20 Games Like Heroes Chronicles: Warlords of the Wasteland()
Tears of Avia is a turn-based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure. Run a balanced party or roll nothing but warriors, the choice is yours. With some skills being weapon bound rather than class bound, there are endless possibilities for you to experiment from.
Albion Online is a sandbox MMORPG from Sandbox Interactive, set in the medieval fantasy world of Albion. Whether playing a hardened fighter, a farmer, a merchant or a master craftsman, in the player-driven world almost every single weapon and building are created by the players. Thanks to a “you are what you wear”-system free of typical class restrictions, a skilled archer can instantly become a powerful mage, and the players define their role within the game world. PvE, PvP guild vs guild battles, every action in the game has a meaning … as well as consequences. PvP battles in the danger zones of the game world are a “winner takes all” affair. Albion Online is the first PC game to enable the same experience on tablets.
Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by the 3DO Company in 1999. Its ports to several computer and console systems followed in 1999-2000. It is the third installment of the Heroes of Might and Magic series. The player can choose to play through seven different campaigns telling the story, or play in a scenario against computer or human opponents.
The gameplay is very similar to its predecessors in that the player controls a number of heroes that command an army of creatures inspired by myth and legend. The gameplay is divided into two parts, tactical overland exploration and a turn based combat system. The player creates an army by spending resources at one of the eight town types in the game. The hero will progress in experience by engaging in combat with enemy heroes and monsters. The conditions for victory vary depending on the map, including conquest of all enemies and towns, collection of a certain amount of a resource, or finding the grail artifact.
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Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within. Experience how the award winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth.
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Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002.
The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.
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Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second installment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.
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Witness the amazing evolution of the genre-defining strategy game as it becomes a next-generation phenomenon, melding classic deep fantasy with next-generation visuals and gameplay.
In the renowned Might & Magic universe, demon swarms spread chaos over the land in a relentless assault. The fate of the world is at stake and Heroes from a variety of legendary factions must stand up to defend their causes. Live their fate, lead their forces to victory, and unveil the secret goal of the Demon lords.
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An epic RPG based on the popular German paper & pencil series, "Das Schwarze Auge" (The Dark Eye). Games that draw you in so deeply that the hours slip by like minutes.
The atmospheric old-school feel, interesting game system and character development are fun, but the real strength of this games lies in their cool dungeons, which are chock full of tricks, traps, puzzles, and side events to keep you occupied for a long, long time.
Fantasy... made fun.
Thoughtful design and careful attention have produced a game that is just that... fun. A rich and detailed adventure to involve your mind, a true quest to challenge your imagination. Careful balancing and smooth game play make sure your time is spent playing. Realms of Arkania: Blade of Destiny is your answer to Fantasy Role-Playing.
More of what you buy a computer game for...
The proud Thorwalians of Arkania's Northern Reaches face a dismal future. Rumors abound of a waiting army, banded together under one powerful Orc chieftain, standing ready to lay waste to Arkania's towns and villages. All hope of survival rests on your ability to discover the whereabouts of a legendary artifact thought lost with its wielder in the midst of Orcish territory. Can this renowned sword, the Blade of Destiny, stop the siege?
"The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.
Playing as one of 8 Legendary Lords across 4 iconic races from the world of Warhammer Fantasy Battles, players must succeed in performing a series of powerful arcane rituals in order to stabilise or disrupt The Great Vortex, while foiling the progress of the other races. Each Legendary Lord has a unique geographical starting position, and each race offers a distinctive new playstyle with unique campaign mechanics, narrative, methods of war, armies, monsters, Lores of Magic, legendary characters, and staggering new battlefield bombardment abilities.
Shortly after launch, owners of both the original game and Total War™ WARHAMMER II will gain access to the colossal new combined campaign. Merging the landmasses of The Old World plus Naggaroth, Lustria, Ulthuan and the Southlands into a single epic map, players may embark on monumental campaigns as any owned Race from both titles."
Heroes of Might and Magic: A Strategic Quest is a turn-based strategy game developed and published by New World Computing in 1995 for DOS. A spin-off of New World Computing's Might and Magic series of role-playing video games, the success of Heroes of Might and Magic led to a number of sequels.
In 1996, NWC released an updated version of the game, ported to Windows 95. This new version included a map editor, random map generator, CD audio, and new scenarios. As a bonus, King's Bounty was also included on the CD.
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"Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.
You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose."
"Take part in strategic turn-based battles streamlined for on-the-go play with maps that fit in the palm of your hand! Lead your army with easy touch and drag controls, including the ability to attack by simply swiping an ally over an enemy."
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"The Well is a classically designed RPG built distinctively for VR with a beautifully stylized, storybook art style and dark, dreamlike atmosphere. Explore the world, collect secrets, recruit allies, and fight strange, challenging enemies for rewards."
Explore Tholl, a world beyond your imagination! On this fantastic planet, peaceful villagers live in harmony while barbaric tribes keep to their wilderness. Into this world where nothing changes arise the Tesh, a demonic force bent on destruction. The Oracle summons YOU to Keep the Balance. You must recruit allies, brave the wilderness, explore the mysteries of Tholl and defeat the Tesh before they unmake the world!
The World of Tholl is vast and ancient, with many mysteries. Not everything is what it seems. There are secrets scattered throughout the world that reward you with items and gold. Exploring, recruiting new companions and finding all the world's secrets provides hours of gameplay.
You are a Grey Warden, one of the last of a legendary order of guardians. With the return of mankind's ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unite the shattered lands and slay the archdemon once and for all.
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Divinity: Original Sin 2 is a single- and multiplayer top-down, party-based role-playing game with pen & paper RPG-like levels of freedom.It features turn-based combat, a strong focus on systematic gameplay and a well-grounded narrative.
Divinity: Original Sin 2 is the sequel to the critically acclaimed Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations.
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Romancing SaGa is set in the fictional world of Mardias, which was created by the God Marda. Long ago, war raged between three wicked gods, Death, Saruin, and Schirach, and the lord of all gods, Elore. At the end of that long conflict, Death and Schirach were stripped of their powers, and Saruin was imprisoned through the might of the ten Fatestones and the hero Mirsa's ultimate sacrifice. A millennium had passed, and the Fatestones were scattered throughout Mardias. All this time the powers of evil festered, bent on releasing Saruin from his prison.
You came to the world of Arcanus as a fledgling wizard. Sparsely equipped with but a spell or two, you begin as the ruler of a tiny hamlet and its people. With these raw materials, you must build a thriving city, explore the two worlds of Arcanus and Myrror, expand your empire and learn new spells. In time, you will meet other wizards, each rising from equally humble beginnings, each having the same goal as you, namely conquering the worlds.
How well you allocate resources, make use of your races’ potentials, seize opportunities and negotiate with other wizards determines your eventual success. In the end, though, there can be only one Master of Magic!