20 Games Like King James Bible()




Exodus: Journey to the Promised Land is an unlicensed NES game made by Wisdom Tree in 1991.
According to the game's instruction manual, the player controls the biblical figure Moses as he leads the Israelites to the promised land. Moses has the ability to shoot glowing "W's", which signify the word of God, to defeat enemies and remove obstacles. To finish each level, Moses must acquire five question marks as well as a certain amount of manna while avoiding enemies such as magicians and soldiers. After a level is completed, the player must answer five bible-related questions before advancing to the next level. Exodus, like many Wisdom Tree games, is a rehashed version of a Color Dreams game, in this case Crystal Mines.

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The Binding of Isaac: Rebirth is a top down, procedurally-generated rougelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.

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89 / 100994.45



Super 3D Noah's Ark is an unlicensed Christian-themed video game for the Super Nintendo Entertainment System and DOS. It was released by the biblical video game producer Wisdom Tree in 1994, and was the only commercially released SNES game in the U.S. that was not officially sanctioned by Nintendo. In order to bypass the Super Nintendo's lockout chip, Wisdom Tree devised a pass-through system similar to the Game Genie, where the player had to insert an officially licensed SNES game into the cartridge slot on top of the Super 3D Noah's Ark cartridge. Despite its name, it is unrelated to Konami's official Noah's Ark game for the Nintendo Entertainment System. In January 2014, the game was re-released for the SNES, initially available only by private email orders, but later through Piko Interactive's website. The game was also updated for the 20th Anniversary Edition and released at itch.io on May 26, 2014 for Windows, Mac OS X, and Linux.
The game plays similarly to Wolfenstein 3D, but the graphics were changed to reflect a non-violent theme. Instead of killing Nazi soldiers in a castle, the player takes the part of Noah, wandering the Ark, using a slingshot to shoot sleep-inducing food at angry attacking animals, mostly goats, in order to render them unconscious. The animals behave differently: goats, the most common enemy, will only kick Noah, while the other animals such as sheep, ostriches, antelopes and oxen will shoot spittle at him from a distance. Goats are also unable to open doors, which the other animals can do.
The gameplay is aimed at younger children. Noah's Ark includes secret passages, food, weapons and extra lives. There are secret levels, and shortcut levels as well. The player eventually comes across larger and more powerful slingshots, and flings coconuts and watermelon at the larger boss-like animals, such as Ernie the Elephant and Carl the Camel.

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Bible Adventures is an unlicensed religious game released for the Nintendo Entertainment System in 1990. It was developed and published by Wisdom Tree in 1990. It was later ported to the Sega Mega Drive in 1995.
In this Single or Multiplayer game, there are three different stories that can played throughout, including Baby Moses, Noah's Ark and David and Goliath, all being from the Old Testament of the Bible. The game has a gameplay style similar to Super Mario Bros. 2 itself.

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The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

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84 / 100664.2



The Talos Principle is a philosophical first-person puzzle game from Croteam, the creators of the legendary Serious Sam series, written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).

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90 / 100384.5



VIRGINIA is a first person interactive drama. It is the story of a recently graduated FBI agent and her partner as they seek to uncover the mystery surrounding the disappearance of a young boy. In the birthplace of America nothing is quite what it seems.

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57 / 100102.85



Sunday Funday: The Ride is a Christian video game that was released for the Nintendo Entertainment System by Wisdom Tree, formerly a subsidiary label of Color Dreams, in 1995. The game was the last to be released by any company for the American NES. Like all Wisdom Tree games, Sunday Funday was not officially licensed by Nintendo. According to the game's instruction manual, the player controls a skateboarding hero who is late for Sunday school. In the game, the hero must use his skateboard and any objects he finds, such as balloons, grapefruits, and newspapers, to defeat bullies, clowns, and businessmen who are attempting to impede his path to Sunday school. The Sunday Funday game cartridge included two features other than the game itself - an arcade-style game titled Fish Fall and a sing-a-long of a song by Christian pop band 4Him. Sunday Funday is a ripped-off version of Menace Beach, also released by Color Dreams, excepting a few graphics and a complete story change. While the hero in Menace Beach fights ninjas and evil clowns on his way to rescue his girlfriend from Demon Dan, the hero in Sunday Funday fights bullies and businessmen on his way to Sunday school. Additionally, the hero carries a bible in Sunday Funday but not in Menace Beach. Finally, in Menace Beach, the hero's girlfriend appears wearing less and less clothing between levels, but she is replaced by a fully clothed Sunday school teacher in Sunday Funday.

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Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in control of an engineer named Isaac Clarke, who battles the Necromorphs, reanimated human corpses, aboard an interstellar mining ship, the USG Ishimura.

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86 / 1001924.3



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Taboo: The Sixth Sense is a Tarot card reading simulation developed by Rare Ltd. and published by Tradewest for the Nintendo Entertainment System (NES) in 1989.
This video game gives users a tarot reading where the "dealer" automatically shuffles the cards. It is the only NES game to carry two warnings; that it is intended for players ages fourteen and older and the game is intended for entertainment purposes only. Taboo was marketed as a party game that multiple adults could enjoy simultaneously.

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Bioshock Infinite is a first-person shooter title developed by Irrational Games and was released in 2013 as the third installment of the Bioshock game series. Despite tying in to the story of the other titles in the series, Bioshock Infinite is not a sequel or prequel to either game, and can instead be seen as a thematic sequel set in the same alternate history universe, despite mirroring much of the gameplay elements of the other Bioshock games.

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86 / 1004484.3


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Spin-off of the popular Visual Novel "Steins;Gate". It is set up in a peaceful world line where okabe can hang out romantically with all the main characters of the original novel: Makise Kurise, Shiina Mayure, Kiryuu Moeka, Feiris, Suzuha Amane and Urushibara Ruka.

Okabe ends up in the Delta world line (>3% of divergence) after conducting numerous experiments with the D-mail.
When Okabe comes to, he finds the lab members preparing for a party and that due to successive experimenting the Future Gadget Laboratory's electric bill has skyrocketed. To compensate for this Okabe tries waitering and decides to sell the latest Future Gadget.

(Partially adapted from the Steins;Gate wiki).

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Bientôt l’été is a videogame for two players. Two players who pretend to be lovers. They pretend to be lovers separated from each other by lightyears of deep space. They have lonely walks along the shore of a simulated ocean, thinking wistful thoughts of each other. Thoughts from ancient Earth literature by Marguerite Duras.

The empty beach, the strong wind, the gentle music and a small colony of electric seagulls are their only companions. Yet their heart is full and their mind confused. Walk along the shore, until they meet the emptiness.

When it all becomes too much, they run towards each other. Enabled by intergalactic networks, they touch each other’s holographic bodies in cyberspace. A surreal game of chess becomes the apparatus through which they, man and woman, can talk. The words they have were given to them, as they have always been to lovers everywhere.

The sea remains, tugging at their hearts when not at their hairs and clothes, as it itself is tugged by the virtual moon. And as great as the desire for the other may be, they cannot stay away from the wind and the waves and the sand. Every time they find a new treasure. An abandoned tennis field. An heap of coal. A dead dog. Ordinary. Absurd. Meaningless. Yet comforting.

Enter a café, exit a villa, enter a casino, exit the ruin of an ancient colonial mansion. We know this is not real. So it doesn’t surprise us. Nothing surprises us. It doesn’t matter when you feel the pain of love. Of being in love, of falling in love, of leaving in love. There is no such thing as time. There is only love. And it never stops. No matter how much it hurts.

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