20 Games Like Lazy Jones()
"Mario Bros. is an action game released by Nintendo in 1983.
It's the first game that used?“Mario” in the title.
Control Mario or Luigi in order to punch the enemies coming out of pipes from below to turn them over and then defeat them.
In the two-player mode, both players can choose to work together or work against each other and enjoy the game in a myriad of ways."
Super Mario World (known in Japan as Super Mario World: Super Mario Bros. 4) is a side-scrolling platformer developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System on November 21, 1990 (in Japan), August 31, 1991 (in North America), and April 11, 1992 (in Europe).
One of the launch titles of the SNES (and bundled with early systems in North America), Super Mario World is the fifth main game in the Super Mario series. (starring Nintendo's mascot, Mario, and his brother, Luigi). The game follows both Mario brothers as they explore Dinosaur Land (known for its large amount of dinosaurs) to find and defeat the evil Koopa king Bowser (and his seven underlings, the Koopalings) while rescuing Princess Toadstool.
Along with new abilities (such as the "Spin Jump"), a new power-up (the "Cape Feather") and more obstacles, the game introduces dinosaur companions (known as Yoshi) that Mario and Luigi can ride. Yoshi, known for using their long tongues to snare and eat enemies, have become a fan-favorite among the series (giving them their own games and spin-offs, most notably this game's prequel).
Special bundles of the SNES in 1994 included a compilation cartridge mixing Super Mario World with Super Mario All-Stars. The only difference in this version is a new sprite set for Luigi. The original game was later ported to the Game Boy Advance on February 11, 2002 as Super Mario World: Super Mario Advance 2. Along with a special version of the original Mario Bros., the port includes a variety of differences, including Luigi as a selectable character (who now has unique features, such as his floating jump from Super Mario Bros. 2), new voice acting, and the ability to save anywhere. The original game was also digitally re-released in Nintendo's Virtual Console platform for the Wii (on February 5, 2007) and Wii U (on April 26, 2013).
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The game stars popular cartoon character Bugs Bunny who finds and activates a time machine after taking a wrong turn at Albuquerque. He ends up in Nowhere, home of a sorcerer named Merlin Munroe ("Moyle" to Bugs, or "Merl" but in Bugs accent). Merlin then informs Bugs that he is lost in time and that he must travel through five different eras of time (spanning 21 levels in total) in order to collect clock symbols and golden carrots that will allow him to return to the present.
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Super Mario World 2: Yoshi's Island or simply Yoshi's Island, known in Japan as Super Mario: Yoshi Island (Japanese: スーパーマリオ ヨッシーアイランド Hepburn: Sūpā Mario: Yosshī Airando?), is a 1995 platform video game developed and published by Nintendo for the Super Nintendo Entertainment System. Acting as a prequel to 1990's Super Mario World, the game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.
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Penguin Land, known as Doki Doki Penguin Land Uchū Daibōken (どきどきペンギンランド宇宙大冒険? lit. "Thump Thump Penguin Land: Great Outer Space Adventure") in Japan, is a Sega Master System game and the second game in the Doki Doki Penguin Land series. In this game you play as a penguin going through a puzzle platformer stage and try to guide your egg around the polar bears, rocks and other hazards to the end of the stage. The game has a total of 50 stages and a level editor which can save up to 15 additional levels. The level editor data is stored on the game's battery back-up RAM.
McDonald's Treasure Land Adventure is a side-scrolling adventure starring Ronald McDonald.
After finding a piece of a treasure map, the yellow clown travels through four different levels (Forest, Town, Sea and Moon). He's off to find and defeat the baddies who have the other pieces of the map.
Ronald can jump, shoot and use his scarf to grab onto hooks to jump to higher levels.
Jewels and flowers collected in each level can be used to purchase extra lives and power-ups in shops between levels.
Jetpack is a platform game available as freeware, originally published as shareware by Software Creations in 1993. The object of the levels is to collect all of the green emeralds scattered around the level while avoiding obstacles and enemies. Once accomplished, a door opens which the player must go through in order to advance to the next level. There is a single player, and a local multiplayer mode. The multiplayer mode supports up to eight players, where players take turns on the same machine.
