20 Games Like morphê()
Patapon is an innovative, rhythm-based 2D platform/action game marching to PlayStation 4 with revitalized graphics output in 4K resolution and 1080p. An iconic PlayStation game, players are tasked with leading the colorful Patapons, a brave and noble tribe, through a series of epic battles against opposing armies and gigantic monsters. In a distinct gameplay twist, action and rhythm are intertwined as players utilize drumbeats to march, attack, and defend, ultimately leading the Patapon tribe to victory.
THE iDOLM@STER CINDERELLA GIRLS Starlight Stage is an upcoming spin-off free-to-play rhythm game released for mobile devices based on THE iDOLM@STER CINDERELLA GIRLS. The game revolves around tapping icons of the idols in the rhythm of the background song. Different kinds of notes will be brought in to show how each icon must be tapped; these include simply tapping the icon, tapping and holding down the icon, and tapping two icons simultaneously.
"THE IDOLM@STER CINDERELLA GIRLS is now on PlayStation VR! With Concert light in hand, "Maihama Amphitheater" unfolds itself to maximum 9 idols on stage! Let's witness their scintillating LIVE together!"
AVSEQ is an audio-visual sequencer puzzle game. Connect falling atoms to unlock near-endless varieties of music at each stage. Every level of AVSEQ is a music sequencer with 2.2300745198530623×10^43 possible audio permutations, that's 22 tredecillion in total.
No, we're not making those numbers up. We actually did the math. This is a generative music game designed by procedural systems wizard Tom Betts, and it provides a colorful, beautiful challenge to even the most hardcore of puzzle-game experts.
Garry's Mod is a physics sandbox. Unlike regular games there aren't any predefined aims or goals. We give you the tools and leave you to play.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. Garry's Mod also has integrated Steam Workshop mods, allowing for infinite creativity, diverse and exciting gamemodes and various playstyles.
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In Winx Club Rockstars the fairy friends head out on a new kind of adventure, swapping their magic for guitars and microphones and whipping up a fairy rock star frenzy on stage. Fans will be able to play their favorite Winx Club fairy, choose one of four musical instruments to rock out with, and practice more than 12 exclusive Winx Club songs as they aim for the big time. Mastering the rhythmic gameplay and hitting high scores gives players the chance to style and customize their characters to make an even bigger splash when they're under the lights.
Wrap your way to bliss in Zen Bound 2, the unique down-tempo indie game! This is a different gaming experience: an opportunity to slow down, zone out and focus on a task that’s challenging but not stressful, a set of gentle puzzles for the mind and fingers to solve.
The goal of the game is to paint wooden sculptures by wrapping them in rope - a task that may sound simple but has surprising complexity. Each of the levels presents a spatial puzzle that becomes obvious through inspection. Some levels feature paint bombs that are helpful in covering complex areas of the object.
Zen Bound 2 is a calm and meditative gameplay experience, with tactile, dusty visuals and a sublime, enveloping soundtrack by the sensational electronic artist ‘Ghost Monkey’.
The UnderGarden is a casual Zen game that challenges players to explore beautiful underground caverns filled with strange life forms, sound, music and plenty of hidden secrets. Casual gamers with an affinity towards puzzle games will enjoy The UnderGarden’s modern exploration quest filled with brain teasing games that combine state of the art 3D rendering and physics based puzzles. Players traverse large underground worlds in search of members of their musical band. The goal is to bring them together and lead them to the surface. Along the way, players will encounter puzzles that must be solved and strange life forms that must be befriended or avoided. Provides a truly visceral and relaxing gameplay experience that gamers will enjoy as a contrast to the frenzied action of most popular core titles.
Bad Piggies is a puzzle video game and a spin-off to Angry Birds. Unlike previous games in the series, in this entry the player controls the pigs, building devices that travel on land and air to find pieces of a map to find the Angry Birds' eggs The objective of the game is to build a contraption that transports the pig from a starting point to the finish line, usually indicated by a map. Such contraptions are made of wood and iron as well as other objects such as wheels, soda bottles, umbrellas (to increase air resistance), motors, fans, TNT, and balloons.
Miku Flick/02 is a rhythm game, a sequel to Miku Flick, and a spin off of the Hatsune Miku: Project DIVA series of Vocaloid rhythm games. The game will retain the primary gameplay of its prdecessor whereby the game has 10 tiles, arranged in a 3x3 grid with the middle column having a 4th tile at the bottom. Each of these tiles has a hiragana Lyric on them, when indicated you are required to flick the tile in the indicated direction. Unlike its predecessor though, the game will feature vocaloids other than Hatsune Miku including Kagamine Len, Kagamine Rin and Megurine Luka as well as duet songs whereby two vocaloids would sing together for a song. The game will also include a new "Extreme" difficulty mode, which will provide players with a difficulty between the "Hard" Mode and "Break the Limit" Mode of the original.
In Journey the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. This chime also transforms dull, stiff pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The robed figure wears a trailing scarf, which when charged by approaching floating pieces of cloth, briefly allows the player to float through the air.
The developers sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player's actions, building a single theme to represent the game's emotional arc throughout the story. Reviewers of the game praised the visual and auditory art as well as the sense of companionship created by playing with a stranger, calling it a moving and emotional experience. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards.
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In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.
Discover a new way to match blocks in this otherworldly, Zen-like, relaxing puzzle experience.
Lucid is the world's first Match-All puzzle game, in which you clear areas by combining all the blocks of an area. Enjoy the stunning visuals and relaxing sound effects as you make combos and hunt for the next perfect area to clear.
Gain score multipliers by chaining Color-Tasks and earn Lucid-Blocks to use later on for clearing up the whole playfield to get you out of a tough situation. Come up with new strategies to get high-scores. Earn additional special Area-bonuses for square shaped areas, inside the group you have cleared.