20 Games Like Logical Journey of the Zoombinis()





In Brain Games one or two players attempt to earn as many points as possible by solving various puzzles presented by the computer.

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Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

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Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.

One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.

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Put on your boots and cowboy hat and head to Doodle Farm! Ever wondered what would happen if you combined a dog with a turtle? In a universe of thousands of adorable animals that allows you to breed whatever your heart desires you can find out. Start with four simple creatures and watch in wonder as you build a gigantic and fantastical animal kingdom from your bare hands (well almost bare anyway:).

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To play I Can Remember, you have to concentrate! Can you remember what you see? Can you remember where you saw it? Choose a number and look at the picture that's revealed underneath. Then choose another number and look at that picture. Do they match? If they do, they'll stay turned up. If they don't, they'll turn down again and your opponent gets to pick two more. Keep picking pairs until all the pictures are matched and the entire game board is uncovered. Play alone, play against a friend or even the computer. As you get better, the boards get harder, with more numbers and more pictures to remember. You can do it!

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Hangman was one of the eleven Atari 2600 titles that were part of the second wave of games released in 1978. It is based on the old words guessing game played with paper and pen. The player msut guess which letters compose a word. Every wrong guess adds to the diagram of a man being hung, or in the case of this game, a monkey hanging from a bar. Eleven wrong guesses ends the game. Games can be played as one or two player games, and different grade levels of words. Two players can even provide the words for one another.

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The pit droids go through 300 different puzzles, each randomly selected for eight levels. At first, your droids start at the Transport Ship, ending at the final level, the Arena. In each puzzle, you need to get 48 droids into the portal; if you get only a few number of droids, you advance with only that number. With each puzzle you complete, you gain points. Each level you unlock, you get a humorous pit droids clip. The levels are located in Tatooine.

There are many different numbers of different types of obstacles and restriction. With different types of arrows, you can also make your own puzzles.
Depending on the puzzles, there are certain factors:
Different tools- wrench, ladder, gas tank, cases, or nothing. Sometimes there are obstacles which give your droids tools;
Different colored heads, body, or same colored head and body. Sometimes there are painting obstacles that paint the body or head;
Square or Hexagonal grid;
Space between droids- if you have space, you can cross droid paths, with out it, they crash when approaching each other;
Crashing or Falling- when approaching the end of the stage or an obstacle of some sort, they either crash or fall. On some puzzles, they just wait.
You must complete each puzzle with logic, problem solving, critical thinking, and visual thinking.

Other game modes include creating a puzzle, or playing a scenario that has already been installed into the game.

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Big Brain Academy features 15 activities that test their brain powers in areas like logic, memory, math and analysis. Up to eight people can play with a single game card, and each activity takes less than a minute to complete.

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Syberia 3 takes you inside an enchanting, mysterious universe full of life for you to explore in 3D. Plunged into the heart of a world inhabited by a cast of interesting characters, you'll discover and experience a fabulous tale as imagined by Benoit Sokal.

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A mystical journey through worlds that changed the concept of an adventure game.

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75 / 100323.75





Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead.

Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you.

The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).

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In a strange and mystical land, a young boy discovers a mysterious creature with which he forms a deep, unbreakable bond. The unlikely pair must rely on each other to journey through towering, treacherous ruins filled with unknown dangers. Experience the journey of a lifetime in this touching, emotional story of friendship and trust.

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90 / 100414.5



Candle is an adventure with challenging puzzles. Play as Teku, a young man on a dangerous journey to rescue his tribe's shaman from the evil Wakcha-Clan. But the way is littered with sinister traps and difficult obstacles. To master these challenges you need to have keen eyes and a good sense for your environment, or your next step may be your last.

But Teku has a special gift: his left hand is a candle. Let it be a bright beacon to drive off your enemies or to shed light on dark places.
Gorgeous hand-painted watercolor visuals give Candle that special flair, as all backgrounds and characters have been carefully drawn and then scanned, picture after picture. The game consistently feels like a living painting.

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Drive the balls ( Paper , Wood , Metal ) on the Complicated tracks.

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Candy Crush Saga is a match-three puzzle video game released by King on April 12, 2012 for Facebook, on November 14, 2012 for iOS, on December 14, 2012 for Android, on December 11, 2014 for Fire OS, on September 6, 2012 for Windows Phone, and July 29, 2015, for Windows 10 and Tizen. It is a variation on their browser game Candy Crush.[1]


Different "special candies" can be formed by matching a combination of 4 or 5 in a certain formation, such as a "Striped" candy (which clears either an entire row or column), a "Wrapped" candy (which acts like a bomb; clearing the 8 surrounding candies, falling, and exploding one more time), or a "Color Bomb" (which removes all candies with the same color of the one it is matched with). Special Candies can also be matched together, producing varying effects; for example, matching a color bomb with a striped candy turns all of the candies of its color into striped candies, which are immediately detonated.

Other special candies which appear on the boards for free can be purchased from the in-game store, or won from the Candy Crush Booster Wheel. These include Jelly Fish in jelly clearing boards which clear 3 pieces from the board at random, the Coconut Wheel on ingredient dropping boards which changes three candies in a row into striped candies, and Lucky Candy in recipe boards which when matched change to one of the types of pieces the player needs to clear the objective. The Booster Wheel also offers a chance to win a jackpot of all boosters in one spin.

Other pieces known as Blockers appear on boards to add to the challenge: Icing (also called Meringues) cannot be moved and can only be removed by matching next to it, Liquorice Locks cage of single pieces of candy to prevent them from use, Chocolate pieces will multiply if not cleared, Liquorice Swirls cannot be removed with Special Candies, Candy Bombs will explode and end the level early if they are not cleared, Multilayered Icing requires multiple matches to remove, Chocolate Spawners will produce Chocolate pieces at all times, Marmalade guards Special Candies from use, Cake Bombs can clear the entire board once cleared, and Toffee Tornadoes move on the board destroying pieces and shattering the tile beneath them to prevent use for one turn. Other pieces also appear on levels such as Chameleon Candies which switch colors every turn, Mystery Candies which randomly turn into a Special Candy or a Blocker, and Extra Time Candies on time limit levels.

The player can also purchase various Boosters to attempt to win levels more easily or extend play after a lost level; Lollipop Hammer clears a single piece from the board, Extra Moves can be purchased if running out of moves at the end of a game, Free Switch allows players to switch two pieces that do not possibly match, Sweet Teeth to clear out Blockers and Jelly, Bomb Coolers to add onto Candy Bomb timers if the timer runs out, and the Bubblegum Troll to stop Chocolate Spawners from spawning chocolate from its sides. The Dreamworld levels have their own special boosters: the Restore Balance booster to reset the Moon Scale for 5 turns and the Moon Struck booster to automatically activate Moon Struck.

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26 / 100151.3



Rise is a small kid of Gamearth, the world where the classic videogame characters live. He finds himself lost in the middle of a war against the Space Grunts, the bald muscular soldiers with big guns that just invaded his world. Only with the help of the legendary gun, Shine, he’ll be able to stay alive and just maybe, incredibly, save his planet from the invaders.

The game mixes pure shooting arcade with the use of different bullets to solve all the situations Rise will find on his path. Think of a more arcadey Another World, also with a very tight relationship between gameplay and story.

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76 / 10053.8