20 Games Like Hot Wheels: Beat That!()
Madagascar Kartz is a racing game based on DreamWorks Animation's Madagascar. It was released on October 27, 2009 and the second game on Madagascar's spin-off series.
The game is a basic kart racing game, and the player can perform jumps, flips, rolls. There are many different stages from scenes of the franchise. Playable characters include Alex, Marty, Gloria, Melman, King Julien, Mason and Phil, or all four of the penguins. The Madagascar Kartz Wheel is bundled with the Wii version of the game. This wheel is optional. This wheel's look is different from that of the Wii Wheel from Mario Kart Wii.
Playable characters include Alex the Lion, Marty the Zebra, Melman the Giraffe, Gloria the Hippotamus, The Penguins, The Chimps, and King Julien from the Madagascar. Two characters from other movies are included alongside the Madagascar, Shrek from Shrek, and B.O.B. from Monsters vs. Aliens, all DreamWorks Animation franchises. Race types include Quick Race, Championship, Time Trial and Checkpoint race. A Championship race is one where the player collects mangoes and tries to finish first place in order to unlock higher speed classes (50cc, 100cc, 150cc, 200cc, the last one is raced in reverse direction/mirror mode), more karts and tracks. In Time Trial, players beat their own times and earn medals (gold, silver and bronze). In Checkpoint Race, players collect as many hourglasses as they can before the time runs out. There are several tracks in the game. Also, in a track, most tracks have 2 shortcuts. "I Like to Move It", sung by Reel 2 Real, is the menu theme. The game's gameplay is similar to those of Mario Kart Wii, by Nintendo. The sequel is Super Star Kartz.
Stuntman: Ignition is the next installment in the Stuntman franchise. The game plunges gamers into the adrenaline-fueled role of a Hollywood stunt driver, challenging them to pull off the most breathtaking, death-defying stunts ever filmed. Players showcase their skills in a wide variety of big-budget action films, commercial shoots and tournaments while commanding more than 25 unique vehicles, including exotic sports cars, motorcycles and hovercraft.
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Baja: Edge of Control is an off road racing videogame developed by 2XL Games for the PlayStation 3 and Xbox 360. The game gets its name from the real life Baja 1000 off-road race, on which it is based. The game is set on over 95 different tracks, including 3 different Baja 250 courses, 2 Baja 500 courses, and 1 Baja 1000 course. The game was released September 22, 2008 in North America and September 26, 2008 in Europe.
80 / 10004.0
Attack of the Movies 3D is a rail shooter for the Xbox 360 and Nintendo Wii video game consoles The Wii version of the game is the first 3D shooter designed for the console. The game transport gamers into six movie-themed worlds will they will battle large alien space cruisers, shoots underwater monsters and more, only to discover the reason why these movies come to life.
75 / 10003.75
Pimp My Ride is a simulation/racing game published by Activision. This game is based on the popular MTV show. It was released in 2006 for the Wii, Xbox 360, PlayStation Portable and PlayStation 2 consoles. In the game, players are challenged to pimp out their friends' cars by Xzibit, transforming something old and rusty into something worthy of displaying on the streets. Cars can be redesigned from bumper to bumper and it will be players’ responsibilities to capture the styles, likes and interests of their clients.
Packed with exciting new features, brand new graphics and animations, and an engrossing storyline, horse sports fans will be treated to the most complete equestrian experience and the most realistic horse simulation ever seen in a game. My Horse and Me: Riding for Gold will let players live the ultimate bond between them and their horse. The My Horse and Me series boasts the exclusive worldwide license from the Fédération Equestre Internationale (FEI), the world's leading horse sports organization.
80 / 10024.0
MX vs. ATV: Untamed is an offroad racing game developed by Rainbow Studios, Incinerator Studios, Tantalus Media and THQ for the Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, Wii, and mobile phone. It is a part of their MX vs. ATV series.
78 / 10023.9
MotoGP '07 features complete rider and team data, new 800cc MotoGP bikes and all 18 circuit of the 2007 MotoGP season. The title also features interactive track-side crowds, on-line tournament features, on-line "pink slip" racing, and a revamped Extreme mode. The revamped Extreme mode allows for over one million possible bike customizations.
