htoL#NiQ: The Firefly Diary

In the depths of a labyrinthine ruin, a young girl named Mion rises from a deep sleep. Lost, alone, and with no memory of how she got here or where her parents are, she is greeted by two fireflies—one composed entirely of light, and anot...

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Review: Protecting a loved one

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Graphics: 9/10
The game has sprites that look like handmade drawings, look great, and backgrounds are beautiful. The only bad thing is some animations that could have been better, and give more animations to the protagonist to make it look more "real".

History 8/10
It seems to be a simple story, a girl who is helped by two fireflies to escape from a laboratory in ruins, but actually conceals a darker and deeper than it appears. Leave a few ambiguities, but are details not closely related to the main story.
His narrative is good, there are few cutscenes, no dialogue, and there is no direct exposure.

Characters 7/10
There are not many characters in the story. Mion, the protagonist, is a simple but realistic character, she feels like a real girl (you show us her past life, her fears). The others are not very deep but have a credible background. I wish they had more time on the screen.

Gameplay: 8.5 / 10
The game does not seek to amuse, it seeks to deliver a message. We control the fireflies and the girl follows them, giving orders like pushing objects, going up or down stairs, activating switches, etc. It also has a somewhat irregular difficulty scale, but it succeeds in being a challenging side-scroller puzzle. In addition, the mechanics of the shadow firefly are creative, but could have drawn more potential.

Level Desing
This is very good, each level offers different challenges to avoid making it very monotonous. There are too many switches and doors, which might seem very realistic, but the stage (abandoned lab) gives way to that so it's no problem. However there are parts that are very boring and could have done better (* cof * * cof * chapter 4-1).

Sound 7/10
This game has a very good Sound-Track, but does not use it very well. There are places where it is almost imperceptible due to its low volume or is overshadowed by the many sounds of the objects on the stage, so it may go unnoticed, but fortunately it is not always so. I also think that they should have added dialogues or sounds to the protagonist (like Link's sounds in "The Legend of Zelda") to characterize her more.

Enjoyment 9/10
I really enjoyed this game. Not for everyone but this work shows me that video games can be art.

Final note 8.1 / 10
If you are looking for a fun game, you probably will not enjoy it, but if you are people who want a good story, a challenging puzzle platformer, and / or a game with a message expressed in its playability, it is highly recommended.


Total score