20 Games Like Lumines Supernova()

Spin-off to the famous Candy Crush Saga, made by King, it's a game that has similar mechanics, introducing new features such as the soda bottles. Candy Crush Soda Saga is a brand new game from the makers of the legendary Candy Crush Saga. New candies, more divine combinations and challenging game modes brimming with purple soda!

Turn your racing experience upside down! Nintendo’s Mario Kart franchise comes to the Wii U console in full HD, introducing new racing circuit designs and anti-gravity karts that will have players driving upside down. And for the first time, all of Bowser’s seven Koopalings are playable characters-- get a taste of being bad on the race track by playing as Iggy, Larry, Lemmy, Ludwig, Morton, Roy and Wendy. Players will also enjoy a variety of series-favorite features, including the return of 12-player online competitive play, hang-gliders, underwater racing and motorbikes.

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Lumines Electronic Symphony uses the new features of the PlayStation Vita such as the touch pad on the back, while keeping classic controls already known in the first Lumines on the front.
Lumines Electronic Symphony now uses animated 3D blocks instead of 2D sprites. The game will use the front touch screen controls to move and rotate blocks but will also support analog and D-pad controls.
In previous Lumines titles, a player unlocked skins based on their ability to successfully reach that skin. However, in Lumines Electronic Symphony, an experience point system has been integrated. Now all the points that a player receives in a session are converted into XP, so as the player levels up, additional skins and avatars will be unlocked.
Each avatar has a single player and multiplayer ability mapped to them. Players unlock more avatars and find the abilities that best suit their style of play.
Q Entertainment enlisted the design firm, BUILD (which was founded by former Designers Republic and Psygnosis members), to create much of the game's marketing materials, such as the new logo, in-game font, and graphic elements for the package design.

Frenetic puzzle action! Dazzling background videos! A fresh installment to the original blockbuster puzzle series has landed on Xbox LIVE Arcade: Lumines Live! Harnessing the power of Xbox 360, Lumines Live! is a deep and entertaining game experience, enhanced with vibrant music and newly designed skins that you can custom-select in Skin Edit mode. Lumines Live! even features full multiplayer mode on Xbox LIVE, unleashing leaderboards, achievements, gamer scores, online competitive modes, and more on Xbox LIVE gamers. Expand your Lumines Live! experience with additional downloadable content via Xbox LIVE Marketplace, including new puzzles, skins, and music.

The gameplay in Lumines II is very similar to its predecessor, Lumines. The object is still to move blocks of four different colored squares across the board; while trying to create a single square of the same color. This all must be done before a "timeline" crosses the screen deleting the squares that you make. Deleting four or more squares will add a bonus multiplier to your score. (Refer to the Gameplay section of Lumines for more details).
There is no Infrastructure gameplay in Lumines II. The game is visually similar to Lumines Live! and the PC port of Lumines during both gameplay and in the menus.

Lumines is a block-dropping game, that may seem at first to be similar to Columns and Tetris. A 2 x 2 square (an O tetromino) made of four smaller block pieces is dropped into the playing field, which may appear different as the player advances through levels or skins. The small blocks that comprise the larger blocks will be one of two different colors. The objective is to rotate and align the blocks in such a way as to create 2x2 squares of the same color, which may span multiple blocks and, indeed, share blocks. For example, if one should get a 2x3 area of matching blocks, the middle portion will "share" itself with both the left and right halves and create two 2x2 squares. After the "timeline", which is synchronized to the music, sweeps over the matching blocks, they disappear. When too many unmatched blocks pile up to the point where no more blocks may be dropped in the playing field, the game ends.
When part of a falling block hits an obstruction, the unobstructed portion of the block will split off and continue to fall. More points are scored by creating the largest number of squares during one "timeline" sweep. Increasing score multipliers are earned by repeatedly clearing squares on consecutive timeline sweeps. Bonuses are also awarded by reducing all remaining tiles to one single color or for removing all non-active tiles from the screen altogether.
Occasionally, a block falls with a special square of one of the two colors with a "jewel" in the center. This square, when cleared as part of a matched 2x2 square, will cause all individual blocks of the same color that are horizontally or vertically adjacent to the matched 2x2 square, or to an adjacent square, to be cleared without score. These can be used for both generating large bonuses, since generally several blocks of the other color will be formed once these are removed, as well as to help the player recover if the field becomes too cluttered.

Spider Solitaire Online is a new twist on the popular solitaire genre of games. In this version you have the ability to sign in as a guest or to link your Facebook account and play using Facebook features such as sharing or asking your friends for gifts and lives.

