20 Games Like My Horse & Me 2()
Mayhem is a fast paced arcade racing and car destruction game. The inspiration for the game comes from two distinct types of events: Demolition Derby and Banger Racing. A demolition derby is more of an American pastime, primarily at state fairs and the like. Participants take an old beat down car, strip it of all the glass and other "dangerous" elements, spray paint the car and decorate it to their liking, then beat it to death at the main event. The last vehicle standing is the victor. A Banger Race is more practiced in the UK. Races take place on small courses with pits and hills, and drivers are encouraged to send their opponents off course. Courses can have hazards and obstacles, and the "figure 8" shaped course is a staple of the race. No matter whether it's Banger races or demolition derbys, the fact is that everyone love to see the everyman take it to the mat and come out a victor, and that's what Mayhem is all about.
Madagascar Kartz is a racing game based on DreamWorks Animation's Madagascar. It was released on October 27, 2009 and the second game on Madagascar's spin-off series.
The game is a basic kart racing game, and the player can perform jumps, flips, rolls. There are many different stages from scenes of the franchise. Playable characters include Alex, Marty, Gloria, Melman, King Julien, Mason and Phil, or all four of the penguins. The Madagascar Kartz Wheel is bundled with the Wii version of the game. This wheel is optional. This wheel's look is different from that of the Wii Wheel from Mario Kart Wii.
Playable characters include Alex the Lion, Marty the Zebra, Melman the Giraffe, Gloria the Hippotamus, The Penguins, The Chimps, and King Julien from the Madagascar. Two characters from other movies are included alongside the Madagascar, Shrek from Shrek, and B.O.B. from Monsters vs. Aliens, all DreamWorks Animation franchises. Race types include Quick Race, Championship, Time Trial and Checkpoint race. A Championship race is one where the player collects mangoes and tries to finish first place in order to unlock higher speed classes (50cc, 100cc, 150cc, 200cc, the last one is raced in reverse direction/mirror mode), more karts and tracks. In Time Trial, players beat their own times and earn medals (gold, silver and bronze). In Checkpoint Race, players collect as many hourglasses as they can before the time runs out. There are several tracks in the game. Also, in a track, most tracks have 2 shortcuts. "I Like to Move It", sung by Reel 2 Real, is the menu theme. The game's gameplay is similar to those of Mario Kart Wii, by Nintendo. The sequel is Super Star Kartz.
In the Cars Race-O-Rama video game, players get to race against new characters through action-packed tracks to win the Race-O-Rama trophy as their own personalized Lightning McQueen. Join Lightning McQueen in Radiator Springs as he prepares his academy of student racers for the Race-O-Rama competition. Lightning finds out that Chick Hicks has his own set of academy student racers who don't always compete fairly. These student racers are preparing to race in the same competitions in order to propel Chick Hick's academy to the #1 spot. The races take place at various tracks from the beaches, into the cities and off to the Baja desert. Along the way, racers are upgrading their abilities and customizing their look. The finale consists of a fully modified, ultimate Lightning McQueen racing against a fully modified Chick Hicks for the Race-O-Rama trophy. Let the race begin!
75 / 10013.75
Pimp My Ride is a simulation/racing game published by Activision. This game is based on the popular MTV show. It was released in 2006 for the Wii, Xbox 360, PlayStation Portable and PlayStation 2 consoles. In the game, players are challenged to pimp out their friends' cars by Xzibit, transforming something old and rusty into something worthy of displaying on the streets. Cars can be redesigned from bumper to bumper and it will be players’ responsibilities to capture the styles, likes and interests of their clients.
Fatal Inertia is a futuristic hovercar racing game from Koei. Originally an exclusive for the PlayStation 3, it was released for the Xbox 360 in 2007 and then released on the PlayStation 3 on May 29, 2008 in Japan, June 19, 2008 in North America and July 15, 2008 in Europe as a download on the PlayStation Network under the title Fatal Inertia EX. The PlayStation 3 version was initially delayed because of difficulties with the Unreal Engine 3 on the console, due to the cell processor's architecture.
The game is set in the mid-22nd century Earth, and a handful of immense corporations control virtually all business, politics, and entertainment. Extreme sports have become one of the main sources of entertainment with Fatal Inertia as the most popular. Competitions take place far from cities due to the high level of danger.
There are six different racing environments that are divided into fifty-one courses.
65 / 10003.25
In the game, players race as their favorite DreamWorks Animation characters as they speed, jump, power-up and boost through wacky, wild and wondrous kart courses and compete to be the first to cross the finish line. Amazing stunts, awesome tricks and unique weaponry lets players outrace and outwit their opponents all while enjoying hilarious commentary by King Julien, the game’s announcer. Racers can put the pedal to the metal with multiple game modes including Battle, Circuit and Time Trial. Friends are invited to compete with up to 4 player split screen capabilities on consoles.
