20 Games Like International Superstar Soccer()
Pro Evolution Soccer 2 (known as Winning Eleven 6 in Japan and World Soccer: Winning Eleven 6 in North America) is the second installment of Konami's Pro Evolution Soccer football video game series. The Japanese and North American versions were succeeded by two updates: Winning Eleven 6 International and Winning Eleven 6 Final Evolution. It was the last game of the series released in Europe for PlayStation and the unique of the series released for the Nintendo Gamecube, though it was the Final Evolution update, and in Japan only.
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Sensible World of Soccer was designed and developed by Sensible Software as the 1994 sequel to their 1992 hit game Sensible Soccer which combined a 2D football game with a comprehensive manager mode. All the players in all of the teams from all of the professional leagues in the world from that time are included, as well as all of the national and international competitions for all club and national teams around the world. Altogether there are over 1,500 teams and 27,000 players included in the game. Although the gameplay is very simple (just eight directions and one fire button needed) a large variety of context sensitive actions can be performed easily without any predefined keys.
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Are you ready for the most realistic soccer game the world has ever seen? Get ready for: Incredible, seemless game control; Awesome animation with over 17,000 motion captured animations; Live, intelligent commentary; Every conceivable soccer move from headers to heel passes; Multiple formations to team strategies; Trade & create your own players; 36 International teams with 16 players per team. Everything a soccer fan wants!
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FIFA 99 features an elite league called the "European Dream League" in which 20 top teams from across Europe battle it out in a league format. It was also the first game to feature a block containing teams which did not pertain to any of the main leagues (back then, it was known as "Rest of Europe" since all teams were European, the vast majority of them featured either in the 1998-99 season of the UEFA Cup or Champions League).
Graphically, it is a major improvement over FIFA '98, with the inclusion of basic facial animations and different players' heights as well as certain other cosmetic features such as improved kits and emblems, although they are unlicensed. Gamers may also create their own custom cups and leagues and select the teams they wish to participate.
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Powered by Frostbite™, EA SPORTS™ FIFA 18 blurs the line between the virtual and real worlds, bringing to life the players, teams, and atmospheres that immerse you in the emotion of The World’s Game. The biggest step in gameplay innovation in franchise history, FIFA 18 introduces Real Player Motion Technology, an all-new animation system which unlocks a new level of responsiveness, and player personality – now Cristiano Ronaldo and other top players feel and move exactly like they do on the real pitch. Player Control combined with new Team Styles and Positioning give you the tools to deliver Dramatic Moments that ignite Immersive Atmospheres around the world. The World’s Game also takes you on a global journey as Alex Hunter Returns along with a star-studded cast of characters, including Cristiano Ronaldo and other European football stars. And in FIFA Ultimate Team™, FUT ICONS, featuring Ronaldo Nazário and other football legends, are coming to FIFA 18 on PlayStation 4, Xbox One, and PC when the game launches on September 29, 2017.
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Capcom's Soccer Shootout let's up to four players take the helm of 12 different international soccer teams in a series of games that include Exhibition, Full Season and All-Star Game modes. There are also Penalty Kick, Indoor Soccer, and Training modes. The season mode lets the player choose from either a 22 or 44 game season in an attempt to become World Champions and the game boasts a realistic style including bicycle kicks, side tackles, diving saves along with several other moves.
Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
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The undisputed king of football returns... Experience the new Career Mode - bring youngsters through the ranks to create individual star players. Smoother animations and gameplay. ISS 2000 is the choice of champions - nothing gets as close to the beautiful game.
After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country having it's own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added.
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EA SPORTS 2010 FIFA World Cup South Africa will feature all the emotion and passion of the fiercest national rivalries battling on the world's biggest stage, with all 199 national teams that took part in qualification, all 10 official licensed stadiums to be used in South Africa and stadiums from each qualifying region. Gamers will be able to play as their home nation from qualification right through to a virtual reproduction of the FIFA World Cup Final and feel what it is like to score the goal that lifts a nation. Everything fans love about the World Cup will come to life in spectacular detail, including confetti rain, streamers, & fireworks--just like the official tournament.
Players choose a team from the 199 nations available and compete against the computer or against other players through online gaming services PlayStation Network or Xbox Live. All 10 official World Cup stadiums are available for play.
EA has announced that there will be gameplay improvements over FIFA 10, such as a higher rate of player fatigue for matches at higher altitudes, with an advantage to a home team who plays at a higher altitude against an away team who does not. EA has also announced that players can get injured outside of international matches.