The game has over 300 unique levels that get progressively harder the further along you go. There are various bonus items that will help you on your way and these can be unlocked the further up the board you go.

The aim of the game is to remove all the cards from the board in a set amount of moves. On some levels there is a time limit as well as various obstacles that you have to overcome.

SUPERHYPERCUBE is a VR "first person puzzler" with classic controls and intuitive shape-matching gameplay. You control a group of cubes and rotate it to fit through a hole in a wall that is constantly moving toward you. Each time you fit through another wall without crashing, more cubes are added to your cluster. Head tracking is critical in the game - as your cluster of cubes gets bigger, you will need to lean around it to see the hole and quickly determine what rotations to make. Stay alive as long as possible, and add your high scores to the ranks of players around the world!

The Witness is an exploration-puzzle game. The game is being developed by a small, independent team, a mix of full-timers and contractors.

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Braid is played by solving physical puzzles in a standard platform game environment. The player controls the protagonist Tim as he runs, jumps, and climbs across the game's levels. Tim jumps and stomps on enemies to defeat them, and can collect keys to unlock doors or operate levers to trigger platforms. A defining game element is the player's unlimited ability to reverse time and "rewind" actions, even after dying. The game is divided into six worlds, which are experienced sequentially and can be entered from different rooms of Tim's house; the player can return to any world previously visited to attempt to solve puzzles they missed.

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LIMBO is a black and white puzzle-platforming adventure. Play the role of a young boy traveling through an eerie and treacherous world in an attempt to discover the fate of his sister. LIMBO's design is an example of gaming as an art form. Short and sweet, doesn't overstay its welcome. Puzzles are challenging and fun, not illogical and frustrating.

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"Tiny Brains" is a cooperative puzzle that follows four super-powered lab animals in their attempt to escape a mad scientist's experiments. In this joyously chaotic multiplayer game, the four "Tiny Brains" must combine their unique physics-based powers to navigate through a trick-ridden maze.
All of the puzzles in "Tiny Brains" can be solved multiple ways depending on how groups combine their powers.
Attractive to both hardcore and casual fans, the game has competitive leaderboards and challenging fast paced communicative play along with simple controls so players of any level can jump right in.

Players take the task of reconstructing the 7 Wonders of the Ancient World. In each wonder, there are 5 to 7 sub-levels of runes that players switch to form a row of 3 or more runes.
There are two modes of play: Free Play and Quest Modes. In Free Play, players can choose to play any level they have completed in Quest Mode.

Venture into a wide-open world where the most powerful tool is your imagination. Help Maxwell solve robust puzzles in seamless, free-roaming levels by summoning any object you can think of. Create your own original objects, assign unique properties, and share them with friends online using Steam Workshop – to be used in game or further modified as you like!

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Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.

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Each stage in Pokémon Shuffle provides you a limited number of opportunities in which to move your Pokémon around. There is no time limit, so you can take as long as you like to study the board. To clear each stage, you'll have to reduce the HP of the wild Pokémon you face to zero within a set number of moves. Use all the strategies and tactics available to you, and learn to read the board to spot future matches. Clearing Pokémon efficiently is the key to winning Pokémon Shuffle's many stages!

Pokémon all have a type of their own, and each has its strengths and weaknesses. Choosing a group of Pokémon that is right for each level is important. You'll also be able to raise the level of your Pokémon by using them multiple times, enabling them to deal more damage to foes. Collect many different Pokémon and raise them up so that you will be able to make your way through your battles against wild Pokémon with finesse.

Pokémon Shuffle also features Mega-Evolving Pokémon—when one of your Pokémon Mega Evolves, it can clear out a whole heap of Pokémon at once or cause other special effects!

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In a strange and mystical land, a young boy discovers a mysterious creature with which he forms a deep, unbreakable bond. The unlikely pair must rely on each other to journey through towering, treacherous ruins filled with unknown dangers. Experience the journey of a lifetime in this touching, emotional story of friendship and trust.

Hue is a stark puzzle platformer where you shift the hue of the world, creating rifts when colours collide.

In this world, everyone sees in grayscale. Anne, a researcher specialising in colour theory, has created a mysterious ring which grants the ability to perceive and alter colour. After a fracas with her research assistant, she disappears into a coloured void. You play as Hue, Anne’s son, as he discovers fragments of his missing mother’s research and learns to perceive and alter colour for the first time.

Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.

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