In addition, minor gameplay changes have been made to the handling and braking to allow for easier player accessibility. Changes to acceleration and deceleration have been made to add to the realism which will make turns easier to navigate through. Slight fishtailing with hard braking has been put in to give a better feel for the handling of the bike and to let the player know how effective their braking is.
70 / 10023.5
It's a galactic race to the finish as Ben, Kevin and twelve of Ben's alien heroes join an interplanetary Galactic Grand Prix in Ben 10 Galactic Racing, an action-packed game now available on all platforms. This is the first Ben 10 game to be a racing game.
70 / 10003.5
Need for Speed: Most Wanted takes on the gameplay style of the first Most Wanted title in the Need for Speed franchise. Most Wanted allows players to select one car and compete against other racers in three types of events: Sprint races, which involves traveling from one point of the city to another, Circuit races, each having two or three laps total and Speed runs, which involve traversing through a course in the highest average speed possible. There is also the Ambush races, which start with the player surrounded by cops and tasked to evade their pursuit as quickly as possible.
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Fatal Inertia is a futuristic hovercar racing game from Koei. Originally an exclusive for the PlayStation 3, it was released for the Xbox 360 in 2007 and then released on the PlayStation 3 on May 29, 2008 in Japan, June 19, 2008 in North America and July 15, 2008 in Europe as a download on the PlayStation Network under the title Fatal Inertia EX. The PlayStation 3 version was initially delayed because of difficulties with the Unreal Engine 3 on the console, due to the cell processor's architecture.
The game is set in the mid-22nd century Earth, and a handful of immense corporations control virtually all business, politics, and entertainment. Extreme sports have become one of the main sources of entertainment with Fatal Inertia as the most popular. Competitions take place far from cities due to the high level of danger.
There are six different racing environments that are divided into fifty-one courses.
65 / 10003.25
MotoGP '06 is a Grand Prix motorcycle racing video game exclusively for the Xbox 360. The developer and publisher say that it offers better graphics and more races than have been featured in previous games. To make it more realistic enhanced lighting is used to show sun reflections come off the motorbikes and tracks. New features include a new season mode, new riders, bikes and tracks. The "extreme mode" featured in MotoGP 3: Ultimate Racing Technology is enhanced for the Xbox 360. In the predecessor 16 players could race online but now in this installment the player can race up to 20 players online.
The MotoGP '06 demo is available to download via the Xbox Live Marketplace. It allows the player to race as Nicky Hayden on the Mugello or Ricard as well as playing online with a 3 lap race of up to 16 players.
75 / 10003.75
Compete at the highest level of street racing with Need for Speed ProStreet. It’s no longer good enough to simply rule your local neighborhood; you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world’s best street racers.
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For the first time in recent years, the game includes the addition of playable 125cc and 250cc support classes.
MotoGP '07 for the PlayStation 2 had a reputation for emphasis on simulation in contrast to the MotoGP titles published by THQ, which have a reputation for arcade gameplay. MotoGP '08 is reported to balance these different styles and allow the player to configure an emphasis towards their desired gameplay.
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In Burnout Revenge, players compete in a range of racing game types with different aims. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated; the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible). A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as "traffic checking", propelling the rammed car forward; the event in which a "checked" car hits a rival is considered as a Traffic Takedown. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on.
During these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. Unique to the series is the concept of battling other rivals; unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. In designated events, boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. When the rival car takes the player down, the player will have to take the ultimate REVENGE by taking down the revenge rivals (which the arrow at the top of the car turned red) is referred to as "Revenge Takedown".
In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 11 "ranks" (Rank 11 has no events). The ranks which a player has access to is determined by their "Revenge Rank", which increases after completing events. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events.
There are 77 cars in the game, some of which can only be used for crash events. The SUVs and saloon cars are some of them.
The game also features support for multiplayer gameplay, both online and offline. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible; after the last round ends the player with the lowest score wins).
The Xbox 360 version of Burnout Revenge includes several new features and improves the graphics of the game to utilize the power of the next-gen console. The game includes 10 new crash junctions on the Crash Tour. It also includes a vastly improved online mode that introduces online Revenge Rivals. This system allows players to keep track of their number of times they have been taken out or have taken out any given player.
The new version also includes a new Burnout Clips feature, which allows to save 30 second clips of any offline race played and can be shared with other players over Xbox Live.