20 Games Like King James Bible()
Enchanter is a 1983 interactive fiction computer game written by Marc Blank and Dave Lebling and published by Infocom. It belongs to the fantasy genre and was the first fantasy game published by Infocom after the Zork trilogy (it was originally intended to be Zork IV). The game had a parser that understood over 700 words, making it the most advanced interactive fiction game of its time. It was Infocom's ninth game.
Krill, an incredibly powerful evil warlock, is spreading chaos and destruction. None of the more experienced members of the Circle of Enchanters dare to attempt to stop him. In desperation, the player, a novice Enchanter with only a few weak spells in his spell book, is sent in hopes that Krill will either fail to detect him or dismiss him as harmless. More powerful spells can be found on scrolls hidden in various locations, but as the player becomes more of a threat, Krill will respond accordingly.
This game features an innovative new spell system based partially on Ursula K. Le Guin's Earthsea series and partially Dungeons and Dragons' Vancian spell system, where spells must be prepared through "memorization" before being cast. As in the Earthsea series, each spell is represented by some nonsense "magic word" which is treated as a verb by the game's text parser, so that one can use the FROTZ spell (which causes objects to glow and give off light) by typing >FROTZ BOOK, in exactly the same way as one might type >PICK UP BOOK or >READ BOOK.
A trivia game to test gamers' biblical knowledge, The Bible Game for Game Boy Advance combines action/adventure play style with trivia challenges. In their quest to protect the Armor of God, players may choose to play as either Billy or Jenny across seven levels including forest, snowy tundra, desert, and tropical island environments. Along the way they must answer questions from both the Old and New Testaments. Either the New International Version or King James translation may be selected, and three levels of difficulty keep the game accessible for all ages.
In Shin Megami Tensei III: Nocturne, the player takes on the role of a young boy who is caught up in the apocalypse while visiting his sick teacher, Yuko Takao, with his two classmates Chiaki Hayasaka and Isamu Nitta. The player must survive in the Vortex World with the new powers and capabilities given to the protagonist through Magatama obtained from Lucifer. With these powers, the player is given the opportunity to align themselves with a Reason that decides what the world will become.
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Spin-off of the popular Visual Novel "Steins;Gate". It is set up in a peaceful world line where okabe can hang out romantically with all the main characters of the original novel: Makise Kurise, Shiina Mayure, Kiryuu Moeka, Feiris, Suzuha Amane and Urushibara Ruka.
Okabe ends up in the Delta world line (>3% of divergence) after conducting numerous experiments with the D-mail.
When Okabe comes to, he finds the lab members preparing for a party and that due to successive experimenting the Future Gadget Laboratory's electric bill has skyrocketed. To compensate for this Okabe tries waitering and decides to sell the latest Future Gadget.
(Partially adapted from the Steins;Gate wiki).
Jerusalem: The Three Roads to the Holy Land is a 2002 historical adventure game. It is a sequel to the game Pompei: The Legend of Vesuvius.
When a Scottish cartographer by the name of Adrien Blake returns from an expedition he discovers that his fiancée, Sophia, has disappeared. He must travel to Jerusalem to search for her. The story unfolds in the year 1552.
Taboo: The Sixth Sense is a Tarot card reading simulation developed by Rare Ltd. and published by Tradewest for the Nintendo Entertainment System (NES) in 1989.
This video game gives users a tarot reading where the "dealer" automatically shuffles the cards. It is the only NES game to carry two warnings; that it is intended for players ages fourteen and older and the game is intended for entertainment purposes only. Taboo was marketed as a party game that multiple adults could enjoy simultaneously.