20 Games Like Halo 2()
Bent on Humankind's extermination, a powerful fellowship of alien races known as the Covenant is wiping out Earth's fledgling interstellar empire. Climb into the boots of Master Chief, a biologically altered super-soldier, as you and the other surviving defenders of a devastated colony-world make a desperate attempt to lure the alien fleet away from earth. Shot down and marooned on the ancient ring-world Halo, you begin a guerilla-war against the Covenant. Fight for humanity against an alien onslaught as you race to uncover the mysteries of Halo.
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Call of Duty: Roads to Victory is a 2007 World War II first-person shooter for the PlayStation Portable. It was released on March 13, 2007. It is the third portable installment of the franchise, first being on the N-Gage and the second on the Pocket PC.
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Call Of Duty: Finest Hour leads you back into the World War, where you will experience epic battlefield moments in the war's most legendary conflicts. Fight alongside ordinary men who fought and died for freedom and changed the world.
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Call of Duty: Modern Warfare: Mobilized is a 2009 first person shooter video game in the Call of Duty franchise, developed specifically for the Nintendo DS. The game takes place in the same setting as Call of Duty: Modern Warfare 2 and features many elements of gameplay typical to the series, including the usage of iron sights, and vehicular missions. It was released by Activision alongside the console versions of the game on November 10, 2009.
Call of Duty 2: Big Red One is a first-person shooter that has a single-player story mode and a multiplayer mode. The player takes on the role of a soldier protagonist in specific missions during World War II from the perspective of the American 1st Infantry Division. The player can crouch and lie prone, and is able to scale low walls and other obstacles. Two firearms can be carried, which can be swapped with those left on the battlefield, and both fragmentation and smoke grenades can also be carried. A gun's iron sights can be used to aim more accurately. A compass on the heads-up display (HUD) shows both allies and enemies, and objective markers to indicate locations the player must reach, areas to defend, or enemy cannons or tanks that the player must plant explosives on to disable.
Emplaced weapons such as machine guns and flak cannons are available in some locations to take out enemy forces. In addition, some missions place the player in control of a tank. It is also important for scouting, though most of the game takes place in personal, close combat situations reducing the importance of this tactic.
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In a combination of a horror game and light-gun game, Resident Evil: Dead Aim puts you on a cruise ship infested with zombies. You start off as Bruce McGivern, a US government agent sent to stop Morpheus D. Duvall from spreading the zombie T-virus any further. Along the way you'll run into Fongling, a Chinese government agent who is aboard the cruise ship for the same reason, and you'll also end up playing as her. All you really need to know is that there are zombies and you have to kill them.
You'll pick up several different guns through the course of the game, including a magnum, a shotgun, and an assault rifle, but like in other Resident Evil games, zombies are difficult to put down permanently, and ammo can be very scarce.
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First-person shooter set in the Pacific theatre of WWII, beginning with the attack on Pearl Harbor and moving through the campaign with you playing as a young recruit chosen for various historical missions such as the raid on Guadalcanal. The game also makes efforts to educate players in WWII history and conditions, with period stock footage and images, and unlockable interviews with Pacific veterans.
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Resident Evil Survivor 2 Code: Veronica, is a first-person shooter video game.
The game is the second installment in the Gun Survivor series and sequel to Resident Evil Survivor. The game is adapted from Resident Evil Code: Veronica and features enemies and characters from that game, and enemies from Resident Evil 2 and Resident Evil 3: Nemesis.
Building upon and vastly refining the ideas from Codename Eagle, Battlefield 1942 let players engage in infantry combat and get behind the wheel of a variety of vehicles from submarines to battleships and bombers. The game introduced the signature Battlefield rock-paper-scissors gameplay, as well as the exciting “Battlefield Moments” people refer to when talking about their unique and unscripted experiences within the multiplayer game.
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Link returns from The Legend of Zelda: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game.
Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Link's Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score.
Link's Crossbow Training comes bundled with the Wii Zapper. After a few rounds of Link's Crossbow Training, players will be more than ready to pick up any of the future Wii Zapper titles, like Medal of Honor Heroes 2, Ghost Squad and Resident Evil: The Umbrella Chronicles.
Link's Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stage's goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score.
Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.
Defender: In defender rounds, players remain stationary but can look and aim in all directions – sometimes even in a full 360 degrees – by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.
Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.
The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Link's crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this).
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The game takes full advantage of the Wii Remote and its Nunchuk attachment. For example, the player can make the character jump by lifting the nunchuk. Weapons are aimed by pointing the Wii Remote at the screen, and melee attacks are carried out by making a slashing motion with it. The zoom on sniper rifles will similarly be controlled by moving the Wii Remote towards the television. Split screen Chaos mode (standard deathmatch) is included.
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You play a character involved in a helicopter accident over an isolated town. He survives the wreckage but has temporarily lost his memory. Unsure of his identity and completely isolated, his next terrifying revelation is that the town is infested with zombies! With a gun as his only protection he must attempt an escape. During his nightmarish struggle clues are slowly revealed about the extent of the horror he is involved in and what his true identity may be....
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Alpha Mission II is a 2D vertical scrolling shooter with a great deal of depth for two players moving vertically up the screen boards shooting anything that moves. Equip up to three pieces of armor, which also serve as weapons, for a variety of attacks such as the laser and flamethrower. Use them to defeat the evil “Fulvar” and save mankind!
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Wolfenstein: Enemy Territory is a free and open source multiplayer first-person shooter video game set during World War II. It was originally planned to be released as a commercial expansion pack to Return to Castle Wolfenstein and later as a standalone game. However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game. In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified id Tech 3 engine, which has been open source since 2005. As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3. Multiple source ports have been started. While the work by the OpenWolf and ET:Xreal teams concentrate on innovating the renderer, the most active community project, ET: Legacy, focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible with the original game client, server and its mods.
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Having placed their previous online shooters in WWII, the Vietnam War, and modern day settings, Battlefield 2142 took place in a future where a new ice age had thrown the world into a panic.
The soil not covered by ice can only feed a fraction of the Earth’s population, and players choose to fight for one of two military super powers in an epic battle for survival: The European Union or the newly formed Pan Asian Coalition. Introducing a futuristic art style, science fiction weaponry, and the asymmetric game mode Titan, Battlefield 2142 still has a hardcore following that doesn’t want to leave the future behind.
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Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever!
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Halo: Combat Evolved Anniversary is a spectacular remastered version of the original game, created to celebrate the 10th anniversary of one of the most beloved first-person shooters in gaming history. Bundled with seven of the most popular multiplayer maps in Halo history ready for Xbox Live, Halo: Anniversary includes a bounty of new features including cooperative play over Xbox Live, Achievements, new challenges, and new fiction to uncover.