Hang-On

Genre: Sport

Platforms: Arcade, Sega Master System, MSX

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large m... Read More

Hmm... no websites found for this game. Care to add one?

No lists available, why not create one?


Create new list
N/AN/A
Need more ratings
Based on 1
critic ratings


How would you rate this game?
menu
chevron_left
chevron_left
chevron_right
Gameplay video
play_arrow
Gameplay
zoom_in

QUICK NAV

Member Reviews

Join the community to review your favourite games Create your account


Storyline

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.