20 Games Like Kamikazi Alien()
Welcome to Granny.
Granny keeps you locked in her house.
Now you have to try to get out of her house, but be careful and quiet. She hears everything.
If you drop something on the floor, she hears it and comes running.
You can hide in wardrobes or under beds.
You have 5 days.
The game contains advertisement.
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Elimination is a four-player version of Pong by Atari Inc. subsidiary Kee Games, and designed by Steve Bristow. It was later released as Quadrapong under the Atari label.
Elimination and its Quadrapong counterpart were the first cocktail cabinet arcade video games. The cabinet consists of a woodgrain 35" x 37" cocktail cabinet. Two control paddles are mounted on each side of the cabinet, with a horizontally mounted Zenith television diagonally set in the cabinet.
Two, three, or four players move their paddles to defend their goal area, consisting of openings in the players' walls. Each player starts with four points, and loses one point each time the ball penetrates their goal. If all four points are lost the player's paddle is removed and the goal "closes", creating a solid wall and removing the player from the game. The game continues until only one player is left.
Major Havoc is an upright cabinet vector-based arcade game made by Atari in 1983. The player controlled the titular character, Major Rex Havoc, first in the "shoot-'em-up" style game, in which the player operated Major Havoc's spaceship, the Catastrofighter, against the numerous robot ships who defend the enemy reactors. The ships are encased in a sort of "buckyball" force-field shield which must be shot first before the ship can be killed. In the next phase, the player would land on the robot space-station by centering the Catastrofighter in between the moving white line and Major Havoc would exit his ship and enter the space-station. The roller-knob controlled left and right character movement and a "jump" button permitted the player's character to leap over obstacles. Thus, a minor amount of "gravity" interacted with the player. The object was to get to the core of the space-station unmolested and sabotage the reactor. Once the charge was set, the player had to get out, back into the space-ship and MSD (minimum safe distance) before the space-station went critical and exploded. Red arrows lead the players direction in and the word out, also in red, points the direction out. The "mazes" get gradually more complicated to navigate in difficulty as the player progresses. Upon a successful mission, the next space-station became more difficult and the time allotted (both in and out) was accelerated.
Master of Orion 2 also known as MOO2 is considered the classic 4x turn based strategy game set in space. The game has a kind of cult status and even by to days standards is still only matched in game play by very few of its competitors.
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Oh no! Donuts are dropping out of nowhere and Molly and her friends need your help. Use your finger to drag Molly, Maximus, Rhonda, or Walter across the screen and collect ONLY the donuts shown at the top. You do not want to catch the wrong donut or it will be game over!
Unique gameplay around every corner with many different strategies to win. Start your fantastic getaway to a relaxing, magical land now!
Match 3 candies to advance across Sweetopia. With new tasty treats and surprises waiting around every corner, you’ll uncover many secrets throughout your journey. Whether you’re looking for a fun way to relax, or a new way to challenge your brain, Munchkin Match’s mouthwatering designs will have you drooling for more!
Help Lemi and his friends on their journey to find the Secret Seventh Sweet! Playing as Lemi, you will venture across Sweetopia in search of the final candy to become the most powerful wizard. Throughout your adventure you will pop bubbles, discover toys, and become the ultimate hero of saving stars. Surrounded by all of the cookies, candy, fruit, and other treats Sweetopia is filled with, it’s no wonder Lemi always thinks with his stomach! Match more than three candies to reveal a variety of board clearing boosters. In a jam? Lemi’s six friendly Munchkins will help you blast through any obstacle that blocks your way. With a range of magical boosters, you can easily step up your game. Think you can be the king of all magic? Challenge your friends and family for the high score!
Cool items and additional lives to help you on your adventure can be purchased with real money. The payment feature can be turned off by disabling in-app purchases in your device’s settings.
Munchkin Match Features
• Hundreds of sugary sweet levels with more added every month!
• Join the Munchkin Club for even more rewards.
• Leaderboards to track your friends' and competitors' scores.
• Easily sync the game between mobile and tablet devices.
Join the exclusive Munchkin Rewards Club!
Name of subscription: Munchkin Club Membership
Members of the Munchkin Rewards Club receives the following benefits:
• Club Gift: You will receive a power-up bundle from the club the first time you log in every month!
• Animated Avatar: Special animated avatar only for Munchkin Rewards Club members!
• Member Sign: You get a V sign at the lower right corner of your avatar.
Length of free trial: 1 week
Length of subscription: 1 month
Price of subscription: Varies by region and is clearly listed on the subscription page.
Your subscription is set to automatically renew. The price of the subscription will be charged to your iTunes account automatically on a monthly basis within 24-hours of the end of the current period, unless auto-renew is turned off 24 hours before the end of the current period. You can cancel and/ or manage your subscription, along with your auto-renewal, any time after your purchase by going to your iTunes Account Settings.
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90 / 10004.5
The object of Starship 1 is to destroy alien spacecraft while maneuvering through star and asteroid fields. The game uses a first person perspective on a black-and-white monitor. Compared to common arcade games of the time, Starship 1 was comparatively advanced, but used quite a bit of analog technology that would become less common in arcade games in following years.
In Quantum Lake the player drives a growing party of bright polygonal fishes through the depths of complex labyrinths inside a cosmic lake.
Each with its own abilities like super-speed, resistance to electricity or explosive power, the fishes will need to complete the 25 levels by catching the all of the hidden crystals while trying not to be annihilated by some other fishes made of anti-matter.
Collecting coins along the way, or buying some just in case, the player will be able to claim the different species of fishes, but the developer guarantees that the whole game can be completed with just a little bunch of them.
The game might seem quite simple and repetitive at the beginning, but it grows very quickly in difficulty and includes a series of puzzles that will require a great deal of both the player’s thumb agility and smartness to complete.