20 Games Like Mr. Nutz()
"Bubsy the Woolies Strike Back! is an all new Bubsy adventure featuring Bubsy in a bevy of exotic locations as he travels the planet looking for the beloved Golden Fleece.
Bubsy must use all of his classic moves and a few new ones to dodge and out bobcat a battalion of Woolies, not mention the gnarliest UFO bosses to ever grace a Bubsy adventure.
The wisecracking lynx also adds over a 100 new one liners to his lexicon to keep fans guessing what he’ll say next."
50 / 10012.5
It's the ultimate Sonic celebration! Sonic returns in a new 2D platforming high speed adventure, and he's not alone!
Developed in collaboration between SEGA, Christian Whitehead, Headcannon, and PagodaWest Games, experience new zones and remixed classic levels with Sonic, Tails, and Knuckles!
87 / 100204.35
In a strange and mystical land, a young boy discovers a mysterious creature with which he forms a deep, unbreakable bond. The unlikely pair must rely on each other to journey through towering, treacherous ruins filled with unknown dangers. Experience the journey of a lifetime in this touching, emotional story of friendship and trust.
89 / 100654.45
A Hat in Time is a 3D collect-a-thon platformer in the spirit of the beloved Nintendo and Rare games from the Nintendo 64 era. Think Banjo-Kazooie, The Legend of Zelda and Super Mario 64 all in one! The game features Hat Kid, a girl who travels time and space to protect the world from the evil Mustache Girl!
87 / 100114.35
"Currently under development, Hollow Knight is the first game by Team Cherry, an indie games team comprised of 3 people based in South Australia.
Hollow Knight is a challenging, beautiful action adventure game set in the vast, inter-connected underground kingdom of Hallownest. A 2D action game with an emphasis on skill and exploration, Hollow Knight has you fighting a fearsome host of deadly creatures, avoiding intricate traps and solving ancient mysteries as you make your own way through fungal wastes, forests of bone, and ruined underground cities.
The atmosphere is eerie and sometimes unnerving, but there is a good-hearted core of humour and levity in there too, especially when conversing with all of the weird and wonderful NPCs you’ll find along the way. Hollow Knight has beautiful traditional art, fluid and responsive action, challenging but fair gameplay, and an incredible, bizarre insect world begging to be explored and conquered.
- A beautiful, eerie world of insects and heroes.
- Traditional 2D animation brings creatures and characters to life.
- Challenging gameplay that can be difficult but always fair.
- Fluid and responsive action allows you to flow through combat like water.
- A collection of challenging “feats” the most skilled players can strive for.
- Find powerful new abilities and spells on your adventure to grow stronger and open new paths.
- Speak with a weird, intriguing cast of characters.
- Explore a vast, connected underground world.
- Scour the world for hidden secrets – powerful artifacts, piles of riches, and surprising encounters.
- Go Dream Diving! Venture into the minds of friends and enemies and discover the strange worlds that await within.
- Head to town to seek advice, purchase new items, and chat with quirky townsfolk.
- Hidden areas full of the toughest challenges and battles, for expert players.
- Ancient mysteries hidden about the world waiting to be solved by the most observant investigators."
87 / 100304.35
Prepare for liftoff with Mario and Yoshi!
In 2007, Super Mario Galaxy took the world of video games by storm. Now this first true Mario sequel in years re-energizes the franchise with new levels and new power-ups. Plus this time Mario gets to team up with his dinosaur buddy Yoshi, who adds new possibilities to the gravity-defying game play. It's everything you love about the first game and more.
* Mario collects stars as he travels from galaxy to galaxy. Every level is new, but the game retains the charm, sense of wonder and beauty in line with Mario's history. Mario works his way through the various levels, sometimes upside-down, sometimes floating from place to place.
* On some stages, Mario can find an egg, smash it open and hop onto the back of Yoshi. Yoshi can use his tongue to grab items and shoot them back at enemies, or to snag attach points and swing across chasms.
* Yoshi has an interesting diet. When he eats a Dash Pepper, he gets so hot and frenzied he can run up steep inclines and vertical walls. When he eats a Blimp Fruit, he inflates like a balloon and floats to new heights.
* New power-ups include a drill that Mario uses to tunnel through the planet's surface all the way to the other side of a planet.
* Skilled players will want to collect new Comet Metals, which will unlock harder levels with even more challenges.
90 / 1001624.5
Yooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. We’ve come together to form Playtonic Games and create a spiritual successor to our most cherished work from the past!
Our new heroes, Yooka (the green one) and Laylee (the wisecracking bat with big nose) were conceptualised from the ground up for stellar platforming gameplay, created by the same character artist behind the rebooted Donkey Kong family and legendary N64 heroes Banjo and Kazooie.
Using an arsenal of special moves like Yooka’s tongue grapple and Laylee’s tactical sonar blast, players will explore – and expand – gorgeous 3D worlds drawn up by esteemed environment artist Steven Hurst (Banjo-Kazooie series, Viva Pinata) and discover the plethora of delicious collectibles hidden within.
53 / 10072.65
This highly artistic game was designed by Moon Studios and published by Microsoft Studios on March 11, 2015. It was released for the Xbox One and Microsoft Windows. It has received critical acclaim for the visual and musical elegance, as well as the sophisticated storyline and explorational environment incorporated into the game.
