20 Games Like Medieval II: Total War()
East India Company did not originally have pirates as a playable faction as we wanted to concentrate on the actual companies. However, we received an incredible amount of feedback from people who told us how much they would love to play as pirates.
Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East. The player assumes control of one of three Roman families with eight other factions playable outside the main campaign. The main goal of the campaign is to become emperor of Rome by conquering fifty provinces with the support of the people before capturing Rome itself although a short campaign is also available wherein success depends on besting other factions in a race to seize control of 15 provinces.
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Tears of Avia is a turn-based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure. Run a balanced party or roll nothing but warriors, the choice is yours. With some skills being weapon bound rather than class bound, there are endless possibilities for you to experiment from.
Villagers is a beautifully illustrated and richly detailed town-building game where you build a thriving community using the people and resources around you. Success or failure depends on your ability to create a town that can grow and prosper, and overcome the harsh realities of medieval life!
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Expeditions: Viking is a Historically-themed RPG set in the Viking Age. As the new leader of a humble clan of farmers and fighters players must adventure into the unknown lands to the west to raid and/or trade their way to wealth, fame and glory. Will you rewrite history as a peaceful and benevolent trader? Or pave your road to Valhalla with the treasures and bones of your fallen enemies? Experience choice and consequence as never before in the much awaited addition to the Expeditions Series, Expeditions: Viking.
Epochs are the ages a player passes through in Empire Earth. Each of these epochs represents an age within history. In Empire Earth, the last two ages (Digital and Nano Ages) are set into the moderate future. In the Art of Conquest, a third future age, the Space Age, is available. It deals with space colonization. Each epoch brings new technologies and units. Epoch advancement requires additional buildings to be built and the costs of advancing increases as more epochs are attained, although the ability to gather the required resources greatly increases as well. With new epochs, some new units are available at the cost of having to abandon the ability to produce old units, though any old units still alive are kept. The epochs in Empire Earth are the Prehistoric Age, the Stone Age, the Copper Age, the Bronze age, the Dark Age, the Middle Ages, the Renaissance, the Imperial age, the Industrial age, the Atomic World War I age, the Atomic World War II Age, the Atomic Modern Age, the Digital Age and the Nano Age. An extra epoch, the Space Age, is available in Empire Earth: The Art of Conquest.
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Rise of Legends is a real-time strategy game released in 2006 and a spin off of Rise of Nations. While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions.
Sid Meier's Civilization is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991.The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization.
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Welcome to the dawn of the industrial age. The path you choose will define your world. Are you renovator or exploiter? Suppressor or liberator? It's up to you how the world will remember your name.
In Anno 1800, players will take charge of their own fortune as they navigate the rapidly evolving technological and malicious political landscape of the 19th century in their quest to build an empire that will stand the test of time.
Combining beloved features with innovative gameplay in a memorable new setting, Anno 1800 marks the beginning of a new era for the Anno franchise.
Life is Feudal: Forest Village is RTS city builder game with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around. Become a leader of the newly arrived settlers and lead them to peace and prosperity.
The award-winning Space Empires IV Deluxe is the latest edition in the Space Empires series. A grand strategy title in the space 4X (explore, expand, exploit, and exterminate) genre, Space Empires has already found a place in the heart of strategy gamers everywhere.
Research technology, design new ships, wage war on a tactical level, put down rebellions, meet and greet new species, and much more. All the level and campaign design tools are included, allowing anyone to become a part of the expansive Space Empires Mod community.
Napoleon: Total War™ is the new chapter in the critically acclaimed Total War™ series and opens up a new narrative layer to the genre-defining franchise. From the early Italian campaign to the battle of Waterloo, Napoleon covers two decades of relentless battles, a backdrop of a world in flames against which the story of an extraordinary military career unfolds.
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Shock Tactics is inspired by the space western style of Firefly and games like Jagged Alliance and X-COM. The game is set on an ancient alien homeworld, procedurally generated each time you start a new game. Shock Tactics will be released later this year on Steam for PC and be available as a digital download.
As the commander of a Strike Team, fighting for the Space Pioneers, you are the trailblazer for the first wave of explorers on a harsh and ancient alien homeworld. Other powers are trying to uncover the secrets of the planet, the ruthless Mega-Cooperation “Consortium” has already sent their mercenary forces – future conflicts are inevitable.
Your first task is to establish a base of operations, gather resources and expand your base in order to research advanced weapons or healing facilities. Lead your strike team into intense and tactically demanding turn-based fights and choose from a large variety of different skills and tactics.
Order drone strikes or demand emergency reinforcements from an orbital dropship, use explosives, cloaking devices, or even short-range teleportation. Between combat, explore the procedurally generated planet, find alien artifacts and learn how to use them, unlock unique abilities for your fellow soldiers and expand your territory to gain control over the new world.
"Take part in strategic turn-based battles streamlined for on-the-go play with maps that fit in the palm of your hand! Lead your army with easy touch and drag controls, including the ability to attack by simply swiping an ally over an enemy."
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Sid Meier's Civilization V is a turnbased strategy game where the player leads a civilization from the stoneage all the way to future tech, there is more than one way to win, achieving one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest
You will face other civilizations, either online as other people or played by the computer, civilization 5 features a advanced diplomacy system when dealing with computer controlled civs or computer controlled city-states.
Its first expansion pack, Civilization V: Gods & Kings, was released on June 19, 2012 in North America and June 22 internationally. It includes features such as religion, espionage, enhanced naval combat and combat AI, as well as nine new civilizations.
A second expansion pack, Civilization V: Brave New World, was announced on March 15, 2013. It includes features such as international trade routes, a world congress, tourism, great works, as well as nine new civilizations and eight additional wonders. It was released on July 9, 2013 in North America and on July 12, 2013 in the rest of the world.
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Imperivm: Great Battles of Rome is a sequel to RPG/RTS games Celtic Kings: Rage of War and Celtic Kings: The Punic Wars. The game, released in May 2005, was developed by Haemimont.
The game contains various civilizations to choose from, among them are: Rome (Imperial and Republican), Egypt, Germania, Brittania, Iberia, Gaul and Carthage. It has a more elaborate hero system over its predecessor.
The game focuses on tactics, troop mobility and terrain topography rather than sheer strength of numbers for winning battles. Though resources are important there is less relevance in gathering them than in other real-time battle games. Instead of sending an army of servants to mine, lumber, collect food or gather any other kind of resources these are generated at a constant rate directly proportional to the inhabitants of a population center.
There are 3 player modes to choose from:
Conquest: The battles involved on this game are focused on raising an empire by conquering all the known ancient world, the user can choose any of the available civilizations (see below) to do so.
Rome's Greatest Battles: A good amount of effort has been dedicated to historical accuracy; not only on the graphics but on the story line of this pre-built scenarios on which the player can live Rome's defining moments, from The Battle of Zama which marked the final and decisive end of the Second Punic War to the rebellion of Marcus Antonius and Cleopatra.
Custom Game: These feature is always present in modern day real time tactic and strategy games, it can be used to practice against computer opponents on custom made scenarios or to go on-line and battle against other human players