Race Pro is a sim racing video game developed by SimBin (developers of the GTR PC racing series) and published by Atari exclusively for Xbox 360. The game is described as having "ultra realistic car models" with cars ranging in power from 200 hp (150 kW) to 1,000 hp (750 kW). The game uses the new Lizard game engine whereas the PC SimBin games used the Gmotor engine. This marks the first console game completed and released by SimBin.
The game uses the ISI (RFactor) game engine under license. It features cars and drivers from the 2007, 2006 and the original 1987 FIA World Touring Car Championship seasons, as well as the European F3000, Formula BMW, Mini Challenge and Caterham cup. The game also has three GT categories, on top of this it has racing Radicals and road cars which are the Audi R8, Koenigsegg CCX, Koenigsegg CCXR and Dodge Viper.
The drivers in the game are mostly real people, such as Tiff Needell, Tor Graves, and all the Touring car drivers of the 2007 FIA WTCC championship.
75 / 10023.75
For the first time in recent years, the game includes the addition of playable 125cc and 250cc support classes.
MotoGP '07 for the PlayStation 2 had a reputation for emphasis on simulation in contrast to the MotoGP titles published by THQ, which have a reputation for arcade gameplay. MotoGP '08 is reported to balance these different styles and allow the player to configure an emphasis towards their desired gameplay.
75 / 10003.75
Get back to 4 wheels and test your skills with V8 engines for the next racing challenge! Superstars V8 Racing is based on the license of the car racing Italian Championship that Black Bean Games has signed off with Superstars International Development. Powered by some of the most important car manufacturers in the whole world, such as BMW, Audi and Jaguar, and sporting top class production cars it delivers a breathtaking driving experience.
Superstars V8 Racing offers the utmost realistic impression of the Championship. From car design to technical engine features, from the setting of the races to the turns of the tracks, everything has been designed in great detail. Every single car behaves in a complete different way accordingly to its real technical features and the settings tuned by each team competing for the title in order to get the best performance out of the powerful engine.
Game play mode variety is enriched by each own cars' peculiarity and it can be appreciated for the pick up'n play game mechanics, thought for the casual gamers, as well as for the top notch quality of the most experienced ones.
MotoGP '07 features complete rider and team data, new 800cc MotoGP bikes and all 18 circuit of the 2007 MotoGP season. The title also features interactive track-side crowds, on-line tournament features, on-line "pink slip" racing, and a revamped Extreme mode. The revamped Extreme mode allows for over one million possible bike customizations.
In addition, minor gameplay changes have been made to the handling and braking to allow for easier player accessibility. Changes to acceleration and deceleration have been made to add to the realism which will make turns easier to navigate through. Slight fishtailing with hard braking has been put in to give a better feel for the handling of the bike and to let the player know how effective their braking is.
70 / 10013.5
Baja: Edge of Control is an off road racing videogame developed by 2XL Games for the PlayStation 3 and Xbox 360. The game gets its name from the real life Baja 1000 off-road race, on which it is based. The game is set on over 95 different tracks, including 3 different Baja 250 courses, 2 Baja 500 courses, and 1 Baja 1000 course. The game was released September 22, 2008 in North America and September 26, 2008 in Europe.
80 / 10004.0
Ridge Racer 6 is the sixth installment in the Ridge Racer series of racing games. It was released on Xbox 360 on 22 November 2005 in North America, 10 December 2005 in Japan, and 20 January 2006 in Europe.
Like previous Ridge Racer titles, the focus of gameplay is on placing first out of 14 in numerous 3-lap races across several tracks and numerous cars. In most races, the player can earn up to three nitrous boosts by successfully drifting around corners without crashing, which can then be used to give the player a short burst of speed. Some races are labeled as "no-nitrous," which prevent the player from earning any nitrous during the race, though the player can optionally enable nitrous. If the player wins using this option, the race is considered complete, but noted for breaking the no-nitrous rule. Some races are also Duels between the player and a boss opponent, who is usually equipped with a much better car than the player can select from.
Ridge Racer 6 introduces a career-mode "World Xplorer," a branching-tree arrangement of races in which the player can only attempt races next to a race that has already been successfully completed. The layout of the races in the Xplorer is such that the position of a race will indicate what class of car can be used (horizontal position) and the difficulty of the course (vertical position). Rewards can be obtained by completing certain races or completing all races that enclose an area on the Xplorer, and usually offers new cars but also include additional variations of the tracks (mirroring and reverse) or new branches added to the tree. A player can also engage in quick races and time challenges for any track and car that has been unlocked.
