20 Games Like Metro 2033()
Year 2011. Five years passed since the Second Disaster, which eclipsed the events of April 1986. The Zone is shaken by frequent and powerful blowouts, which move anomaly fields, opening new routes to previously inaccessible locations. Stalker factions fight for the new territories and key points. A lot of stalkers die, but newbies keep on arriving.
The action takes place one year prior to the events of S.T.A.L.K.E.R.: Shadow of Chernobyl, one year before Strelok's most successful trip to the center of the Zone – the third one. You will learn about Strelok and his squad from another character's vantage point.
The Zone is waiting for you ahead, new locations and unknown threats, spatial holes and monsters hiding in the fog, pitch-black nights and saving rays of a rising sun. Try to avoid anomalies and hide from blowouts, discover the Zone and collect artifacts, cure radioactive irradiation and fight for any stalker faction you like! Only then you will uncover the truth about Strelok and how he happened to get inside the death truck and receive the S.T.A.L.K.E.R. tattoo on his arm.
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The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control.
According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched. Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service sends their agent into the Zone center.
From now on, everything depends on you.
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It Is the Year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.
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You are an elite soldier trained to deal with unusual situations others can't even imagine. Called in to confront a murderous force with paranormal abilities, you must contain a crisis spiraling quickly out of control. Discover the true meaning of F.E.A.R. in this unique fusion of stylized combat and supernatural suspense.
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in Special Forces, but loses contact after an unidentified signal interrupts radio communications. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost.
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Red Faction: Armageddon is a third-person shooter video game developed by Volition and published by THQ. It is the fourth installment in the Red Faction series. The game takes place on the planet Mars. It is set in the year 2175, fifty years after the events of Red Faction: Guerrilla.
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Year 2012. Six years passed since the time of the Second catastrophe to have made the April events of 1986 fade.
The game is set in the Chernobyl exclusion zone which turned from a destiny-breaker place into a threat to all mankind. The Zone is reluctant to open up its mysteries and needs to be forced to do it. It is a rare hero who can reach the very heart of the Zone onto find out what danger awaits him there.
A danger which, compared to marauders and enemy groupings, all monsters and anomalies, will seem a mere preparation to the meeting with something more fatal and threatening.
But for now… get ready, hero. Collect artefacts and trade, grope your path and keep an eye on the rear, catch roentgens and fight – only make sure you survive! And then, perhaps, if you are persistent and truly lucky, you will find out why all this had fallen on you.
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Alma is expecting and a new level of terror grows as you and your cannibal brother battle through a hellish nightmare. Fight together or die alone on a deadly mission to confront your twisted mother. Players can take on the role of Point Man, a genetically enhanced soldier with superhuman reflexes and the ability to manipulate time, or the undead spirit of his brother Paxton Fettel, a paranormal entity who possesses incredible psychic powers.
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NecroVision is a first-person shooter that takes gamers across the frantic battlegrounds of World War I and into a dark underworld of vampires, demons and dark magic.
Seeking adventure, young American Simon Bukner joins the British army in war-torn Europe of 1916. During a particularly ferocious battle, Bukner and his battalion are pushed into a series of dark trenches where they encounter mysterious phenomenon. As they move through the labyrinth they discover that there is a greater evil hiding underneath the battle-fields of the Great War — an evil that is forcing its way into our world and threatens to wipe out humanity. In the depths of this newly discovered underworld, Bukner must confront the dark forces and fight for the survival of mankind.
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The plot of American Nightmare is framed by the narration of an episode of the fictional TV show, "Night Springs," which follows the style of The Twilight Zone and appeared on television screens throughout the original Alan Wake.
Alan Wake's friend and manager, Barry, is asleep in a motel room. The narration explains that Alan is attempting to chase down the "herald of darkness", Mr. Scratch, who is Alan's evil doppelganger created by a dark force. Scratch is determined to take away everything Alan loves, including his wife, Alice. Alan, as the "champion of light," has the ability to rewrite reality, and was able to write his escape from Cauldron Lake in Washington. He ends up near the small town of Night Springs, Arizona, and learns that he has been missing from the real world for nearly two years.
A nearby oil derrick erupts with several foes controlled by Mr. Scratch. Seeking light, Alan runs to a nearby motel, where he encounters Emma Sloan, who at first thinks he is Mr. Scratch, since they look identical. She tells Alan that Scratch was at the motel the night before, and provides Alan with a typewritten page, a way to alter reality to destroy the derrick and stop the foes. Alan follows its instructions, which causes a meteor to collide with an artificial satellite, sending it hurtling towards the ground, where it then collides with the oil derrick. While Alan is away performing this task, the dark forces consume Emma.
