Source:Youtube (retrieved: 2014-05-02)

Heart of Darkness (Credits)

Amazing Studio

Eric ChahiDesigner
Frédéric SavoirDesigner
Fabrice VisserotDesigner
Christian RobertDesigner
Daniel MoraisDesigner
Eric ChahiOriginal Idea
Frédéric SavoirOriginal Idea
Eric ChahiScreenplay
Frédéric SavoirScreenplay
Fabrice VisserotScreenplay
Christian RobertScreenplay
Eric ChahiStoryboard
Jérôme CombeStoryboard
Fabrice VisserotStoryboard
Graphic Design
Christian RobertCharacters
Jerome CombeBackgrounds
Christian RobertGame Screens
Christian RobertBackgrounds
Eric ChahiMap Design
Fabrice VisserotMap Design
3D Modeling
Jérôme CombeCharacters
Patrick DaherCharacters
Chris DelaporteBackgrounds and Game Screens
Patrick DaherBackgrounds and Game Screens
Jean FrechinaBackgrounds and Game Screens
Stéphane HamacheBackgrounds and Game Screens
Jérôme CombeBackgrounds and Game Screens
Stéphane HamacheCharacters
Fabrice VisserotBackgrounds and Game Screens
Lighting and Textures
Eric ChahiDirector
Eric ChahiCreator
Chris DelaporteCreator
Stéphane HamacheCreator
Fabrice VisserotCreator
Jérôme CombeCreator
Patrick DaherCreator
3D Animations
Fabrice VisserotDirector
Fabrice VisserotCinematics and Characters
Jérôme CombeCinematics and Characters
Patrick DaherCinematics and Characters
Stéphane HamacheCinematics and Characters
Patrick DaherBackgrounds and Game Screens
Chris DelaporteBackgrounds and Game Screens
Jean FrechinaBackgrounds and Game Screens
Fabrice VisserotBackgrounds and Game Screens
Eric ChahiBackgrounds and Game Screens
Stéphane HamacheBackgrounds and Game Screens
Jérôme CombeBackgrounds and Game Screens
Sprite Animations
Christian Robert2D Sprites
Fabrice Vsserot3D Sprites
Jérôme Combe3D Sprites
Programming
Frédéric SavoirProgram Design
Daniel MoraisProgram Design
Frédéric SavoirGame Engine, Libraries, and Tools
Daniel MoraisGame Engine, Libraries, and Tools
Daniel MoraisCinematic tool, Movie Compression, and Playback
Frédéric Savoir"Sprite Animator" Tool and Playback
Frédéric SavoirLevel Coding
Daniel MoraisMonsters Engine
Eric ChahiMonsters Logic
Fabrice VisserotMonsters Logic
Daniel MoraisSound Engine
Martin CookSound Tool
Pascal de FranceShadow Tool and 3D Painter
Philippe PaquetSpecial Programming for PlayStation
Sinfonia of London
A. LevinViolin
P. ManningViolin
D. OgdenViolin
M. RakowskiViolin
B. O'ReillyViolin
J. BradburyViolin
D. CummingsViolin
P. BensonViolin
D. EmanuelViolin
D. WeekesViolin
C. StaveleyViolin
J. McLeodViolin
D. TuritzViolin
P. LowburyViolin
M. McMenemyViolin
G. SolodchinViolin
R. SimmonsViolin
G. RobertsonViolin
J. WilliamsViola
A. ParkerViola
B. KosteckiViola
W. BenhamViola
E. ScottViola
J. UnderwoodViola
P. WilliamsonCello
B. KennardCello
R. SmithCello
K. HarveyCello
R. McGeeDouble Bass
M. LeaDouble Bass
J. WilliamsDouble Bass
M. BrittainDouble Bass
G. SalteOboe
R. MorganOboe
R. AddisonClarinet
R. JowittClarinet
E. BeckettFlute
J. SnowdenFlute
P. ArchibaldTrumpet
M. MurphyTrumpet
C. SheenTrombone
D. StewartB. Trombone
J. AndersonTuba
I. CuthilBassoon
J. OrfordBassoon
D. LeaHorn
J. PigneguyHorn
F. LloydHorn
J. BryantHorn
P. GardhamHorn
D. FirmanPiano
F. RicottiPercussion
S. HendersonPercussion
W. LockhartPercussion
G. KettelPercussion
Music
Bruce BroughtonComposer, Conductor, and Producer
Patricia CarlinSupervising Editor
Thomas LavinAssistant Editor
Mike Ross TrevorRecording Engineer
Toby WoodAssistant Engineer
Caroline DanielAssistant Engineer
Studio - CTS Wembley, London
Peter WillisonFixer
Vic FraserCopyist
Sound Effects
Eric MauerSound Designer
Isabelle MauerSound Designer
Patrice GrisoletSound Editor
Alain LevyFoley Artist
Foley Studio: Idenek, Paris
Game Sound
Eric MauerSound Designer
Fabrice VisserotSound Editor
Mixing
Thierry RogenSound Engineer
J.P. BonichonSound Engineer
Fabrice LeyniAssistant
Frederic PerrinetAssistant
Fabrice VisserotSupervisor
Studio: Studio Mega
English Voiceover
Bob ShermanDirector
Fabrice VisserotDirector
Tantamount Prod.Producer (Support Company)
Bob ShermanTranslator
Studio: Magmasters London
Billy MahoneyEngineer
French Voiceover
Jacques BarclayDirector
Fabrice VisserotDirector
German voiceover
Osman RaghebDirector
Marie-PauleProducer (for SoundFilm GmbH)
Matthias StegmannSynch-text
Fabrice VisserotSupervisor
Sylvia Bartsch-MayerEditor
Studio: Bavarianmusik Stidios
Stephan FahndrichEngineer
Japanese voiceover
Toshio SatoDirector
Tsuyoshi KoyanagiProducer
Asami SekiProducer
Jon NorledgeSupervisor
Akira KashiwagiSupervisor
Keiko SatoTranslator
Studio: Q-TEC
Koji AoyamaEngineer
Thanks
Martin AlperThanks to
Alain BeharThanks to
Sean BrennanThanks to
Mark CernyThanks to
Tim ChaneyThanks to
Nicolas ChoukrounThanks to
Alain CornevauxThanks to
Sylvie CrueizeThanks to
David D. FleckThanks to
Ray GreskoThanks to
Denis GuyennotThanks to
John HughesThanks to
Sabine HumeauThanks to
KinouThanks to
David LincolnThanks to
Stephanie LouzierThanks to
Claude M. LegliseThanks to
Didier MalenfantThanks to
Daneil M. StarThanks to
Stephane NegreThanks to
Philippe SavoirThanks to
Tim ShaferThanks to
Danielle WoodyattThanks to
Creative LabsFor their support (Support Company)
Intel CorporationFor their support (Support Company)
DirectXFor their support (Support Company)
Production
Jon NorledgeProducer for Virgin UK
Bertrand GibertProducer for Virgin France
Norbert CellierProducer for Infogrames
Cathrine SimonProducer for Infogrames
Jacques GeandaudAmazing Studio manager

Heart of Darkness

80 /100


Released: 1998

Heart of Darkness places players in the role of a child named Andy as he attempts to rescue his dog who has been kidnapped by creatures known as The Dark Souls. The game has about half an hour of storytelling...