20 Games Like King James Bible()
Exodus: Journey to the Promised Land is an unlicensed NES game made by Wisdom Tree in 1991.
According to the game's instruction manual, the player controls the biblical figure Moses as he leads the Israelites to the promised land. Moses has the ability to shoot glowing "W's", which signify the word of God, to defeat enemies and remove obstacles. To finish each level, Moses must acquire five question marks as well as a certain amount of manna while avoiding enemies such as magicians and soldiers. After a level is completed, the player must answer five bible-related questions before advancing to the next level. Exodus, like many Wisdom Tree games, is a rehashed version of a Color Dreams game, in this case Crystal Mines.
The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.
Randomly generated dungeons, items enemies and bosses, you never play the same game twice.
Over 100 unique items that not only give you powers but visually change your character.
50+ enemy types each with the ability to become "special" making them extra deadly but they also drop better loot.
Over 20 bosses.
4 full chapters spanning 8 levels
3+ unlockable classes
Tons of unlockable items, enemies, bosses and more.
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Super 3D Noah's Ark is an unlicensed Christian-themed video game for the Super Nintendo Entertainment System and DOS. It was released by the biblical video game producer Wisdom Tree in 1994, and was the only commercially released SNES game in the U.S. that was not officially sanctioned by Nintendo. In order to bypass the Super Nintendo's lockout chip, Wisdom Tree devised a pass-through system similar to the Game Genie, where the player had to insert an officially licensed SNES game into the cartridge slot on top of the Super 3D Noah's Ark cartridge. Despite its name, it is unrelated to Konami's official Noah's Ark game for the Nintendo Entertainment System. In January 2014, the game was re-released for the SNES, initially available only by private email orders, but later through Piko Interactive's website. The game was also updated for the 20th Anniversary Edition and released at itch.io on May 26, 2014 for Windows, Mac OS X, and Linux.
The game plays similarly to Wolfenstein 3D, but the graphics were changed to reflect a non-violent theme. Instead of killing Nazi soldiers in a castle, the player takes the part of Noah, wandering the Ark, using a slingshot to shoot sleep-inducing food at angry attacking animals, mostly goats, in order to render them unconscious. The animals behave differently: goats, the most common enemy, will only kick Noah, while the other animals such as sheep, ostriches, antelopes and oxen will shoot spittle at him from a distance. Goats are also unable to open doors, which the other animals can do.
The gameplay is aimed at younger children. Noah's Ark includes secret passages, food, weapons and extra lives. There are secret levels, and shortcut levels as well. The player eventually comes across larger and more powerful slingshots, and flings coconuts and watermelon at the larger boss-like animals, such as Ernie the Elephant and Carl the Camel.
Bible Adventures is an unlicensed religious game released for the Nintendo Entertainment System in 1990. It was developed and published by Wisdom Tree in 1990. It was later ported to the Sega Mega Drive in 1995.
In this Single or Multiplayer game, there are three different stories that can played throughout, including Baby Moses, Noah's Ark and David and Goliath, all being from the Old Testament of the Bible. The game has a gameplay style similar to Super Mario Bros. 2 itself.
Spin-off of the popular Visual Novel "Steins;Gate". It is set up in a peaceful world line where okabe can hang out romantically with all the main characters of the original novel: Makise Kurise, Shiina Mayure, Kiryuu Moeka, Feiris, Suzuha Amane and Urushibara Ruka.
Okabe ends up in the Delta world line (>3% of divergence) after conducting numerous experiments with the D-mail.
When Okabe comes to, he finds the lab members preparing for a party and that due to successive experimenting the Future Gadget Laboratory's electric bill has skyrocketed. To compensate for this Okabe tries waitering and decides to sell the latest Future Gadget.
(Partially adapted from the Steins;Gate wiki).
Sunday Funday: The Ride is a Christian video game that was released for the Nintendo Entertainment System by Wisdom Tree, formerly a subsidiary label of Color Dreams, in 1995. The game was the last to be released by any company for the American NES. Like all Wisdom Tree games, Sunday Funday was not officially licensed by Nintendo. According to the game's instruction manual, the player controls a skateboarding hero who is late for Sunday school. In the game, the hero must use his skateboard and any objects he finds, such as balloons, grapefruits, and newspapers, to defeat bullies, clowns, and businessmen who are attempting to impede his path to Sunday school. The Sunday Funday game cartridge included two features other than the game itself - an arcade-style game titled Fish Fall and a sing-a-long of a song by Christian pop band 4Him. Sunday Funday is a ripped-off version of Menace Beach, also released by Color Dreams, excepting a few graphics and a complete story change. While the hero in Menace Beach fights ninjas and evil clowns on his way to rescue his girlfriend from Demon Dan, the hero in Sunday Funday fights bullies and businessmen on his way to Sunday school. Additionally, the hero carries a bible in Sunday Funday but not in Menace Beach. Finally, in Menace Beach, the hero's girlfriend appears wearing less and less clothing between levels, but she is replaced by a fully clothed Sunday school teacher in Sunday Funday.