Following clues he found at the motel, along with a set of keys, Alan heads to a nearby observatory. There, Dr. Rachel Meadows, who also met Mr. Scratch previously, is tracking a mysterious signal sent just before the satellite was knocked out of orbit. Rachel tells Alan that Mr. Scratch was very interested in this signal, and Alan surmises that it must contain the key to fighting the darkness. While attempting to obtain the complete signal, the observatory's telescope is sabotaged by the darkness, which reinforces Alan's belief that the signal contains something he needs. After repairing the damage, a portion of the signal comes through that translates into a page of a story: a new reality that Alan can presumably implement.
The page points him to a nearby drive-in theater, where he meets Serena Valdivia, who is under the influence of the darkness. After freeing her by restoring power and switching the lights on, Serena tells Alan that Mr. Scratch is trying to prevent the sun from ever rising again. She gives Alan the security code to the projection room where he can change reality. Alan uses the incomplete message to try to set the new reality. However, as the message is only partial, the new reality does not take effect. Mr. Scratch appears, gloating, and sends Alan back in time to a few hours before.
Waking up again near the motel, Alan repeats many of the same motions. Emma and Rachel still have some deja vu of the previous loop's events, and have helped perform some of Alan's previous tasks for him. Despite his efforts to change events this time around, Emma is nevertheless consumed again by the darkness. Rachel is able to capture a longer portion of the signal this time, but it is still incomplete. When Alan returns to the drive-in theater, he is again unable to complete the new reality and is sent back in time again by Mr. Scratch.
Alan repeats his actions for a third time, but this time, he is able to save Emma and gain the complete message from Rachel. He sets the correct series of events in the projection room, which triggers the projector to show a film made by Alice. Mr. Scratch appears again, but discovers that Alan has successfully written the new reality, and he is burned out of existence by the film. On the screen, Alan appears to reunite with Alice along a sun-lit shoreline; however, the narrator notes that this could quite possibly be just a figment of Alan's imagination, since he is still trapped in the Dark Place.
During the credits, it is revealed that the name of the episode of Night Springs that Alan wrote himself into was titled "Return", a reference to the manuscript he began to type at the end of Special Two: The Writer.
After completion of the game's credits, Barry wakes up suddenly, believing he has heard Alan's voice.
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Alien Breed 3: Descent is the final explosive chapter in the Alien Breed series, and is a science fiction arcade-shooter with an epic story, swarms of highly intelligent alien enemies, high-impact weapons and stunning environments, developed using Epic Games' Unreal Engine 3. Descend into hell and once again take control of the hero, Conrad, the ship’s Chief Engineer, in his last stand against the savage alien horde. While the doomed vessel, the Leopold, and the alien space craft plunge deeper into the planet’s atmosphere, with an icy ocean promising a watery grave, you have just hours to defy a grisly death and survive the alien onslaught for the final time. As you struggle deeper into the sinking alien ship, through the freezing waters flooding every corridor, the horrifying truth surrounding the existence of the Breed is finally uncovered… In addition to the thrilling conclusion to the single-player campaign and the relentless and competitive “Survivor” modes, the game offers action-packed, two-player online co-operative battle modes.
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Can you survive the alien onslaught? Alien Breed 2: Assault is the second chapter in the Alien Breed series, and is an explosive science fiction arcade-shooter with an epic story, swarms of highly intelligent alien enemies, high-impact weaponry, highly detailed and rich environments, developed using Epic Games' Unreal Engine 3. Take control of the hero, Conrad, the ship’s Chief Engineer, and continue your fight for survival across the fatally damaged space vessel, against a ruthless assault by an alien horde. Your only hope relies on reigniting the alien space craft’s monstrous engines to rescue you from impending annihilation. Deep inside the bowels of the unfamiliar craft, and with time rapidly running out, ready your weapons and begin to claw your way through the darkness in a fight for survival. But you are not alone. The ship is home to the carnivorous alien horde and something else ... something yet to reveal its true intentions ... something biding its time. In addition to the thrilling single-player campaign and all new “survivor” modes, the game also offers relentless, action-packed, two-player online co-operative battle modes.
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In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be.
Hard Reset is an action-packed, single-player shooter for the PC. With over-the-top destruction, loads of enemies, great weapon variety and a beautifully realized cyberpunk setting, Hard Reset is sure to shake up the shooter scene.
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Quad-wielding™chaos: slash, grab, and throw objects and enemies
with the Demon Arms while simultaneously firing two weapons, adding a
new dimension to the FPS category.
Co-op campaign: up to four players play through a separate
campaign as unique characters each capable of wielding weapons infused
with Darkness powers.
Customized ability progression: collect dark essence to upgrade weapons and Darkness powers to suit your playing style.
