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Magic Carpet 2: The Netherworlds

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Genre: Shooter

Platforms: PC DOS, Mac, PC (Microsoft Windows)

Magic Carpet 2: The Netherworlds was the follow-up of the successful yet underrated game, Magic Carpet. It fixed many of the design complaints present in the first Magic Carpet. The basic concept of the game remains the same as Magic Carpet, with the player being able to build a castle, collect mana, destroy creatures for their mana and battle rival sorcerers. It featured the addition of night-time levels, and underground lev... Read More

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11 reviews

Alright 80%

The two Magic Carpet games are delightful in their fresh gameplay and totally unique win-factors. The controls were excellent, especially considering the age of the game-whisking around the world on the magic carpet was truly delightful, and the concept of collecting mana and battling for control of it with other wizards had such an ingenious feel that it was an absolute delight to play the game. I admit, I remember very little about the story-I ... Read More

Positive points
The audio was more than enticing, the controls were easy yet complex and intricate, and the style of game-play is totally unique and truly brilliant.
Negative points
The storyline was perhaps less-than-memorable, and the game could become repetitive at times.


The apprentice's master, who died after unleashing his deadly spell, was being spied upon by the Netherworld's ruler, Vissiluth, who is now intent on conquering the world of the living. It's once again up to this apprentice to stop him, by battling this demon.

The NPC wizards are now considered to be Vissiluth's lackeys. They are all based in a city just before Vissiluth's seat of power. After the enemy wizards are vanquished, the apprentice takes an underground passage to reach Vissiluth's citadel. After the apprentice destroys the citadel, Vissiluth emerges and the two do battle. Upon emerging victorious, a volcano spews out mana in all different colours.