20 Games Like Marco & The Galaxy Dragon()
In 30 days, help is coming...
A mysterious radio transmission claims that help is inbound. You are Jacob Solomon: leader of a makeshift team trying to survive the aftermath of a devastating asteroid collision. The world you once knew is no more – buried deep beneath the constant snowfall.
Your goal: keep your companions alive until rescue.
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Lego Star Wars: The Skywalker Saga is a third-person action-adventure with an open world hub. Unlike previous Lego games in which players had to advance through the story in a linear order, players can now choose to start the game from any of the main Skywalker Saga episodes and complete them in any order they wish. Each episode has their own hub filled with planets featured prominently in each respective film that can be visited and explored. Each episode will have five story missions each, a total of 45 levels.
Combat has also been revamped, such as lightsaber fights now involving a variety of combos with light attacks, heavy attacks, and Force moves, and blaster characters having an over-the-shoulder camera angle featured in many third-person shooter games.
Random encounters will also happen in the game's hub. For example, an Imperial Star Destroyer will suddenly jump out of hyperspace and send a fleet of TIE Fighters after the player. Players can choose to engage in dogfights with them or continue onward to progress the story. The game will have more than 200 playable characters, though TT Games has said that number will change.
My Time at Portia is a simulation open world RPG game. The world is set in a post-apocalypse setting. Humans are few and relics from the past are everywhere. The player will need to start a new life in a town on the edge of civilization called Portia. The player will start a workshop and build things with relics from the past for the betterment of society. The goal of the game is to make the workshop as big as possible.
We want to enrich the world with other NPCs that have their unique behaviors. Characters will go to school, do their jobs, workout, and have fun. They also have unique stories for the player to experience. The player will be able to get into relationships with other characters, be them friendships or romances. Romances can end in marriages.
Players can gather materials from an open world. Cut down tree, pick up herbs, mine in ruins, even plant your own garden. There are vast areas for the player to explore around Portia. Deserts, islands, reefs, highlands, marshlands, and more! Each area bringing their own unique items and monsters. There are two different types of dungeons in this game. Players can gather relics and ores from the abandoned dungeons, and fight off monsters to gain look in the hazardous dungeons.
We hope to give the player a truly memorable time in this game, of a warm and welcoming little town full of experiences.
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I cursed my luck again as I slid down the monkey's throat. Have my dreams of guzzling grog and plundering galleons been reduced to this? "Three small trials and you're a pirate like us," they said. Fair enough. If only I could stomach the foul brew these scurvy seadogs swilled, the rest would be easy. How could I have known I'd meet a powerful and beautiful woman with a jealous suitor too stupid to realize he'd been dead for years? And how can I crawl through this great stone monkey to find a man who walks three inches above the ground and sets fire to his beard every morning?
Do business with quaint and humble shopkeepers. Participate in complex and meaningful dialogues. Visit interesting places and steal stuff. Experience the never-ending nightlife of Melee Island.
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Don't Notice Me is an adventure puzzle game where you play as Mika Kittinger, a normal teen girl who just wants to get back a love letter she gave to her crush. All you need to do is sneak into his room and find the letter before anyone notices. You may need to find his address, break into his house and crack the codes on all the locks he seems to have in his room. You may even get an opportunity to snoop through his phone and computer while you're there.
70 / 10023.5
Necrobarista is a gorgeous 3D visual novel about a supernatural Melbourne cafe where the dead spend their last night on Earth. Utilizing a unique anime-inspired aesthetic, Necrobarista places a focus on the usage of animation and cinematography to provide a cinematic experience that draws players into a visually and narratively captivating adventure. Through a series of vignettes, Necrobarista presents a story told from the viewpoints of a diverse cast of characters, and explores the supernatural underworld of Melbourne's cafe scene.
A New Land, A New Life: Savage Lands is a gritty, brutal, first-person open-world fantasy survival experience in which players have only one goal: Stay Alive. Explore a world where days and nights are spent slaughtering vicious creatures, gathering scarce resources, building shelter and crafting powerful weapons needed to survive. Every decision counts, because one mistake can lead to an unfortunate encounter with death's cold embrace.
50 / 10032.5
Umineko: When They Cry is a Japanese murder mystery visual novel. The story focuses on a group of eighteen people on a secluded island for a period of two days, and the mysterious murders that befall most of the people. The goal of the game is to discern whether the murderer is human or of some other supernatural source. The original releases contain no voice acting for the characters. While during gameplay, the Tips Mode can be viewed via the game's internal menu, which also includes save and load functions. These tips allow the player to read various supplementary information on the characters and story that may or may not be useful in solving the mystery. The ultimate goals of the gameplay involve reaching the truth behind the multi-cased mystery, determining where the gold is hidden, figuring out a solution in which ultimately everyone survives, and to solve the whole case by determining who the true murderer is in each chapter and whether it is due to supernatural events or human actions.
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"Momodora: Reverie Under the Moonlight is a sidescrolling platformer, and is the fourth installment of the Momodora series. Focusing on gameplay, melee combos, dodge mechanics, travel forwards in the search to save everyone. With your trusty leave, find a variety of items and spells to use to assist you on your journey."
This game is a prequel to the previous Momodora games.
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The Sims FreePlay is a strategic life simulation game developed by EA Mobile and later with Firemonkeys Studios. It is a freemium version of the The Sims for mobile devices. In the game, players build houses, control virtual people called Sims to satisfy their needs and wishes, and let them complete different kinds of actions to gain "Simoleons", "LifeStyle Points" (both of which are currencies in the game) and XP. Unlike other Sims games, The Sims FreePlay runs in real-time and takes real time to complete actions. All actions must be instructed by players, unlike in the computer version, where Sims can have some degree of autonomy. Players can currently progress through 55 levels to unlock new content and create up to 34 Sims. In the game, only married sims can have children and there is a limit on the amount of allowable couples.
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Gibbous - A Cthulhu Adventure is a comedy point 'n click love letter to classic-era Lucas adventures, HP Lovecraft, Hitchcock and many, many others. A lighthearted spoof of the Cthulhu Mythos, Gibbous will have you controlling 3 protagonists, dealing with strange cultists, ancient voodoo, and Dead Cthulhu himself. Well, "dead" is just a matter of opinion...
Everything revolves around the dreaded Necronomicon and how it affects the protagonists' lives. Grizzled detective Don R. Ketype wants it because he always gets his man (or book); and easy going, easy living librarian Buzz Kerwan stumbles upon it and accidentally transforms his cat, Kitteh, into a talking abomination, thus setting on a quest to return her back to cathood.
70 / 10073.5
Dragons, witches, trolls... No one can stop Anna. With her telekinesis, unorthodox use of torture instruments, a knack for improvisation and the help of a shady fox she just makes her way. She communes with the dead, shuts off the local taverns beer supply and gets old ladies behind bars...
The world of author Dane Krams' debut on the game development stage isn't as cuddly as it may seem. Anna however, is actually perfectly nice - or is she? It all starts with freeing talking teddy bear... Anna's Quest unfolds a hand-drawn, grim tale with a good dash of self-irony.
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Fate/stay night is a Japanese visual novel, which was originally released as an adult game. A version of Fate/stay night rated for ages 15 and up titled Fate/stay night Réalta Nua was released later. Fate/stay night 's gameplay requires little interaction from the player as most of the game's duration is spent on reading the text that appears, representing either dialogue between the characters or the inner thoughts of the protagonist. Often, players will come to a "decision point" where they are given the chance to choose from options displayed on the screen, typically two to three at a time. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player will have to replay the game multiple times and choose different choices during the decision points to progress the plot in an alternate direction.