20 Games Like LMA Manager 2001(TBA)
LMA 2002 was the final version in the series to be released on PlayStation, launched in October 2001. Although chiefly just an update from the 2001 version, the game did prove to be quite a stepping stone from the LMA of old and the LMA seen today.
The first PlayStation 2 incarnation went under the same name when released in April 2002. A significant update from PS1, it allowed players to manage in one of six European leagues, all of which were processed by the game simultaneously (the top two divisions in Italy, Spain, Germany and France were added, in addition to the existing top four divisions in England and Scotland). On the PS2, matches played out in full in a 3D match environment, followed by post-match highlights voiced by famous BBC presenter Gary Lineker alongside the returning Hansen. The game play advanced in this game from the 2001 version, in particular the in-match style. Players tend to shoot early, from around thirty yards, rather than enter into the penalty area.
Take the reins and become the professional team manager of one of the real-life football clubs from LMA Manager 2004's playable English, Scottish, French, German, Italian and Spanish leagues. The game has all the 2003/2004 season stats, with updated statistics for every player and all the transfers after the summer break. The 2004 version is a true advancement for the series that's renowned as the most emotive and entertaining football management game designed exclusively for console players. Complete with a whole new look, more flexible management options, and even more player stats, LMA Manager 2004 also introduces an engrossing new Fantasy Team game mode and, for seasoned managers, a challenging Expert setting in the full game.
Pro Evolution Soccer 2 (known as Winning Eleven 6 in Japan and World Soccer: Winning Eleven 6 in North America) is the second installment of Konami's Pro Evolution Soccer football video game series. The Japanese and North American versions were succeeded by two updates: Winning Eleven 6 International and Winning Eleven 6 Final Evolution. It was the last game of the series released in Europe for PlayStation and the unique of the series released for the Nintendo Gamecube, though it was the Final Evolution update, and in Japan only.
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Released only a few months after Euro 2004, FIFA 2005 brings several features to the franchise, such as the return of a player creation tool, where a player can be created from scratch from customizing the face (while it's not possible to define the texture like in previous EA Sports games such as NHL 2000, the player can customize the facial features such as shape of the eyes or the cheeks, in a way similar to RPGs such as Neverwinter Nights), accessories and playing abilities. It's also possible to create all kinds of competitions. The Career mode was also extended, allowing now up to 15 seasons, and giving the player the chance to turn the tide of a simulated match anytime. This mode is a "light" managerial mode, where the player not only plays, but also signs new players and increase the clubs abilities in trainers, medical staff and other club staff).
FIFA: Road to World Cup 98 (commonly abbreviated to FIFA 98) is an association football video game developed by EA Canada and published by Electronic Arts. It was the fifth game in the FIFA series and the second to be in 3D on the 32-bit machines. A number of different players were featured on the cover, including David Beckham in the UK, Roy Lassiter in the USA and Mexico, David Ginola on the French cover, Raúl on the Spanish cover, Paolo Maldini on the Italian and Andreas Möller on the German cover. FIFA 98 was the last FIFA game released for the Mega Drive in Europe.
The game includes an official soundtrack and had a refined graphics engine, team and player customisation options, 16 stadiums, improved artificial intelligence and the popular "Road to World Cup" mode, with all 172 FIFA-registered national teams. No subsequent edition of the FIFA series had attempted to replicate FIFA 98's inclusion of every FIFA national team, up until 2014 FIFA World Cup Brazil which included all 203 FIFA nations that took part in qualifying. With the new graphical improvements, players were able to have individual faces.
FIFA 98 even features many accurate team rosters, including national reserves for national call-up when playing in the round-robin qualification modes. In addition, eleven leagues were featured, containing 189 clubs. The game also featured a popular five-a-side indoor mode and was the first FIFA game to contain an in-game player/team editor.
For the first time in a FIFA game, the offside rule is properly implemented. In previous games, when a player was in an offside position doing anything except running, that player was penalised for offside even when the ball was passed backwards. The 32-bit version of FIFA 98 corrects this so that the game would only award a free kick for offside if the ball was passed roughly to where the player in the offside position was.
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The best-selling and most critically-acclaimed football game of all time returns for a new season -and it's still on top form. A completely new game and graphics engine brings with it a whole new level of realism and control, as well as a host of new features demanded by the fans.
