20 Games Like Martin Mystère: Operation Dorian Gray()
Jack Boyd, beloved police chief of Freeburg, has 180 days before he’s forced to retire. But Jack won’t be going out quietly. Over the next six months, he’ll be going all out to fulfill a dream: earn half a million dollars, any way he can. That might be play money for a corrupt cop, but up until now, Jack has been playing by the book. Even with overtime, in six months he wouldn’t make fifty grand. But a police chief has access to all sorts of… informal income. Bribes, weapons and drug sales, deals with the Mafia, skimming off the budget, kickbacks – you name it. And Jack is tired of playing nice. He’s is ready for anything, but only you can decide how far he’ll go.
70 / 100183.5
Time flies and never comes back. But with an incredible 1-million-word script and 100+ original CGs, this game will take you back to when you were young, simple and pure. Go and get the love of your life back, start something new, or end everything in flame, that's for you to decide!
Allison Road is a survival horror game developed in Unreal Engine 4, played in first person view with optional Oculus Rift support.
You will take on the role of the unnamed protagonist who wakes up one day without any recollection of prior events. Over the course of five nights It is your objective to uncover the whereabouts of your family, unravel the mysteries of the house, and face off against Lily and other dark entities that are nested deep within the house, while the clock is relentlessly ticking towards 3:00am.
What would you do if you could feel something stalking you in the dark in the safety of your own home?
If you couldn't tell what's real and what's not?
Allison Road combines old-school survival horror and adventure game mechanics with next-gen graphics and optional VR support.
The game was initially developed by one person but then the team slowly grew to its current size of 6 people.
Candle is an adventure with challenging puzzles. Play as Teku, a young man on a dangerous journey to rescue his tribe's shaman from the evil Wakcha-Clan. But the way is littered with sinister traps and difficult obstacles. To master these challenges you need to have keen eyes and a good sense for your environment, or your next step may be your last.
But Teku has a special gift: his left hand is a candle. Let it be a bright beacon to drive off your enemies or to shed light on dark places.
Gorgeous hand-painted watercolor visuals give Candle that special flair, as all backgrounds and characters have been carefully drawn and then scanned, picture after picture. The game consistently feels like a living painting.
Umineko: When They Cry is a Japanese murder mystery visual novel. The story focuses on a group of eighteen people on a secluded island for a period of two days, and the mysterious murders that befall most of the people. The goal of the game is to discern whether the murderer is human or of some other supernatural source. The original releases contain no voice acting for the characters. While during gameplay, the Tips Mode can be viewed via the game's internal menu, which also includes save and load functions. These tips allow the player to read various supplementary information on the characters and story that may or may not be useful in solving the mystery. The ultimate goals of the gameplay involve reaching the truth behind the multi-cased mystery, determining where the gold is hidden, figuring out a solution in which ultimately everyone survives, and to solve the whole case by determining who the true murderer is in each chapter and whether it is due to supernatural events or human actions.
100 / 10075.0
The ABC Murders is an adventure and investigation game adapted from the classic Agatha Christie novel. You are the famous private detective Hercule Poirot and, once again, you find yourself up against a mysterious serial killer who goes by the name of "ABC".
80 / 10074.0
England, 12th century: Philip the monk becomes Prior of the small abbey of Kingsbridge. At the same time, a boy called Jack is raised by his outlawed mother in the woods. His apprenticeship as a stonemason paves his way to become a great architect. Soon, his steps lead him to Kingsbridge where he will build one of the greatest cathedrals England has ever seen. Aliena and Richard have to survive on their own, after the sibling's father, the Earl of Shiring, has been incarcerated and murdered. Aliena vows to make her brother the rightful heir and Earl of Shiring. Like Jack, their way leads them to Kingsbridge. Aliena puts her expertise as a tradeswoman to good use, supporting the cathedral's construction and falls in love with Jack. But Kingsbridge and its people are in grave danger. Philip's rivals, Bishop Waleran and Wiliam, a vengeful noble rejected by Aliena, see the town and its rise to importance as a thorn in their flesh. They want to see Kingsbridge burn.
The game-adaption of the world-bestseller "The Pillars of the Earth" is the first co-operative project of Daedalic Entertainment and Bastei Lübbe. This game will be more than just complementary media to the book and will instead retell the story in a new, interactive way. A team of about 20 people works to create a multi-platform adaption of this bestseller. The writers are also in contact and co-operation with the Follett Office and Ken Follett himself. Daedalic is the only studio at the time adapting such an epic reading-experience into an interactive format.
The game itself will be released in 2017, at the same time the third novel of the Kingsbridge-Series will be published. The game will be internationally available for PC, Mac, Linux, PS4, Xbox One and mobile devices.
Welcome our guests to the Rusty Lake Hotel and make sure they will have a pleasant stay. There will be 5 dinners this week. Make sure every dinner is worth dying for.
Rusty Lake Hotel is a mysterious point and click game developed by the creators of the intriguing Cube Escape series.
62 / 10063.1
After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost.
In ECHO everything has consequence: As you try to wield its magical technologies it becomes apparent that the Palace has a will of its own… It studies everything you do, everything you are – to use it against you.
The Palace creates Echoes – exact copies of you in every way. They behave like you and only do the things you do. So the way you play the game shapes your enemy. If you run, soon the Echoes will get faster. If you sneak, they will get stealthier. If you shoot, they will start to shoot back. The game constantly reacts to your every choice and input.
The Palace "reboots" every few minutes, resulting in a blackout. This blackout-cycle is the rhythm at which the "Echoes" get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn.
The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. It is up to you whether you prefer to keep a low profile or if you choose to go head on and deal with the consequences later – one thing is certain you need to keep your wits about you as you face the ultimate enemy: Yourself.