20 Games Like Hatsune Miku: Project DIVA 2nd()
Originally developed and published as a mobile app, MUSYNX has received overwhelmingly positive reviews and fan feedback from all over the world. PM Studios is now stepping in to help for this Nintendo Switch version to give it an all-new look from the inside out. The game will feature over 50 musical selections at release! Those who played MUSYNX on mobile are sure to have a familiar, yet totally fresh, experience when it releases on Nintendo Switch in 2018!
▪ Switch up the Music! – Rock out to over 50 tracks on Nintendo Switch, featuring genres like pop, rock, trance, R&B, classical, and more!
▪ Test Your Rhythm! – Simple yet challenging gameplay will put your rhythm to the ultimate test!
▪ Become the Melody Maestro! – Each button press plays part of the song – tapping to the rhythm is the key to a complete musical experience!
▪ How Do You Like Your Music? – Easy, Hard, and even “Inferno” – you have full control over how you want to play!
▪ Pump Up the Artwork! – Each track has a unique artistic presentation to get you amped up along with the music!
THE iDOLM@STER CINDERELLA GIRLS Starlight Stage is an upcoming spin-off free-to-play rhythm game released for mobile devices based on THE iDOLM@STER CINDERELLA GIRLS. The game revolves around tapping icons of the idols in the rhythm of the background song. Different kinds of notes will be brought in to show how each icon must be tapped; these include simply tapping the icon, tapping and holding down the icon, and tapping two icons simultaneously.
Hatsune Miku: Project DIVA is a rhythm game and the first game in the Project DIVA series. The game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these Vocaloids most notably the virtual-diva Vocaloid Hatsune Miku. The game is the first video game to utilize the Vocaloid software developed by the Yamaha Corporation. In addition, Sega has released Hatsune Miku: Project DIVA Dreamy Theater, a downloadable game on the PlayStation Network for the PlayStation 3. It allows players to play Project DIVA on the PlayStation 3 with updated visuals though it requires the PlayStation Portable to be plugged into the PlayStation 3 via a USB cable.
Hatsune Miku and Future Stars: Project Mirai is a rhythm game and a spin-off of the Hatsune Miku: Project DIVA series of Vocaloid rhythm games. Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids most notably the virtual-diva Vocaloid Hatsune Miku. The game features different character designs than the main games and the characters appear as their Nendoroid-style, Super deformed versions. For the game's primary gameplay, its music mode, it uses what it calls the "Chance Circle System". Buttons will appear around the border of a circle, and a pointer will appear from the center of the circle extending all the way outside the circle's border. It will then turn in a clockwise or counter-clockwise manner according to the song and when the pointer passes the button, the player has to press the face button on the 3DS. Similar to the series, the player's time accuracy will also be rated on a similar scale and manner that will be displayed on the bottom of the screen. In addition the game does not feature the Edit Mode of the Project DIVA series, while the DIVA Room Mode is replaced by the game's My Room mode whereby players similarly get to interact with their modules in a room.
"Turn up the volume and take rhythm gaming to new heights, all the way into space.
Fly solo or party with friends in a split screen race, as you join spacepilot Stella on
her journey from one stunning world to the next. Each hit song you play offers on
the note level design and three difficulties to master.
In an exclusive collaboration, INVECTOR features superstar AVICII, one of the world’s
biggest EDM artists, experienced like never before."
Oir is a music game of memory, rhythm and skill.
The first generative music game for iOS. Easy to learn, hard to master: complete levels by repeating the melodies.
There is a lot of progress locked content to uncover as you advance through the levels; alternative playmodes, power-ups.
Music driven gameplay.
Unlockable instruments: Piano, Electric guitar, Harp, Synth, Trumpet, Rhodes and much more.
Different gameplay modes.
From zero to professional, a music game that everybody loves. Start learning music and enjoy the beat!
Daigasso! Band Brothers is a music video game published and developed by Nintendo as a launch game for the Nintendo DS. It features multiple songs, which include classical music, television themes, and video game music. The game is controlled using both the buttons on the DS as well as its touch screen in certain portions. It uses a variety of different instruments, which are combined selectively in order to compose a song. Besides the primary mode, players may play together, each one playing a different instrument in the song. Players may also compose their own songs.