The world's premier football sim goes up a league
Create your own custom chants to play online
Players are modelled more realistically than ever
Fight for possession with the new 360 degree collisions
The FIFA games are already renowned for their depth and accuracy but the new Pro Passing controls bring the onscreen action even closer to the real thing. Combined with improved man-to-man interactions this not only looks like football it plays like it too, with all its subtlety and intricacy.
It's not just the on-pitch action that's been improved though, as the new career mode ensures the most comprehensive player manager simulation ever seen in a sports game. With new player models and body types, new customisations options and new online modes this is the ultimate version of the ultimate football game.
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Put yourself in the Front Office with Front Office Football, the professional football simulation from Solecismic Software.
Manage your roster through trading, free agency and the amateur draft. Create game plans, organize depth charts and watch your franchise thrive for decades.
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FIFA 08 (named FIFA Soccer 08 in North America) is the 2007 installment of EA Sports' series of football video games. Developed by EA Canada, it is published by Electronic Arts worldwide under the EA Sports label. It was released on all popular gaming formats in September 2007 in Europe, Australia, and Asia, and in October 2007 in North America. The PlayStation 3 and Xbox 360 versions of the game feature an improved game engine with superior graphics and different commentators and are dubbed "next-generation" by EA. On all other platforms—including the PC—the game utilizes an older engine. The Nintendo DS version features fewer teams, stadiums, game modes and kits due to the limitations of the machine's storage medium.
Commentary comes from Sky Sports' Martin Tyler and Andy Gray on next generation consoles; however, ITV Sports' Clive Tyldesley partners Gray on current generation consoles, and the PC version of the game. On the DS version of the game, Tyldesley is by himself. It also marks the first time the Nintendo GameCube has been excluded from the FIFA lineup since FIFA 2001 and the first the original Xbox and Game Boy Advance has been excluded from the FIFA lineup since FIFA Football 2002.
The tagline for the game is "Can You FIFA 08?." The theme song is "Sketches (20 Something Life)" by La Rocca, from the album The Truth.
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FIFA 2001 aims to immerse its fans with the most realistic football experience possible. Over 50 international teams, including England, France, Germany, Holland, Spain, and the United States have made the cut, while 17 of the planet's top leagues have been incorporated as well. New motion captured moves from Matthaus, Mendieta, Scholes, and other soccer legends support the game's realism, with animated linesman and authentic light sourcing add that much more to the presentation. Perhaps the most important features, though, are the advanced sets of artificial intelligence, in-game cinematic cutscenes, and a ton of game modes that have been specially built for tournaments from around the world.
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FIFA 14 is a 2013 sports association football simulation video game developed by EA Canada and published by Electronic Arts. It was released in late September 2013 for the PlayStation 2, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Wii, Nintendo 3DS and Microsoft Windows. It was released as freemium, under the title FIFA 14 Mobile, for iOS and Android on September 23, 2013 and for Windows Phone 8 on February 28, 2014, although much of the game is inaccessible without an in-app payment. It was a launch title for the PlayStation 4 and Xbox One in November 2013 and is the last FIFA game to be released for the PlayStation 2 and PlayStation Portable.
The game received primarily positive reviews across all systems.
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FIFA 99 features an elite league called the "European Dream League" in which 20 top teams from across Europe battle it out in a league format. It was also the first game to feature a block containing teams which did not pertain to any of the main leagues (back then, it was known as "Rest of Europe" since all teams were European, the vast majority of them featured either in the 1998-99 season of the UEFA Cup or Champions League).
Graphically, it is a major improvement over FIFA '98, with the inclusion of basic facial animations and different players' heights as well as certain other cosmetic features such as improved kits and emblems, although they are unlicensed. Gamers may also create their own custom cups and leagues and select the teams they wish to participate.
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Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
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FIFA 13 captures the drama and unpredictability of real-world football. The game creates a true battle for possession across the entire pitch, delivers freedom and creativity in attack, and connects fans to the heartbeat of the sport - and to each other - through EA SPORTS Football Club. FIFA 13 features five breakthrough gameplay innovations which revolutionize artificial intelligence, dribbling, ball control and physical play, as well as engaging online features and live services.
FIFA 13 with Kinect enables you to use voice commands to manage your club’s line-up and tactics without pausing the game, shout directions on the pitch in Be A Pro, and forces you to temper the way you talk to officials.