There are thirty new circuits available including "Surfside Resort" and "Harborline 765." Also, there are around 130 cars (including 10 special). Online multiplayer is possible with up to 14 players racing against each other and downloadable content is available via Microsoft's Xbox Live service. Players can download another player's "ghost" replay from Xbox Live and attempt to beat it.
Like other Ridge Racer games, this iteration goes beyond cars to feature other outlandish vehicles as well, called "special machines" in the game. These include a hovercraft (Assoluto Pronzione), a tripod supercar (Himmel 490B) and an oversized SUV that can be very loud (Danver Bass Cruiser). The game, as with all games in the Ridge Racer series, contains copious amount of references to other Namco games, such as Pac-Man, Soulcalibur, and Ace Combat.
The game also features a Full Motion Video opening, starring series mascot Reiko Nagase.
In Japan, Namco announced that it expected to sell 500,000 copies of Ridge Racer 6 for the Xbox 360, although far fewer copies were actually sold. Ridge Racer 7 for the PlayStation 3 is something of a "director's cut"/"final version" of Ridge Racer 6, but with major differences such as new vehicles that were not seen in Ridge Racer 6 such as Sinseong, a Korean brand.
88 / 10034.4
SBK-X: Superbike World Championship is a motorcycle racing game developed by Milestone s.r.l. and published by Black Bean Games in 2010. The game features three modes of gameplay: the arcade mode, the simulation mode and the multiplayer mode. Also for the first time in the series the game features the Superstock and Supersport championships. There are also the new career mode, composed of eight years, starting at the STK.
85 / 10004.25
It's a galactic race to the finish as Ben, Kevin and twelve of Ben's alien heroes join an interplanetary Galactic Grand Prix in Ben 10 Galactic Racing, an action-packed game now available on all platforms. This is the first Ben 10 game to be a racing game.
70 / 10003.5
Fans of short track racing can take on the best dirt track drivers in the world in World of Outlaws: Sprint Cars. Solo players climb behind the wheel of a sprint car and speed through the mud against Donny Schatz, Steve Kinser, Jason Meyers, and other real-world competitors, while fans of multiplayer action can take on five different modes, in either two-player split-screen action or online racing for up to eight. Real-world venues include the Dirt Track at Charlotte, Lernerville, Eldora, Knoxville, and Williams Grove, and real-time track deformation means players must constantly adjust their racing line.
World Of Outlaws: Sprint Cars is a unique racing game for Xbox 360, developed in conjunction with the 33rd adrenaline-charged season opener for "World of Outlaws" national touring sprint car racing series. The first sprint car game released on Xbox 360, World of Outlaws: Sprint Cars features a combination of arcade and sim style racing utilizing distinctive sprint car "wing" designed cars, 12 real tracks from the World of Outlaws series, game physics allowing for real-time track deformation, 20 top sprint car drivers and deep multiplayer options, both online and offline.
Real sprint car racing comes to Xbox 360.
Real Tracks and Top Notch Sprint Car Competition
Do you have what it takes to race through mud and oil as you claw your way to the front of the pack? Find out with World of Outlaws: Sprint Cars. In this first true sprint car racing game for Xbox 360 players can race against renowned World of Outlaws champion drivers like Donny Schatz, Steve Kinser, Jason Meyers and Joey Saldana, or compete with up to eight other players in five multiplayer events over Xbox LIVE. Incorporating the most famous dirt tracks in the US, like the dirt track at Charlotte, Lernerville Speedway, Eldora Speedway, Knoxville Speedway, Williams Grove Speedway and others, World of Outlaws: Sprint Cars delivers the most authentic mudslinging, gear-grinding dirt car race experience for Xbox 360 yet.
Key Game Features
The first sprint car racing game brought to the Xbox 360.
Features the top 20 drivers in Sprint Car racing, including: Donny Schatz, Steve Kinser, Jason Meyers and Joey Saldana.
Race up to eight of your friends in 5 multiplayer modes over Xbox LIVE or 2 player split screen in local multiplayer.
Experience real time track deformation as you find your race line for the night.
Race on 12 different World of Outlaws tracks including The Dirt Track at Charlotte, Lernerville, Eldora, Knoxville, Williams Grove and some of the other toughest tracks in the World of Outlaws sprint car racing series.
Classic racing and car design.
Online & offline multiplayer.
12 tracks & 20 drivers.
Real-time track deformation.
Race against the toughest real-world sprint car drivers in the world
Speed the constantly deforming dirt of real courses like Knoxville and Williams Grove
Multiplayer action includes split-screen racing and five online modes for up to eight racers