The player is aided in his quest by a jetpack and a phase shifter, which allows tunnelling through certain walls. The environments, which usually consist of mazes of bricks, also feature vines, gold, ladders, ice, boxes, pillars, and conveyor belts. Other obstacles include jagged rocks, force fields, teleport pads, and indestructible bricks. In order to keep his jetpack running, the player has to collect fuel, by means of single/double tanks or fuel grids.
The game includes a simple level editor. Numerous levels have been published on Adept Software's website. The registered game features 100 pre-built levels. The developers also released a hintbook containing screenshots and a short piece of advice for every level.
Hipopo waddles through many cute levels in search of his girlfriend. He rescues other captured hippo-like animals on the way. He throws globes full of water that gushes when it hits a wall or creature. The water attack is exactly like Taito's Bubble Bobble water attack. The game is a 4-way scroller with very large levels and lots of surprises. Many of the levels have moving platforms, collapsing floors and other obstacles.
Switchblade is a computer platform game developed by Core Design and released by Gremlin Graphics in 1989.
The player guides the protagonist, Hiro, through a flip-screen platform environment with a subterranean setting. Unexplored areas of the screen are obscured from view until the player character enters them.
A sequel, Switchblade II was released in 1991.
Avenging Spirit, known in Japan as Phantasm (ファンタズム), is a 1991 2-player platform arcade game developed by C.P. Brain and published by Jaleco. Players attack (or possess) enemies, collect power-ups, and defeat bosses to advance. Players can possess one of four characters with unique abilities at the start of the game, but the library of enemies expands and changes with each level. (Wikipedia: The Free Encyclopedia, s.v. "Avenging Spirit")
The gameplay of Snow Bros is similar to Bubble Bobble, released in 1986. The game supports up to two players, with each player taking the part of one of two snowmen Nick and Tom. Each player can throw snow at the enemies. The player must throw snow at each enemy until it is completely covered, when it turns into a snowball. An enemy partially covered in snow cannot move until it shakes it off.
Once an enemy has been turned into a snowball, the player can roll it. The snowball will re-bound off walls, until eventually shattering against a wall. Any enemies the snowball rolls into are eliminated and other stationary snowballs start rolling when the rolling snowball touches them. If the player manages to take out all of the enemies with kicking one snowball (this one snowball may be used to make others bounce around as well and increase the chances to pull this trick off), money in the form of large green bills will fall from the sky. These disappear in a very short amount of time but are worth 10,000 points each, the most the player can get as a bonus.
Every tenth level there is a boss. Each boss can sustain being hit a number of times. In Sega Genesis port, after the 50th level, you play as one of the snow castle princesses.
When a player bowls an enemy over, it may drop a potion bottle. The color of the potion lets the player know what special power-up he or she will acquire.
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The game is a sidescrolling platformer similar to Shinobi. The game is set in the near future, where the player controls a blonde police officer named Duke Oda who, over a series of levels, turns into the cyborg E.S.W.A.T. At first, as a rookie member of the Cyber Police force in the city of Liberty, the player has to clean the streets of an overwhelming crime wave and terminate the most wanted criminals. In the first and second levels of the game, the completely human Duke Oda can only utilize a single shot weapon and can only survive one hit. A second hit will kill him.
Crazy Climber (クレイジークライマー Kureijī Kuraimā) is a coin-operated arcade game produced by Nichibutsu in 1980. It was also released in North America by Taito America Corporation by UA Ltd. in 1982 for the Emerson Arcadia 2001 and other video game consoles. It is one of Nichibutsu's most highly-acclaimed video games in its library. A precursor to the platform game genre, Crazy Climber was the first game revolving around climbing, specifically climbing buildings, before Nintendo's 1981 release Donkey Kong.
Smurf to the rescue! Gargamel has already captured 4 Smurfs, Jocky Smurf, Greedy Smurf, Brainy Smurf and Smurfette. To free them you will have to smurf the Angry Smurfs and BUZZ flies before smurfing the mountain by sled, then smurfing the maze mine galleries, smurfing on the back of a stork to smurf Azrael and finally smurf Gargamel from his mansion!
Gotcha is a two-player maze game where the objective is to catch the other player. A maze is displayed on the screen. The first player controls the Pursuer which is represented by a square and the second player controls the Pursued which is represented by a plus sign. As the Pursuer moves closer and closer to the Pursued, an electronic beep sound increases in frequency to a feverish pitch until the Pursuer catches the Pursued. Each time, the Pursuer catches the Pursued, a point is scored and the chase starts over again.