20 Games Like My Girlfriend is the President()
In the near future, androids have become the way of the norm. Emotionless husks of metal have become a part of human society, much to the dismay of the boy. The robot he found at the dump site though, this one was different. It laughed, it cried, it smiled, it has dreams, just like a human…
Lucy ~The eternity she wished for~ is a Visual Novel, about a boy and an android. You play as the boy, who faces decisions and moral dilemmas in this near-future world. This is a story that has touched many hearts and continues to have a strong impact on those who partake in this compelling journey.
The original version of Lucy ~The eternity she wished for~ received high praise for its powerfully moving storyline, following its original release in Korea, 2010. This prompted a kickstarter project which would fund a remake of the visual novel, including its localization to English and Japanese.
Much of the gameplay requires little interaction from the player as the majority of the time is spent reading the text that appears on the game's screen. The text being displayed represents the thoughts of the characters or the dialogue between them. The player is occasionally presented with choices to determine the direction of the game. Depending on what is chosen, the plot may progress in a specific direction. The PC version contains scenes of the protagonist having sex with the heroines, but these were removed for the console version.
Sono Hanabira ni Kuchizuke o: Anata ni Chikau Ai is an adult visual novel and the seventeenth game in the Sono Hanabira ni Kuchizuke o series of games. It follows the couple from Sono Hanabira ni Kuchizuke o: Tenshi no Hanabira Zome.
KARAKARA is a Bishoujo visual novel set in an alternate, dystopian world where the comfortable and quaint life of Leon and Lucia, two hardworking diner owners, takes an interesting turn of fate when they discover an unconscious young woman passed out on the side of the highway. Together, the three will take a courageous step forward to forge a new life in a world reborn.
KARAKARA. It is the sound of aridity. It is the sound of dry asphalt and sandy winds. It is the sound of relentless sunshine, as well as the sound of a withering race.
The "Age of Dusk." It is a time of senescence for the human species, during which hybrids known as the "Others"—those who are human, yet not—exist in great numbers. On the windswept barrens of a land without moisture, a small gathering of people make their living in a world they no longer know. Down a stretch of highway and far from the heart of the town are two such people who run a small diner. To them, the circumstances that reshaped their world is of far less concern than the number of lunch boxes they can load into their delivery vehicle. After all, leaving customers hungry is not good for business, and business keeps them fed. Day after day, they occupy themselves with the endless work of their diner. However, the comfortable monotony of their daily lives is turned on its head when they discover a large suitcase by the roadside on their way home from deliveries. Lying on the suitcase, unmoving, is a young girl with pink hair...
Though parched, they keep each other company, and while once hollow, they fill each other's voids. So shall they live on this land so arid.
Never 7: The End of Infinity is the first title in the Infinity series, and is followed by Ever 17: The Out of Infinity, Remember 11: The Age of Infinity, 12Riven: The Psi-Climinal of Integral, and Code_18.
In the game, the player takes the role of Makoto Ishihara, a college student who attends a seminar camp on an island together with three other students; he also befriends three other people who he meets on the island. The game takes place over the course of a week, and consists of the player reading the story, occasionally making choices that affect the direction of the plot; on the sixth day, one of the female characters dies, and the game moves back in time to the beginning, letting the player use knowledge from the first set of six days to make new choices, to try to prevent the character's death.
Xblaze Code: Embryo is a Japanese visual novel and the prequel to the fighting game series BlazBlue. The game is set 150 years before the events in BlazBlue: Calamity Trigger. The player assumes the role of Toya Kagari, a resident of Shin Yokozaki City and a sophomore at the prestigious Hakuou North Academy.
NERO is a wonderful journey in a world of incredible beauty where a kid is the key to all locks and the night is not as frightening as we all could think. NERO is about love. NERO is about faith. NERO is about feelings. NERO is about questions that need to be answered.