Source:Youtube (retrieved: 2016-02-10)

MechAssault (Credits)

Day 1 Studios

Denny ThorleyExecutive Producer
Mike McDonaldProducer / Studio Director
Tom DowdLead Designer
Brad DelaneyDesigner
Rob NicholloDesigner
Allen TurnerDesigner
Shane GriffithTechnical Art Director
Tim ComanArt Director
Tim ZwicaArt Director
Joel DangArtist
Alan DenhamArtist
Kurt MitchellArtist
Jeremy PierceArtist
Frank PusatoriArtist
Michael VanaseljaArtist
Ken WhitmanArtist
John YbarraArtist
Christopher ZalekArtist
Daniel BroderEngineer
Noel LlopisEngineer
David McKibbinEngineer
Scott Ramsay (I)Engineer
Robert RiebauEngineer
Mike SpringerEngineer
Ned WayEngineer
Brian WhooleyEngineer
Roscoe PossidenteAssociate Producer
Destin StraderInformation Technologies
Chris Wilson (III)Information Technologies
Laura CrowleyHuman Resources
Lyn Soo-HooFinance Team
Terry ConnerSpecial Thanks
Jim GarboriniSpecial Thanks
Eddie HolahanSpecial Thanks
Bill PowereSpecial Thanks
Jill St. Clair-McCannSpecial Thanks
Brian BellAdditional Contributor
Glen HendricksonAdditional Contributor
John HileAdditional Contributor
Jeannie KimAdditional Contributor
Dave MacCarthyAdditional Contributor
Tom PetersAdditional Contributor
Mike ReaAdditional Contributor
Aleksey ZolotaryovAdditional Contributor

FASA Studio

TJ WagnerLead Designer / BattleTech Line Producer
David AbzugDesigner
Chris BlohmDesigner
Derek CarrollDesigner
Sage MerrillDesigner

Microsoft Game Studios

Aaron UelandTest Lead
Brad CatlinTester
Kevin FettersTester
Michelle Gamboa StensonTester
Sean WillmoreTester
Patrick HuiSingle Player & Feature Team Tester
Greg AlmgrenSingle Player & Feature Team Tester
John FosterSingle Player & Feature Team Tester
Stephen SchaefferSingle Player & Feature Team Tester
Daniel WinstonSingle Player & Feature Team Tester
Erik DavisMultiplayer Team Tester
Brandon BakerMultiplayer Team Tester
Jay EmbryMultiplayer Team Tester
Joe EzellMultiplayer Team Tester
Michael Osgood-GraverMultiplayer Team Tester
Jeremiah PieschlMultiplayer Team Tester
Mathew CoyneStrike Team Tester
James GagnonStrike Team Tester
Wade McNuttStrike Team Tester
Stephen SimpsonStrike Team Tester
Harry StahelinStrike Team Tester
Joseph VinconziStrike Team Tester
Bruce PhillipsUser Testing Project Lead
Jun KimUser Testing Team
Mark BurdickUser Testing Team
Jerome HagenUser Testing Team
Jason MangoldRecon Test Lead
Tim WilliamsRecon Team Lead
Chris GreenRecon Tester
Jordan GrayRecon Tester
David Green (I)Recon Tester
Jeremy MorganRecon Tester
Benjamin SchiendelmanRecon Tester
Karlo MargesonRecon Tester
Josh ColasRecon Tester
TJ DuezMultiplayer Lab Lead
Patrick AscoleseMultiplayer Lab Tester
Chris RobinsonMultiplayer Lab Tester
Lyle RichMultiplayer Lab Tester
Peter ComleySound Design
Tawn PerkowskiSound Design
Duane DeckerMusic Score & Audio Post Production
Tobin ButtramAudio Line Producer
Michael CozziBattle Music (Grasslands & Wastelands)
Dario WottoBattle Music (Grasslands & Wastelands)
Duane BufordBattle Music (Arctic)

FASA Studio

Heinz SchullerAttract Cinema Director
Clifford Allen GarrettAttract Cinema Guitar

Microsoft Game Studios

Lynette ApleySenior Producer
Tracy SullivanSenior Producer
Robin ParaProducer
Lou ZumekCreative Director
Darrek Rosen3D Animation
Jeff McInnisInferno Compositing
Reeve BaileyAVID Edit
Bob PalmerAVID Edit
David GrossAudio Post
Rick SenechalAudio Post
Chuck CourtiorScreen Capture
Barb LinthicumMedia Procossing
Dan BrunnerInferon Transfer
Mitch GitelmanProgram Manager
Andrew Brown (II)Program Manager
Chris KlimeckyAssociate Program Manager
Dave LuehmannStudio Manager
Heinz SchullerArt Director
John YovinDevelopment Manager
James MayoTest Manager
Kevin KeekerUser Testing Manager
Lex StoryOriginal Mech Models
Duane MolitorOriginal Mech Animation
Mary Kay OmelinaOriginal Mech Animation
Daniel WeismanNetwork Programmer
Gabe MaresNetwork Programmer
Jonathan HaasNetwork Programmer
Jon KimmichProduct Planning
Steve FowlerMarketing
Andrew JenkinsMarketing
Leif ThompsonLocalization, Redmond
Marc D'AmicoLocalization, Redmond
Greg WardLocalization, Ireland
Steve BeltonAudio Lead
John TwomeyEngineer
Michael IvoryEngineer
John O'SullivanTest Lead
John PritchardTester
Lorraine QuainTester
Julien CherguiTester
Niamh ButlerCocumentation
David HamiltonPackaging
Karin FrenchAdministrative Assistant
Keith CirilloMechAssualt Manual
Jason GrocoMechAssault Manual Editor
Chris BrunoPrint Design
John HowardSpecial Thanks
Dave BergerSpecial Thanks
Jerry EdsallSpecial Thanks
Tom BurlingtonSpecial Thanks
Harold RyanSpecial Thanks
Zach RussellSpecial Thanks
Roger WolfsonSpecial Thanks
Scott BriggsSpecial Thanks
Sam CharchianSpecial Thanks
Matt GradwohlSpecial Thanks
Douglas M. MartinSpecial Thanks
Frank SavageSpecial Thanks
Patrick WatjeSpecial Thanks
Sean JenkinSpecial Thanks
Christian OwensSpecial Thanks
Greg B. JonesSpecial Thanks
Dan GreenawaltSpecial Thanks
Michel Buch-AndersenSpecial Thanks
John WagnerIn Memory of

MechAssault


Released: 2002

MechAssault was the first BattleMech video game published for the Xbox. Developed by Day 1 Studios and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of...