I mostly like it. I like exploration and puzzle games, and this is a good example. The main puzzle mechanic is piecing together fragments of an ancient language. As for the plot, you begin by searching the galaxy for a missing scientist. But there's much more under the surface - questions of philosophy and faith, the mysteries of history, and the questionable intent of the ruling government.
The "open world" exploration is somewhat wonky and strange. Your character doesn't walk through the game, but rather "ghosts" from one point to another, in small jumps, It makes navigating around more difficult than it should be, but the game just isn't set up like a traditional 3D engine would be. It's hard to explain, but the difficulty of getting to where you want to go definitely breaks the immersion.
Otherwise, it's a fine game - a uniquely thoughtful and deep experience.
- Deep and compelling plot, word puzzles are challenging and interesting, remarkably intelligent compared to so many other games.
- Movement feels "wrong" and imprecise. Some character portraits during conversation don't seem to accurately portray the emotion happening in the dialogue.