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The third installment of the Pro Evolution Soccer series, with improved graphics & a bigger master league. Because the Master League is so big, it's split it into 4 zones, with 2 divisions & cup competitions in each zone. Other than most of the Italian teams, club names are fictional, as are many of the players.However, the game has an improved edit mode, so you can edit the team's name, flag, logo, the team shirts, stadium.
You can use the 'shop' system to unlock hidden features such as classic teams.The game also has a training mode, and a challenge mode, in which you have to dribble around cones has quick has you can. Replays can be fast-forwarded and rewound, and the view can be rotated. The advantage rule is now implemented, so a foul will only stop play if the fouled team suffers for it.
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The Pro Evolution Soccer 5 (often just PES5) box-art features Chelsea's John Terry and Barcelona's (Arsenal's at the time) Thierry Henry. The game was available for PC, PlayStation 2 and Xbox. The game had a much slower pace than its predecessors which surprised and angered many PES fans but was welcomed by others who thought 4 was too fast. However it was the first to introduce the online mode on all consoles. The game was infamous for the referee halting play for very tedious fouls.
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FIFA: Road to World Cup 98 (commonly abbreviated to FIFA 98) is an association football video game developed by EA Canada and published by Electronic Arts. It was the fifth game in the FIFA series and the second to be in 3D on the 32-bit machines. A number of different players were featured on the cover, including David Beckham in the UK, Roy Lassiter in the USA and Mexico, David Ginola on the French cover, Raúl on the Spanish cover, Paolo Maldini on the Italian and Andreas Möller on the German cover. FIFA 98 was the last FIFA game released for the Mega Drive in Europe.
The game includes an official soundtrack and had a refined graphics engine, team and player customisation options, 16 stadiums, improved artificial intelligence and the popular "Road to World Cup" mode, with all 172 FIFA-registered national teams. No subsequent edition of the FIFA series had attempted to replicate FIFA 98's inclusion of every FIFA national team, up until 2014 FIFA World Cup Brazil which included all 203 FIFA nations that took part in qualifying. With the new graphical improvements, players were able to have individual faces.
FIFA 98 even features many accurate team rosters, including national reserves for national call-up when playing in the round-robin qualification modes. In addition, eleven leagues were featured, containing 189 clubs. The game also featured a popular five-a-side indoor mode and was the first FIFA game to contain an in-game player/team editor.
For the first time in a FIFA game, the offside rule is properly implemented. In previous games, when a player was in an offside position doing anything except running, that player was penalised for offside even when the ball was passed backwards. The 32-bit version of FIFA 98 corrects this so that the game would only award a free kick for offside if the ball was passed roughly to where the player in the offside position was.
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Do you have what it takes to be a superstar? Over 17,000 new motion captured animations! Team motivation, players and teams react to real game situations. Vertical camera angle allows you to see more of the pitch. 52 International teams and 9 unique soccer stadiums. Create your own players and trade existing ones. Infinite team formations and customizable strategies.
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ISS Pro Evolution is a third video game in ISS Series produced by Konami specially for Playstation. In Japan it has been released as Winning Eleven 4. The engine has been recreated providing new player movements, animations and improved graphics. During promotion following taglines have been used: "The King of football returns", "This really IS football!".
The new version featured updated player rosters, extended amount of game modes, teams (including club teams for the very first time), stadiums and settings providing highly developed player editor not as long limited only to name edition. ISS Pro Evolution was precise in every detail and aspect of the game, for example team captain could be selected with captain's badge on arm or colour of players' shoes could be individualized.
The replays could be stored on memory card as well as won trophys and unlocked bonuses. In this version the one-two-pass system has been highly developed, becoming one of the greatest threats to the opponent and dribbling includind trick-shoot has been introduced as the element of the gameplay.
World Cup 2002 is the official game of the 17th FIFA World Cup, held in Korea and Japan between May 31 and June 30. It is based on the engine of FIFA Soccer 2002, so experienced Fifa players can get used for it quite fast.
It is based on the 2002 World Cup - Korea and Japan, and includes all of the countries who promoted to the World Cup, and a lot more. Small statistics are shown for every country - their last biggest win, appearances at the World Cup, etc.
The stadium and all players are really detailed. The player's texture's resolution is so high, you can easily recognize most of them. The stadium is big and impressive, and full of colored crowd.
As in FIFA Soccer 2002, animation were taken from real players, with motion sensors. Thus, some new animation were added - new sliding, falling, and more.
And the newest feature of 2002 FIFA World Cup, is the air ball control model. You can take balls from the air, and have much more control with them - creating great goals from the air.