20 Games Like Klax()





Tetris is an electronic puzzle game that was created by Alexey Pajitnov in 1984, while working in the USSR as a computer programmer. Pajitnov often programmed games to test new equipment using simple tasks, and in his spare time, developed a computer game inspired by his favorite puzzle board game Pentominos. The objective of Pentominos was to fit 12 different geometric-shaped pieces formed out of five squares into a box.

Pajitnov’s vision was to create an electronic game where players arranged puzzle pieces in real time by having them “fall” faster and faster from the top of the screen. Pajitnov designed the game using seven distinctive playing pieces made from four squares. He called it Tetris, after “tetra,” the Greek word for four, and tennis, his favorite sport. After giving the game to his colleagues, it became an instant, hugely addictive hit, and shortly thereafter spread like wildfire throughout the Soviet Bloc’s computer literate. His subsequent friendship with game designer, Henk Rogers, now Blue Planet Software Chairman and Managing Director of The Tetris Company, brought the Tetris game out of the Soviet Union to become one of the most widely played electronic games of all time.

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Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

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Slither.io is a massively multiplayer browser game where players control a snake-like avatar, which consumes multicolored pellets from other players, and ones that naturally spawn on the map in the game to grow in size. The objective of the game is to grow the longest snake in the server.

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Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.

One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.

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Super Columns is charged with new ways to play and win at this intensely gripping puzzle game. Magic gems can suddenly flip the screen while Bomb gems can blast up to 5 gems at once! Hook up to a friend with your Gear to Gear connection and really test your skills!

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The Angry Birds are back in the sequel to the biggest mobile game of all time! Angry Birds 2 starts a new era of slingshot gameplay with super stunning graphics, challenging multi-stage levels, scheming boss pigs and even more destruction.

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Barricade is an overhead view maze arcade game released by RamTeK in 1976. Players move their blocks across the screen to create walls to try to surround their opponents and force them to crash into the walls or any block.

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The Amazing Maze Game is an arcade game developed by Midway, released in 1976. The object of the game is for the player to find their way out of a challenging maze before their opponent. Users can play as single player and compete against the computer or play against a friend in two player mode.

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The story of this game is quite simple, presented during the intro as a series of short scenes without words. Melba is an easy-going guitar player who is having a picnic with his girlfriend; suddenly, an ultra-strong, evil-looking character appears and kidnaps the poor girl, sailing away on his ship. The brave Melba swims after the ship, and finds a bottle with a map inside. Knowing now the way to the evil kidnapper's lair, Melba embarks on a journey without further hesitation!

The premise, the map with the "stages", and the side-scrolling view indicate a platform-type action game; in reality, however, Builderland is a puzzle game, somewhat similar to the famous Lemmings. As in Lemmings, the player has no control over the protagonist himself (except on a few occasions, when "boss" enemies must be defeated by throwing certain objects at them). Instead, the player must manipulate the environment in order to build a path for Melba, deal with the enemies, etc. Melba is for the most part entirely helpless and simply walks forward automatically. Various items such as boxes, weapons, platforms, etc., must be collected and placed properly in order to save the hero from premature death.

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Puzznic (パズニック Pazunikku?) is a tile-matching puzzle arcade game developed and produced by Taito in 1989 and was ported for the Nintendo Entertainment System, Game Boy, PC Engine, Sharp X68000, Commodore Amiga, Atari ST, Amstrad CPC, Commodore 64, MS-DOS and ZX Spectrum between 1990 and 1991. Home computer ports were handled by Ocean Software; the 2003 PlayStation port was handled by Altron. An Apple IIgs port was completed in 1990, however was never commercially released (a leaked copy was however circulated). A clone for the PC, Brix, was released by Epic MegaGames in 1992. The Japanese arcade and FM Towns version has adult content during game play; a naked woman is revealed at the end of the level.

Puzznic bears strong graphical and some gameplay similarities to Flipull/Plotting. An indie remake was made in 2009 for iPhone, called Gem Panic, and a range of Puzznic clones called 'Puzzle Magic' have appeared on mobiles. Many games share the same basic gameplay of Puzznic but have added extra features over the years:- Puzztrix on the web and on PC, Addled and Germinal on the iPhone, Puzzled on mobile phones.

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The screen is broken into two halves where each player controls their own game. This strategy game starts out simple where the player hits one block at a time but it becomes more difficult when other obstacles start preventing a direct hit on the desired block.

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