20 Games Like LOGistICAL()
Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
80 / 10014.0
Academia : School Simulator is a management game that lets you design, construct, and manage the high school of your dreams! As the school Principal, watch your students as they get bullied, find love, flunk exams, and basically just try to get through the roller-coaster ride that is high school. Will you offer the best teachers and facilities or cheap out and build giant classrooms with a 1:100 student to teacher ratio? It's all up to you!
80 / 10014.0
Welcome to the dawn of the industrial age. The path you choose will define your world. Are you renovator or exploiter? Suppressor or liberator? It's up to you how the world will remember your name.
In Anno 1800, players will take charge of their own fortune as they navigate the rapidly evolving technological and malicious political landscape of the 19th century in their quest to build an empire that will stand the test of time.
Combining beloved features with innovative gameplay in a memorable new setting, Anno 1800 marks the beginning of a new era for the Anno franchise.
Production line is the new car factory management/simulation/tycoon game that pushes your organisational and entrepreneurship skills to the limit. Can you build the ultimate optimised, free-flowing car production line whilst beating the competition and still turn a profit?
60 / 10013.0
Sol 0 is a real time strategy game where you establish the first Martian colony. From the first human footprints on Martian soil to a thriving and self-sustaining colony, Sol 0 imagines a near future using technology that could be available within the next few decades. Make use of minerals and resources across the Martian surface to expand from the first exploratory rover to an independent frontier.
60 / 10023.0
Life is Feudal: Forest Village is RTS city builder game with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around. Become a leader of the newly arrived settlers and lead them to peace and prosperity.
69 / 10073.45
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.
One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
81 / 10094.05
A challenging godlike village simulator designed to bridge the gap between the complexities of village simulation with the simplicity of classic 90s real-time strategy. Inspired by games like Towns, Gnomoria, Warcraft, Banished and Dwarf Fortress but not quite like any of them. Updated frequently.
80 / 10004.0
Basement is a strategy game, where you play as a desperate scientist who chose the wrong path in his life. That path seemed easy, but turned into a deadly one. You have no choice but to build the most effective enterprise and stay alive in a cruel world of illegal business.
80 / 10044.0
Real-Time Strategy/Wargame. From World War II through the Cold War and into the future, re-live or re-imagine the tensions and crises of our recent history! Guide your nation through the era of your choice in Campaigns, Scenarios, and Sandboxes, as you make every effort to become Supreme Ruler!
60 / 10013.0
Sorcerer King is a new direction for 4X game design, pitting the player against a single overwhelmingly powerful enemy instead of a set of evenly matched factions racing for abstract victory conditions.
Think of the Sorcerer King as the evil mage who won the last traditional 4X game. He has already conquered the world. His enemies (including you) are scattered, their armies broken and cities torn down. His dark minions have free reign to terrorize the survivors everywhere except a few tiny outposts of civilization (like the one you start in) too insignificant to crush.