20 Games Like Imperivm III: Great Battles of Rome()




Ancient Wars: Sparta is a real-time strategy game in which the player controls the Spartans, the Ancient Egyptians and the Ancient Persians. The game is divided up into three separate campaigns, one for each of the three cultures, with each campaign divided into multiple missions. The campaigns are independent of one another, and can be played in any order. The missions within each campaign, however, are linear, and each mission only becomes available when the previous one has been completed. Although gameplay focuses primarily on combat, the game also features elements of economic micromanagement, as the player must generate enough resources to build up their armies to the point where they can defeat the opposing forces. Within each mission, the player will usually have multiple primary objectives, and will often have one or more secondary objectives. Secondary objectives are not necessary to complete the mission, but often reward the player with troops and/or resources if fulfilled.

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East India Company did not originally have pirates as a playable faction as we wanted to concentrate on the actual companies. However, we received an incredible amount of feedback from people who told us how much they would love to play as pirates.

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No Man's Land also known as No Man's Land: Fight for your Rights!.

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Combining the deep tactical elements of turn-based strategy games with the rapid gameplay of real-time strategy, Rise of Nations puts you in command of one of 18 civilizations over the course of thousands of years of history.

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84 / 100324.2



Epochs are the ages a player passes through in Empire Earth. Each of these epochs represents an age within history. In Empire Earth, the last two ages (Digital and Nano Ages) are set into the moderate future. In the Art of Conquest, a third future age, the Space Age, is available. It deals with space colonization. Each epoch brings new technologies and units. Epoch advancement requires additional buildings to be built and the costs of advancing increases as more epochs are attained, although the ability to gather the required resources greatly increases as well. With new epochs, some new units are available at the cost of having to abandon the ability to produce old units, though any old units still alive are kept. The epochs in Empire Earth are the Prehistoric Age, the Stone Age, the Copper Age, the Bronze age, the Dark Age, the Middle Ages, the Renaissance, the Imperial age, the Industrial age, the Atomic World War I age, the Atomic World War II Age, the Atomic Modern Age, the Digital Age and the Nano Age. An extra epoch, the Space Age, is available in Empire Earth: The Art of Conquest.

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82 / 100314.1




Total War: Arena is a free-to-play, team-based strategy game, putting players in the middle of epic-scale realtime battles.

Join 10v10 battles designed for multiplayer realtime strategy fans, with armies of thousands on the battlefield. Control three units of warriors, led by an iconic commander from history, each with their own battle style. Level up commanders and units to open up more specialist skills, weaponry, armour and abilities. Decisive strategies, combat tactics and teamwork decide who is victorious.

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Cossacks 3 will be a real-time strategy video game for Microsoft Windows, OS X, and Linux made by the Ukrainian developer GSC Game World. It will be released before Christmas in December 2016. The game will be a remake of the 2001 classic and is again set in the 17th and 18th centuries of Europe. The original 12 nations will make a return as well as 70 various types of playing units, 100 scientific researches, and over 140 diverse historical buildings.

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49 / 10052.45



Rise of Legends is a real-time strategy game released in 2006 and a spin off of Rise of Nations. While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions.

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In the fascinating world of ANNO™ the player will sink into a unique building strategy game, where he sets sail in a beautiful island world to master the tricks of trade, diplomacy and economy, building up his own monumental cities. Continuous careful and elaborate planning will help fulfil his citizen’s needs and let his empire flourish.

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81 / 100204.05



Steel Division: Normandy 44 is a Tactical Real-Time Strategy (RTS) game, developed by Eugen Systems, the creators of titles like Wargame and R.U.S.E. This new game puts players in command of detailed, historically accurate tanks, troops, and vehicles at the height of World War II. Players can measure their tactical skills against several opponents in big multiplayer battles or against enemies in a challenging single-player campaign. Steel Division: Normandy 44 allows players to take control over legendary military divisions from six different countries, such as the American 101st Airborne, the German armored 21st Panzer or the 3rd Canadian Division, during the invasion of Normandy in 1944.

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Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East. The player assumes control of one of three Roman families with eight other factions playable outside the main campaign. The main goal of the campaign is to become emperor of Rome by conquering fifty provinces with the support of the people before capturing Rome itself although a short campaign is also available wherein success depends on besting other factions in a race to seize control of 15 provinces.

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87 / 100674.35



Close Combat is a World War II real-time tactics game, developed by Atomic Games, and released on January 1, 1996 for the Mac[1] and June 30, 1996 for the PC.[2] The first installment of the Close Combat series, the game is played on a two-dimensional map, between two players.[3]

Close Combat is based on the fighting of the U.S. 29th Infantry Division and the German defenders from Omaha Beach to Saint-Lô during Operation Cobra; all the units in the game are based on those used in 1944. The game may be played as either the Germans, or the Americans.The game received mainly positive reviews.[4]

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Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time tactics game, developed by Atomic Games, and released on September 30, 1997. The second installment of the Close Combat series, the game is played on a two-dimensional map, between two players.

Close Combat is based on Operation Market Garden; most units in the game are based on those used in 1944, with the exception of a few which are only available in custom games. The game may be played as either the Germans, or the Allies, the latter divided into the British, Americans, and Polish. The game received mainly positive reviews.

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Expeditions: Viking is a Historically-themed RPG set in the Viking Age. As the new leader of a humble clan of farmers and fighters players must adventure into the unknown lands to the west to raid and/or trade their way to wealth, fame and glory. Will you rewrite history as a peaceful and benevolent trader? Or pave your road to Valhalla with the treasures and bones of your fallen enemies? Experience choice and consequence as never before in the much awaited addition to the Expeditions Series, Expeditions: Viking.

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The goal of this game is to build a prosperous and well organized city and to gain control of the enemy cities. This might initially seem simple to do, but in reality it is much more complex. Settlers II is much more complex and with better graphics than the original Settlers game.

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90 / 100144.5




Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.

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89 / 1002224.45