Jam with the Band is a music video game developed and published by Nintendo for the Nintendo DS handheld game console. It is the sequel to the Japan-exclusive Daigasso! Band Brothers, which was released at the DS' launch. Its release was accompanied by a Wii Channel for the Wii console called the Live Channel, known in Japan as the Speaker Channel, that allows players to hear the game's sound through their television. It features the character Barbara Bat, who was also in the predecessor.
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THE iDOLM@STER Shiny Festa is a series of three Japanese rhythm video games. The games are part of THE iDOLM@STER series of games, and were originally released as Honey Sound, Funky Note, and Groovy Tune. They were the first games in the series to be localized into English. The gameplay in Shiny Festa eschews the simulation format of previous iDOLM@STER games, and instead features a rhythmic gameplay in which the player times the presses of buttons to the rhythm of the songs and a predetermined pattern displayed on the screen. Each game features a different array of characters and songs, and also includes an original video animation episode. The games' story centers on the 765 Production's participation in a music festival, and is told via the anime episodes and occasional dialogue included in the games.
A sequel to the first FINAL FANTASY rhythm action game released in 2012, THEATRHYTHM FINAL FANTASY CURTAIN CALL expands on the original in every way with new gameplay modes, over 200 songs, and 60 playable characters. Featuring music that spans the full breadth of the storied FINAL FANTASY franchise, players tap along to the memorable beats and harmonies as the adorable, stylized characters battle and quest through their worlds. The music of over 20 titles is brought together in one package, fusing together the moving scores, cinematic visuals, and role-playing elements the series is known for.
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A rhythm-action game like no other from the same team that created WarioWare. Rhythm Tengoku contains 48 minigames that put your rhythm to the test in a variety of crazy scenarios.
Rhythm Tengoku was developed by Nintendo R&D1 and released exclusively in Japan for the GBA in 2006 and in arcades with Sega's help in 2007. Being developed by the same studio responsible for the WarioWare games, Rhythm Tengoku mixes the mini-game based gameplay with rhythm game elements, featuring unusually high-quality music for a GBA game. The game started development in 2004. A 2002 prototype for a GBA drum sequencer was incorporated into Rhythm Tengoku as well: the player can freely drum within the Sound Test or take on 19 drum lessons. (Source)
The game contains eight stages with five rhythm games and one remix of the previous five each, adding up to 48 different mini-games total. Each game can be completed without hitting every note perfectly, although doing so will unlock various rhythm-related bonus games and modes, such as a drum set where you have to mimic what the drummer does.
Much like the Wario Ware series of games, Rhythm Tengoku is all about following your senses and trying to be aware of various cues in the visuals and audio. This emphasis on sense instead of language makes it quite easy for anyone to pick up and play, even though the game is entirely in Japanese (and consequently only available in the Asian region or through an import website).
For example, one of the game's levels has you rapping with a computer-controlled character. He'll speak a colour-coded Japanese phrase, and the player must press 'A' in different rhythms. Although the game explains what rhythms to do for which phrase, non-Japanese speaking players can watch hand movements on-screen to figure it out without the need for language.
Occasionally, challenges will crop up, asking you to complete a level without any mistakes. Doing so earns you a certificate for that level, and a pink heart with a 'P' on it appears in that level's description.
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SUPERBEAT: XONiC is an upcoming rhythm game developed by Nurijoy, a company formed by former employees of Pentavision. It is considered a spiritual successor to the DJMax music game series and its gameplay is based on the 2014 arcade game Beatcraft Cyclon, also made by Nurijoy. The gameplay of SUPERBEAT: XONiC consists of tapping notes to the beat of a song, either with the PlayStation Vita's face buttons or touchscreen. Modes, in order of difficulty, include 4 TRAX mode, 6 TRAX, and 6 TRAX FX. When selecting any mode, 3 tracks are played in succession and the player's performance is evaluated at the end. Local scores can be uploaded to a global online leaderboard if connected to the internet. SUPERBEAT will feature over 50 different tracks from a variety of genres, including soulful house, RnB, indie pop, progressive metal, and big beat and many more, and will include a collection of original music from producers such as 3rd Coast, ND Lee, Tsukasa and others.