20 Games Like LMA Manager 2002()
Pro Evolution Soccer 2 (known as Winning Eleven 6 in Japan and World Soccer: Winning Eleven 6 in North America) is the second installment of Konami's Pro Evolution Soccer football video game series. The Japanese and North American versions were succeeded by two updates: Winning Eleven 6 International and Winning Eleven 6 Final Evolution. It was the last game of the series released in Europe for PlayStation and the unique of the series released for the Nintendo Gamecube, though it was the Final Evolution update, and in Japan only.
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Take the reins and become the professional team manager of one of the real-life football clubs from LMA Manager 2004's playable English, Scottish, French, German, Italian and Spanish leagues. The game has all the 2003/2004 season stats, with updated statistics for every player and all the transfers after the summer break. The 2004 version is a true advancement for the series that's renowned as the most emotive and entertaining football management game designed exclusively for console players. Complete with a whole new look, more flexible management options, and even more player stats, LMA Manager 2004 also introduces an engrossing new Fantasy Team game mode and, for seasoned managers, a challenging Expert setting in the full game.
The Pro Evolution Soccer 5 (often just PES5) box-art features Chelsea's John Terry and Barcelona's (Arsenal's at the time) Thierry Henry. The game was available for PC, PlayStation 2 and Xbox. The game had a much slower pace than its predecessors which surprised and angered many PES fans but was welcomed by others who thought 4 was too fast. However it was the first to introduce the online mode on all consoles. The game was infamous for the referee halting play for very tedious fouls.
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Put yourself in the Front Office with Front Office Football, the professional football simulation from Solecismic Software.
Manage your roster through trading, free agency and the amateur draft. Create game plans, organize depth charts and watch your franchise thrive for decades.
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Released only a few months after Euro 2004, FIFA 2005 brings several features to the franchise, such as the return of a player creation tool, where a player can be created from scratch from customizing the face (while it's not possible to define the texture like in previous EA Sports games such as NHL 2000, the player can customize the facial features such as shape of the eyes or the cheeks, in a way similar to RPGs such as Neverwinter Nights), accessories and playing abilities. It's also possible to create all kinds of competitions. The Career mode was also extended, allowing now up to 15 seasons, and giving the player the chance to turn the tide of a simulated match anytime. This mode is a "light" managerial mode, where the player not only plays, but also signs new players and increase the clubs abilities in trainers, medical staff and other club staff).
ISS Pro Evolution is a third video game in ISS Series produced by Konami specially for Playstation. In Japan it has been released as Winning Eleven 4. The engine has been recreated providing new player movements, animations and improved graphics. During promotion following taglines have been used: "The King of football returns", "This really IS football!".
The new version featured updated player rosters, extended amount of game modes, teams (including club teams for the very first time), stadiums and settings providing highly developed player editor not as long limited only to name edition. ISS Pro Evolution was precise in every detail and aspect of the game, for example team captain could be selected with captain's badge on arm or colour of players' shoes could be individualized.
The replays could be stored on memory card as well as won trophys and unlocked bonuses. In this version the one-two-pass system has been highly developed, becoming one of the greatest threats to the opponent and dribbling includind trick-shoot has been introduced as the element of the gameplay.
FIFA Football 2003, known as FIFA Soccer 2003 in North America, is an association football video game produced by Electronic Arts and released by EA Sports. It was released in 2002.
FIFA 2003 is the tenth game in the FIFA series and the seventh to be produced in 3D. A number of new features were added to improve upon the previous version. Club Championship Mode was introduced with the feature of playing against 17 of Europe's top clubs in their own stadiums and the fans singing their unique chants and songs. A TV-style broadcast package gives highlights at half-time and full-time, as well as comprehensive analysis. One of the most anticipated new features was EA Sport's "Freestyle Control" which allows the user to flick the ball on and lay it off to team mates. Other additions include greater likenesses of some of the more well-known players such as Thierry Henry and Ronaldinho, as well as realistic player responses.
The European cover features Roberto Carlos, Ryan Giggs, and Edgar Davids, representing Brazil, Manchester United and Juventus respectively. In the United States, Landon Donovan appeared in Roberto Carlos' place.
Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
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International Superstar Soccer is a football video game developed by Konami for the Super Nintendo Entertainment System. It is known as the best soccer game available for any 16-bit systems, mostly due to its lifelike approach, innovative for the time, that showed diversified players in the same team, with an adult look and back numbers on their respective jerseys, corresponding to real-life players of the time.
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Project Aura is a simulation/strategy videogame where you take control of a colony of climate disaster survivors.
In the near future, humans will face the drastic consequences of climate change. Forced to take refuge in vital reserves using cryo-preservation, they await a second chance.
At the end of the 21st century, humans, finally aware of the great climate disaster, dedicated their efforts not on preventing the inevitable crisis, but to ensure the survival of the species itself.
In this endeavor, they embarked on the construction of a network of cities on the sea, resistant to the hostile atmosphere.
Overtaken by the events and extreme food shortage, they built ultra-secret shelters that would support them in hibernation, to be awakened in a more favorable situation.
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FIFA 12 brings to the pitch the game-changing new Player Impact Engine, a physics engine built to deliver real-world physicality in every interaction on the pitch.
Revolutionary gameplay innovations inspired by the real-world of soccer make FIFA Soccer 12 deeper and more engaging. All-new Precision Dribbling delivers a higher fidelity of touch on the ball for attacking players, while Tactical Defending fundamentally changes the approach to defending by placing equal importance on positioning, intercepting passes and tackling.
Plus, CPU players have been infused with Pro Player Intelligence, the next generation of player intelligence and performance. Stay tuned for more features to be announced in the coming months.
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A sci fi colony sim driven by an intelligent AI storyteller.
RimWorld follows three survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space. Inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, and the epic scale of Dune and Warhammer 40,000.
Manage colonists' moods, needs, thoughts, individual wounds, and illnesses. Engage in deeply-simulated small-team gunplay. Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or exotic, futuristic materials. Fight pirate raiders, hostile tribes, rampaging animals and ancient killing machines. Discover a new generated world each time you play. Build colonies in biomes ranging from desert to jungle to tundra, each with unique flora and fauna. Manage and develop colonists with unique backstories, traits, and skills. Learn to play easily with the help of an intelligent and unobtrusive AI tutor.