime-style opponents, which include scantily-clad women. All of the Gradius elements are integrated in a very light-hearted fashion. The Big Core, a regular boss within the Gradius series, is given a neon-look and is called "Viva Core". Moreover, there is a moai (Easter Island head statues) level, but all of the statues are given a much more animated look. The boss of that level, the Moai Head, fires other moai at the player by spitting them out of her mouth. The final boss, in typical Gradius fashion, is an unarmed enemy that once defeated, results in a destruction/escape sequence.

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Dragons, witches, trolls... No one can stop Anna. With her telekinesis, unorthodox use of torture instruments, a knack for improvisation and the help of a shady fox she just makes her way. She communes with the dead, shuts off the local taverns beer supply and gets old ladies behind bars...

The world of author Dane Krams' debut on the game development stage isn't as cuddly as it may seem. Anna however, is actually perfectly nice - or is she? It all starts with freeing talking teddy bear... Anna's Quest unfolds a hand-drawn, grim tale with a good dash of self-irony.

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80 / 10034.0



Take control of the latest line of robots and test their fighting capabilities, agility, and endurance in various arenas filled with dangerous obstacles, booby traps and enemies.

WORLD MODE:
In this game mode you have to reach the finish line of each level before your battery runs out. World Mode takes you through 5 different worlds that each have their own unique contraptions and enemies that will try to destroy you. The final level of each world is a big boss fight.

ENDLESS MODE:
In this game mode you have to run as far as you can before your energy runs out.

Crashbots features 5 different robots. Each robot has its own stats and a unique heavy attack. The robots can be upgraded to improve their durability and fighting power. You can unlock new robots by finding all of their parts that are hidden in the various worlds and game modes.

Features
Arcade/Shoot 'm up Gameplay.
Boss Fights.
Auto-Runner.
125 Levels in 5 different worlds.
Unlock and upgrade new characters.

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The 18th core Atelier game and the second in the Mysterious series.

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80 / 10014.0