20 Games Like Infinite Pinball()
3D Pinball for Windows – Space Cadet is a version of that table bundled with Microsoft Windows. It was originally packaged with Microsoft Plus! 95 and later included in Windows NT 4.0, Windows Me, Windows 2000, the 32-bit editions of Windows XP and Windows XP Professional x64 Edition. Windows 98 installation CD has instructions on installing Pinball 3D on this version of Windows which are partly wrong; Microsoft later issued an updated support article. Windows XP was the last Windows client to include this game.
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"Classic NBA arcade action is back! Take your “A” game to the playground and beat the best in high-flying 2-on-2 basketball action. Practice your skills offline, play with up to three others, or take your talents online to posterize your opponents with acrobatic jams and ridiculous displays of skill."
Amegas is a wild, fast paced game written to take full advantage of the Amiga's amazing speed, graphics and sound! Bounce, shoot, slam, and juggle your way through 40 challenging screens. Every screen has its own surprises and it will take quick reflexes to deal with all the action, sounds, and sights! For the Amiga 500, 1000 and 2000.
You’ll flip out over the coolest, fastest, most innovative quicksilver ball-basher in the known universe! Across five savage, fully-animated tables, from the ricochet riot of Firestorm to the intense overload of Duke Nukem, Balls of Steel delivers all the authentic gravitational pyrotechnics of real pinball. View all the tables at once or get close for some whiplash scrolling action! Go gonzo with the 5 ball multi-ball mayhem! Squash scampering aliens to bloody oblivion! Hit rails, flippers, pops, sinkholes, targets, magnetic flippers, ramps, the 'cyclotron' ball accelerator -- every conceivable pinball feature in all its glory! Its authentic pinball action -- whiplash fast and finger-burning good! And hey, if it’s good enough for Duke... then it’s good for you!
Balls of Steel is realistic, first and foremost, with real physics behind the ball movement and table obstacles. Each table behaves like you'd expect it to. On top of that, there are many special effects and table animations. Rock out to event-triggered music, and go wild about characters that speak during the gameplay, to you and to each other. Balls of Steel! More tables! More Duke! More balls!
Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.
A pinball game with multiple twists. Flipnic isn't your basic pinball game, it's a psychedelic trip through fantastic land of pinball. The game features multiple tables in which the player must complete a given set of tasks before he or she can proceed to the next level. Each of the "tables" consists of many smaller playing areas and every one has some gimmick in them. For example, one must first freeze the waterfall and then destroy the ice and climb a mountain behind it. All this using only the paddles and the ball.
The game is a simplified version of Breakout where the "ball" is made to look like a nude man and the "bricks" are made to look like nude women and the man bounces back and forth horizontally rather than vertically. On the left, he is repelled by a woman with whom he collides and subsequently eliminates from play, or by the opposing wall. On the right, a paddle (said to be a container of aphrodisiac "Spanish Fly" in the manual) returns the depleted bachelor to the room full of women. The paddle is controlled by the player using a paddle controller.
The premise is that of an unnamed bachelor having his final fling with a room full of inexplicably nude women. The equally unclothed bachelor is propelled repeatedly into the room of women by a container of "Spanish Fly" used as the player's paddle. When entering the fray, the bachelor's exaggerated and pixelated penis is seen to be erect. When he returns from having collided with (and presumably had sexual intercourse with) a woman or after hitting the opposing wall, his penis sags. It returns to erect when the bachelor is successfully set moving again toward the left.
A second version of the game, titled Bachelorette Party, also exists. It has no difference in gameplay, but has the game sprites reversed: The player now uses his or her paddle to bounce a naked woman toward naked men.
Arkanoid (アルカノイド Arukanoido) is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.
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Tetris is an electronic puzzle game that was created by Alexey Pajitnov in 1984, while working in the USSR as a computer programmer. Pajitnov often programmed games to test new equipment using simple tasks, and in his spare time, developed a computer game inspired by his favorite puzzle board game Pentominos. The objective of Pentominos was to fit 12 different geometric-shaped pieces formed out of five squares into a box.
Pajitnov’s vision was to create an electronic game where players arranged puzzle pieces in real time by having them “fall” faster and faster from the top of the screen. Pajitnov designed the game using seven distinctive playing pieces made from four squares. He called it Tetris, after “tetra,” the Greek word for four, and tennis, his favorite sport. After giving the game to his colleagues, it became an instant, hugely addictive hit, and shortly thereafter spread like wildfire throughout the Soviet Bloc’s computer literate. His subsequent friendship with game designer, Henk Rogers, now Blue Planet Software Chairman and Managing Director of The Tetris Company, brought the Tetris game out of the Soviet Union to become one of the most widely played electronic games of all time.
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The Worms crew returns, and this time they’ve got balls! The classic Worms Pinball sends the cute little pink guys spinning across one of the most realistic pinball tables ever created. Battle with honour through the mystic art of Worms Kung-Fu or hang at high noon with the grizzliest, pinkest cowboys this side of Texas. Only Worms™ Pinball offers an action packed pinball simulation of pure wormage! Worms Pinball leaves nothing to the imagination. The table sports 3D LED displayed sub-games and parallel objectives, transparent ramps, user-controllable moving gadgets, moving mechanical parts and wild sound effects and music. The table contains over 150 animated parts and thousands of frames of rendered FMV animation for the LED display. It’s got tilt functions, hit combinations as well as drop and dead catches, bounce and flip passes, bang backs, death saves, magnetic fields and countless other exciting features. The depth of gameplay, variety of action and sophisticated table rules ensures that Worms Pinball will have all gamers, not just hard-core pinheads, hooked.
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"Since its release in 1985, Bomberman has been a familiar party-battle game for many years. Now, Bomberman is coming back as "SUPER BOMBERMAN R" to Nintento Switch.
In SUPER BOMBERMAN R, the simple rule remains the same: operate the main character (Bomberman), place bombs, and battle with enemies and rivals, but it's coming back in a modern style with 3D stages and photo-real graphics. You can enjoy battles with rivals from all over the world.
There is "Battle" mode for maximum of 8 players, and single play "Story" mode (cooperative play for 2 players is possible as well) where players clear each stage one by one, with a big volume of 50 stages. Also, there is a new rule where the condition to clear the stage is not just by wiping out all the enemies. This simple but strategic game with new rules and 3D stages is fun for everyone, from children to adults."
Galaxian is a shooter arcade game developed by Namco in 1979. It was released by Namco in Japan and a few months later by Midway Games in North America. The game was developed to compete with Taito Corporation's Space Invaders, released a year earlier, and featured a similar space theme. The player controls a space ship in the bottom part of the screen and shoots at enemies descending from the top of the screen.
The game was received very well by the public and has continued to be a game with a competitive community to this day. It was followed by a successful sequel called Galaga in 1981 and two less known sequels called Gaplus in 1984 and Galaga '88 in 1987. Galaxian was one of the most popular games in the golden age of arcade video games.