90 / 1002364.5
The game follows Sonic the Hedgehog as a member of a resistance force against Doctor Eggman, who has taken over the world with the help of his robot army and a mysterious new villain known as Infinite. Gameplay is similar to Sonic Generations with players controlling "Classic" and "Modern" versions of the titular character; the former plays from a 2.5D side-scrolling view reminiscent of the original Sonic games on the Sega Genesis, while the latter uses three-dimensional gameplay similar to Sonic Unleashed and Sonic Colors. In addition to the two Sonics, Sonic Forces also introduces a third gameplay mode featuring the "Avatar", the player's own custom character.
60 / 10053.0
Once every year, the games world is rocked by a game so stunning, so fast, so colorful, so big, so demanding, so mega, so awesome, so varied, so incredible, and so full of fabulous features and unexpected treats, that everybody just looks at it and says "THAT'S IT!" This year, Zool, The Ninja From the Nth Dimension, is definitely "IT!"
99 / 10054.95
Dante's Inferno is an epic single player, third-person action adventure game inspired by "Inferno", part one of Dante Alighieri's classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal conflict with sin and the resulting horrors of hell, adapted for a new generation and a new medium.
72 / 100343.6
Treasure Island Dizzy is a computer puzzle game published in 1988 by Codemasters for ZX Spectrum, and later ported to the Amstrad, Commodore 64, NES, Amiga, Atari ST and Windows.
Treasure Island Dizzy was the second game in the Dizzy series, and is the sequel to Dizzy – The Ultimate Cartoon Adventure. The game was developed by the Oliver Twins with graphics being designed by Neil Adamson and music by David Whittaker.
This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred on inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so that Dizzy can return to his friends and family, the Yolkfolk. To do this Dizzy must journey through haunted mines, tree villages, as well as underwater. The game also features a subquest (albeit one essential to completing the game) in which thirty gold coins must be collected. Such subquests were found in many of the sequels.
Critics consider this one of the most difficult Dizzy games as the energy bar system of later titles was not yet implemented and Dizzy is provided with only one life—contrasting with five in the first game and three in Fantasy World Dizzy, the immediate sequel, and most subsequent titles. Also unique to this game, the player is unable to select any particular item from the inventory for use—Dizzy simply puts down whichever item is at the top of the list. If Dizzy is underwater and the snorkel happens to be at the top of the inventory list, he will drop the snorkel when the player collects another item and instantly die. Treasure Island Dizzy therefore requires more foresight and planning than the other games in the series.
Adding to the difficulty of the game was the fact that the player had two main tasks to complete; the escape from the islands, and the collection of the thirty coins. Indeed, upon escaping the final island, the Shopkeeper character appears and tells Dizzy that he cannot leave without finding all thirty coins. Given that a number of the coins were hidden behind scenery, this second task proved to be more difficult than the main game. Commodore Format printed a "complete" solution and map which did not include the hidden coins, frustrating many players.
There was some variation between different releases. For example, the C64 release of Treasure Island Dizzy featured an item called 'Sinclair Abuser Magazine' — a reference to the rivalry between ZX Spectrum and C64 owners.
A version for the Nintendo Entertainment System was published by Camerica as part of a video game compilation Quattro Adventure.
There is a version for the Enterprise 64/128 machines. As a platform the Enterprise was long dead in the UK market by the time the Dizzy games appeared. However it was a popular platform in Hungary as most of the unsold stock ended up there, many popular ZX Spectrum games were ported by Hungarian enthusiasts as few big name software houses supported the machine directly.
On 15 December 2004, Codemasters released a version of Treasure Island Dizzy for Microsoft Windows on the company's website. Available for download after registration, it was in fact the Commodore 64 version bundled with the CCS64 emulator in a single executable.
80 / 10044.0
Crash Bandicoot, a heroic, agile and mutated marsupial who must save his girlfriend Tawna. The main antagonist is Doctor Neo Cortex, a mad scientist who was often ridiculed by the scientific community for his outlandish (but nearly workable) theories and is now motivated to prove his tormentors wrong by creating a mutated army of beasts to conquer the world. Cortex's henchman is Doctor Nitrus Brio, the insecure creator of the Evolvo-Ray. Crash's love interest is Tawna, a female bandicoot about to undergo experimentation by the Doctors. Helping Crash in his journey is an ancient witch doctor spirit named Aku Aku, who has scattered masks of himself throughout the islands to grant Crash special powers. The boss characters of the game include Papu Papu, the obese and short-tempered chief of the native village; Ripper Roo, a demented kangaroo with razor-sharp toenails; Koala Kong, a muscular but unintelligent koala; and Pinstripe Potoroo, the tommy gun-wielding bodyguard of Doctor Cortex.
86 / 1001294.3
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.
One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
82 / 10074.1
Super Mario Bros. 3 is a platform video game for the Nintendo Entertainment System (NES) video game console. Mario and Luigi embark on a quest to save Princess Toadstool and the rulers of seven different kingdoms from the antagonist Bowser and his children, the Koopalings. The player, as Mario or Luigi, is able to defeat enemies by stomping them or using items that bestow magical powers. Mario and Luigi are given a wider range of abilities than in previous Super Mario games, including flying or sliding down slopes. In addition, Super Mario Bros. 3 introduces numerous elements, such as new enemy characters and the use of a world map to transition between levels, that have reappeared in or have influenced subsequent Mario games.
90 / 1004034.5
Do you have what it takes to save the Mushroom Princess? You’ll have to think fast and move even faster to complete this quest! The Mushroom Princess is being held captive by the evil Koopa tribe of turtles. It’s up to you to rescue her from the clutches of the Koopa King before time runs out. But it won’t be easy. To get to the Princess, you’ll have to climb mountains, cross seas, avoid bottomless pits, fight off turtle soldiers and a host of black magic traps that only a Koopa King can devise. It’s another non-stop adventure from the Super Mario Bros.!