Taboo: The Sixth Sense is a Tarot card reading simulation developed by Rare Ltd. and published by Tradewest for the Nintendo Entertainment System (NES) in 1989.
This video game gives users a tarot reading where the "dealer" automatically shuffles the cards. It is the only NES game to carry two warnings; that it is intended for players ages fourteen and older and the game is intended for entertainment purposes only. Taboo was marketed as a party game that multiple adults could enjoy simultaneously.
Bioshock Infinite is a first-person shooter title developed by Irrational Games and was released in 2013 as the third installment of the Bioshock game series. Despite tying in to the story of the other titles in the series, Bioshock Infinite is not a sequel or prequel to either game, and can instead be seen as a thematic sequel set in the same alternate history universe, despite mirroring much of the gameplay elements of the other Bioshock games.
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Russell Stone is a Jewish Rabbi at a poor synagogue in New York City. He is a devout man with a problem. Membership is way down and he lacks the funds to keep his synagogue open. Things are looking very bleak, and he has grown progressively more cynical and bitter with the passage of time.
Just as he is on the verge of packing it all in, he receives some interesting news. A former member of his congregation has died and left the Rabbi a significant amount of money. A blessing? Or the start of something far more sinister? Can Rabbi Stone just accept the money and move on? His conscience says no. Step into his shoes as he travels all over Manhattan in his attempt to uncover the truth.
Features rabbinical conversation methods, a unique method of fighting, an original score, and three different endings!
Spellbreaker is an interactive fiction computer game written by Dave Lebling and released by Infocom in 1985, the third and final game in the "Enchanter Trilogy". Like most of Infocom's games, it was released for many of the time's popular computer platforms, such as the Commodore 64, Atari ST and Apple II. It is Infocom's eighteenth game.
Over the course of events in the trilogy's earlier games from 956 to 957 GUE (Enchanter and Sorcerer), the player's character has progressed from a novice wizard possessing a few weak spells to the leader of the Circle of Enchanters. Now, in 966 GUE (ten years after the events of Enchanter), the very foundations of Magic itself seem to be failing, and the leaders of all the Guilds in the land have gathered to demand answers. In the midst of this impassioned meeting, the crowd is suddenly transformed into a group of toads and newts. Everyone present is affected except for the player and a shadowy figure who flees the hall.
Enchanter is a 1983 interactive fiction computer game written by Marc Blank and Dave Lebling and published by Infocom. It belongs to the fantasy genre and was the first fantasy game published by Infocom after the Zork trilogy (it was originally intended to be Zork IV). The game had a parser that understood over 700 words, making it the most advanced interactive fiction game of its time. It was Infocom's ninth game.
Krill, an incredibly powerful evil warlock, is spreading chaos and destruction. None of the more experienced members of the Circle of Enchanters dare to attempt to stop him. In desperation, the player, a novice Enchanter with only a few weak spells in his spell book, is sent in hopes that Krill will either fail to detect him or dismiss him as harmless. More powerful spells can be found on scrolls hidden in various locations, but as the player becomes more of a threat, Krill will respond accordingly.
This game features an innovative new spell system based partially on Ursula K. Le Guin's Earthsea series and partially Dungeons and Dragons' Vancian spell system, where spells must be prepared through "memorization" before being cast. As in the Earthsea series, each spell is represented by some nonsense "magic word" which is treated as a verb by the game's text parser, so that one can use the FROTZ spell (which causes objects to glow and give off light) by typing >FROTZ BOOK, in exactly the same way as one might type >PICK UP BOOK or >READ BOOK.
Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in control of an engineer named Isaac Clarke, who battles the Necromorphs, reanimated human corpses, aboard an interstellar mining ship, the USG Ishimura.
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In Shin Megami Tensei III: Nocturne, the player takes on the role of a young boy who is caught up in the apocalypse while visiting his sick teacher, Yuko Takao, with his two classmates Chiaki Hayasaka and Isamu Nitta. The player must survive in the Vortex World with the new powers and capabilities given to the protagonist through Magatama obtained from Lucifer. With these powers, the player is given the opportunity to align themselves with a Reason that decides what the world will become.
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The player must stop Auric Goldfinger from taking the world's gold supply, stop the destruction of Kentucky, deal with Pussy Galore and even a fight with Oddjob.
Not much for old 007 to do actually - it's all in a day's work (or is it adventure)?