Harness an unstoppable power: master the Demon Arms and summon the powers of The Darkness for even more explosive gameplay.
Kill the lights: the vicious powers of The Darkness manifest only in
the shadows so use the environment to your advantage and watch out for
enemies who will use light as a weapon.
Intense and personal journey: experience a dark, twisted and
gripping story written exclusively for the game by acclaimed comic book
author Paul Jenkins whose credits also include The Incredible Hulk,
Wolverine, and the original The Darkness game.
Distinctive 'graphic-noir' visual style: graphic novel shading and
color combined with the dramatic lighting of film noir pays tribute to
the source material and brings the pages of the comic series to life.
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The year is 2025 and the world is shaken by numerous conflicts over the control of dwindling natural resources. The hunger of rival warlords and dictators of mainly underdeveloped countries for advanced and highly effective weapon systems appears insatiable and the profits of the arms industry have reached new heights.
As highly advanced weapon systems, made in the USA, are sighted on various battlegrounds in Third World countries, the US government decides to send in an ISA agent, Cpt. Myra Lee, to find out how political enemies are acquiring arms that are under strict embargo.
Myra is sent to Mogadishu, where American made weapons have allegedly been employed in combat by Somali military forces against rebel units. In Somalia, Myra meets Cpt. Aron Alvarez, a hard-boiled close combat specialist of US Army's 1st SFOD-Delta, whose squadron is assigned to assassinate Somalia’s dictator. Myra and Aron begin working together only to discover that that the seriousness of the whole affair reaches much deeper than just the illegal trade of US weapon systems.
A special unit under the codename SHADOW HARVEST is formed within the ISA to reveal the truth. Cpt. Myra Lee and Cpt. Aron Alvarez are made partners in the operational core of this special unit and their investigations lead them to various places all over the world.
Based on the operations of the Intelligence Support Activity (ISA), with missions ranging from gathering critical intelligence data to covert direct action operations. The existence of the ISA has never been officially confirmed by the US government.
Two completely different characters; each with very specific and fully fleshed out sets of skills, preferences and abilities. Cooperatively complete covert operations. Players may switch between each character at any time, using either Aron's combat abilities or Myra's stealth skills to solve the situation.
Players choose from a vast array of weapons and technologies that enhance both characters strengths. Employ mechanized weapons to boldly attack enemies from head-on or an invisibility shield to creep through enemy territory undetected. Take advantage of refined game mechanics that take the traditional shoot-to-kill approach to a new level.
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The creatures of ancient myths, legends and knowledge are real. Trapped for thousands of years inside the Pandora's Box, they await the day of liberation ... Deckard, a thief hired to steal an ancestral artifact, inadvertently unleashes a war between man and myth.
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Spec Ops: The Line's emotional narrative unfolds within the destroyed opulence of Dubai. Once a playground for the world's wealthiest elite, now Dubai has been reclaimed by Mother Nature, buried underneath the most devastating sandstorm ever recorded. Spec Ops: The Line allows gamers to play as Captain Martin Walker, leader of an elite Delta Force team ordered to infiltrate the treacherous region and bring home U.S. Army Colonel John Konrad.
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Somewhere in deep space, at an apparently abandoned mining base on the asteriod Alpha Prime, something has gone terribly wrong. Miners were warned that the hubbardium they were mining was too dangerous, but the lure of unimaginable wealth was too strong. Now, something has happened to them and it's up to you to save them and face an unknown threat.
Equipped with a surplus of advanced weapons and devices--including a variety of robots and manipulators, surveillance cameras and security systems that can be hacked, controlled and used to complete your task--your mission is simple: Get in, get 'em, and get out!
10 levels of fast-paced, unrelenting action including mining station, spaceship hangar, magnetic railway or asteroid surface
Non-playable characters aid you in your mission to save the miners and get off the asteroid
Countless enemies including Special Forces soldiers, robots and deranged miners
8 futuristic weapons including pistols, shotguns, machine guns, grenades…
Vehicles can be used to move to different locations quickly
Hack into devices including robots, surveillance cameras, security systems, doors, etc.
Bullet time allows players to temporarily slow down the action and get the upper hand
Compatible with Matrox TripleHead2Go™, enabling gamers to connect 3 screens
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RAGE is a groundbreaking first-person shooter set in the not-too-distant future after an asteroid impacts Earth, leaving a ravaged world behind. You emerge into this vast wasteland to discover humanity working to rebuild itself against such forces as raider gangs, mutants, and the Authority – an oppressive government regime that has a special interest in you in particular.
Featuring intense first-person action, vehicle combat, an expansive world and jaw-dropping graphics powered by id’s revolutionary idTech 5 technology. RAGE promises an experience like no other.