20 Games Like John Saul's Blackstone Chronicles()
Steel your nerves for a Korean horror without equal! Step into the shoes of student Hee-Min Lee and brave the terrors of Yeondu High School in a terrifying survival horror game filled with puzzles, secrets and - of course - deadly ghosts.
Syberia 3 takes you inside an enchanting, mysterious universe full of life for you to explore in 3D. Plunged into the heart of a world inhabited by a cast of interesting characters, you'll discover and experience a fabulous tale as imagined by Benoit Sokal.
56 / 10052.8
Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead.
Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you.
The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).
Welcome to a new world of Danganronpa, and prepare yourself for the biggest, most exhilarating episode yet. Set in a “psycho-cool” environment, a new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
96 / 10054.8
Psychological horror game in which an eleven year old Elijah Grey and his mother Katarina bought a house recently. The first time he was left alone in the big house, he started feeling someone else's presence. The more he explored, the more he found out about the sinister past of this frightening house and attracted someone's attention.
"This game will creep up your spine and get to your mind! Symptoms such as anxiety, increased heart rate and shivering will occur. This game is not for the sensitive type, but for those who are willing to explore the facets of fear!
The Wendigo is a savage predator that craves human flesh and prefers to eats its victims alive. It's cursed to roam the tribal grounds of North America and is part of the traditional belief system of a number of Algonquin-speaking peoples. Although we don't know where it came from and descriptions can vary, one thing is certain: it is evil, cannibalistic, has an unending hunger and won't be satisfied after killing and consuming one victim.
This creature is intelligent, agile, possesses supernatural strength, has enhanced senses and excels in stealth. The combination of these abilities allows it to stalk its victims without being noticed and once it has you in sight it's probably already too late.
For the best experience we advise to play Seeking Evil while standing. In the case that you prefer to play it while seated it’s strongly recommended to use a non-vr controller or the good old keyboard and mouse set-up.
Controls for keyboard and non-vr controllers are really straight-forward, but how will Seeking Evil: The Wendigo be played in VR? Let’s have a look:
To ensure a more immersive experience Seeking Evil doesn't rely on a point teleportation system for locomotion and the trackpad (Vive) or the analog stick (Oculus) of the left controller are used.
In order to sprint you can press the trackpad (Vive) or the analog stick (Oculus) of the left controller. There will also be situations where you’re chased by the Wendigo, here shaking the vr controllers as if you were running will allow you to increase your speed even more which might be a matter of life or death.
Since using stealth is important to succeed in burning all the totems; sometimes ducking will be advised to hide from the Wendigo.
Finally there are also a couple handheld items which can be easily picked up by aiming your hand towards an item which will then snap to your hand. Once an item is picked up it can be mounted on your belt for later use.
You'll find yourself stranded in the creepy forests of North America. Things might seem peaceful, but don't be fooled as these grounds are cursed. To break the curse you'll need to find and burn nine totems. That's only the beginning since these haunted forests are home to a legendary creature called The Wendigo. This bloodthirsty predator is fast, smart, has great senses and will do everything it can to eat you alive.
You'll have to combine stealth with tactical timing to outsmart the Wendigo. Oh, and when it attacks, don't be a hero ... just RUN!"
In the dead of space, something is alive.
A deep space adventure by Sean Clark in collaboration with filmmaker Steven Spielberg.
You've saved the Earth from Total Destruction. Now, Can you save yourself?
An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink.
Once the wayward asteroid is nuked into a safe orbit, the trio conducts a routine examination of the rocky surface.
What they uncover is anything but routine.
Low, Brink and Robbins unwittingly trigger a mechanism that transforms the asteroid into a crystal-like spacecraft. The team is hurled across the galaxy to a planet so desolate, Brink is moved to name it Cocytus, after the 9th circle of Hell in Dante's Inferno. The bleak landscape was obviously once home to a highly enveloped civilization, with remnants of sophisticated architecture, advanced technology and an intricate network of underground tunnels.
But no Cocytans.
Who were the original inhabitants of this once rich empire-turned-wasteland? What are those apparitions that mysteriously appear from time to time? Why have Low, Robbins and Brink been brought to this place? And how can Low keep his team from unraveling in the face of such uncertainly? To return to Earth, the must dig for answer, both on the planet's surface and deep within themselves.
From the combined talents of LucasArts and legendary filmmaker Steven Spielberg comes an epic adventure that plunges headlong into the very core of the unknown. And takes you with it.
89 / 100344.45
Billed as a re-imagining of the original Silent Hill, Shattered Memories once again casts you as Harry Mason searching across the haunted town for his missing daughter Cheryl. New to the series are a depiction of Silent Hill's demonic alter-dimension as a world of ice, and the removal of weapons from the game - when the monsters come out, Harry must literally run for his life.
Between scenes, the game will cut to a psychiatrist's office, who asks you personal questions about yourself and your past experiences. The game will then alter itself based on your responses, changing characters and lines of dialog to something intended to be more personally uncomfortable.
As you search for Cheryl, you will come across objects and recordings that tell some of the history of Silent Hill. The Wii Remote controls a flashlight aimed in real-time. Harry's cell phone accepts calls and messages from both the real and the supernatural, and a camera function is used to uncover hidden ghosts and their messages.
69 / 100243.45
Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to avoid Clementine or her allies from getting killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.
81 / 1002054.05
What Remains of Edith Finch is a collection of short stories about a cursed family in Washington State.
Each story offers a chance to experience the life of a different family member with stories ranging from the early 1900s to the present day. The gameplay and tone of the stories are as varied as the family members themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member's death. It's a game about what it feels like to be humbled and astonished by the vast and unknowable world around us.
You'll follow Edith Finch as she explores the history of her family and tries to figure out why she's the last Finch left alive.
88 / 100324.4
Told entirely from a mobile messaging perspective, We Eat Blood is a sharp, mature and often terrifying story about your first nights as unwilling predator and prey. Hunted by unknown enemies and driven by an alien hunger, will you sever your ties with the mortal world or try to cling to your former life? Will you join ancient conspiracies, or turn the tables on forces older than the written word? Terrible power lies within your grasp, but there is always a price to pay.
Twenty years after a mutated fungus started turning people all over the world into deadly zombies, humans become an endangered species. Joel, a Texan in his forties with the "emotional range of a teaspoon" (to quote Hermione from Harry Potter), finds himself responsible with the safety of a fourteen year old girl named Ellie whom he must smuggle to a militia group called the Fireflies. And as if the infected aren't enough of a hassle, they also have to deal with the authorities who wouldn't let them leave the quarantine zone, as well as other survivors capable of killing anyone who might have something useful in their backpacks.
94 / 1005684.7
Dante's Inferno is an epic single player, third-person action adventure game inspired by "Inferno", part one of Dante Alighieri's classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal conflict with sin and the resulting horrors of hell, adapted for a new generation and a new medium.