20 Games Like MyCoke(TBA)
We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.
50 / 10002.5
Academia : School Simulator is a management game that lets you design, construct, and manage the high school of your dreams! As the school Principal, watch your students as they get bullied, find love, flunk exams, and basically just try to get through the roller-coaster ride that is high school. Will you offer the best teachers and facilities or cheap out and build giant classrooms with a 1:100 student to teacher ratio? It's all up to you!
80 / 10014.0
A sci fi colony sim driven by an intelligent AI storyteller.
RimWorld follows three survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space. Inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, and the epic scale of Dune and Warhammer 40,000.
Manage colonists' moods, needs, thoughts, individual wounds, and illnesses. Engage in deeply-simulated small-team gunplay. Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or exotic, futuristic materials. Fight pirate raiders, hostile tribes, rampaging animals and ancient killing machines. Discover a new generated world each time you play. Build colonies in biomes ranging from desert to jungle to tundra, each with unique flora and fauna. Manage and develop colonists with unique backstories, traits, and skills. Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
87 / 100334.35
In 30 days, help is coming...
A mysterious radio transmission claims that help is inbound. You are Jacob Solomon: leader of a makeshift team trying to survive the aftermath of a devastating asteroid collision. The world you once knew is no more – buried deep beneath the constant snowfall.
Your goal: keep your companions alive until rescue.
50 / 10032.5
The Long Journey Home combines the endless freedom of space with a new open questing system that always leaves you in command. Deliver the stranded Glukkt to his homeworld as he asks, or to your new slaver friends? Attempt to make allies with everyone, or pin your hopes on the tougher races, and hope they never turn on you? Jump by jump, make hard decisions and live with the consequences, in a universe that is never the same twice.
50 / 10022.5
Last Day on Earth is a free multiplayer zombie survival strategy game, where all survivors are driven by one target: stay alive and survive as long as you can and shoot walking dead zombies. There is no place left for friendship, love and compassion. A deadly plague pandemic has turned the world into a dead zone. You can trust only yourself in this post apocalyptic world infected with walking dead zombies.
70 / 10053.5
Imagine Earth is a real-time simulation game. Whole planets become your playground and keep the excitement going with strategy and puzzle element. Build up huge civilizations and deal with the self-inflicted climate change. It all depends on your individual development plans and growth management abilities.
60 / 10003.0
"Oxygen Not Included is a space-colony simulation game. Manage your colonists and help them dig, build and maintain a subterranean asteroid base.
You'll need water, warmth, food, and oxygen to keep them alive, and even more than that to keep them happy."
87 / 100104.35
My Time at Portia is a simulation open world RPG game. The world is set in a post-apocalypse setting. Humans are few and relics from the past are everywhere. The player will need to start a new life in a town on the edge of civilization called Portia. The player will start a workshop and build things with relics from the past for the betterment of society. The goal of the game is to make the workshop as big as possible.
We want to enrich the world with other NPCs that have their unique behaviors. Characters will go to school, do their jobs, workout, and have fun. They also have unique stories for the player to experience. The player will be able to get into relationships with other characters, be them friendships or romances. Romances can end in marriages.
Players can gather materials from an open world. Cut down tree, pick up herbs, mine in ruins, even plant your own garden. There are vast areas for the player to explore around Portia. Deserts, islands, reefs, highlands, marshlands, and more! Each area bringing their own unique items and monsters. There are two different types of dungeons in this game. Players can gather relics and ores from the abandoned dungeons, and fight off monsters to gain look in the hazardous dungeons.
We hope to give the player a truly memorable time in this game, of a warm and welcoming little town full of experiences.
80 / 10014.0
Domina is a Gladiator management game.
The graphics are definitely stylish (a type of pixel art very popular at the time) and the music mixes modern rhythms with ancient sounds in an exceptional way.
The gaming system is based on limited time and resources. Each day runs rather quickly and the player can play only a few activities. Training your fighters is essential, as is winning in the arena and obtaining prizes and resources that will allow us to better equip our gladiators and obtain favors from the authorities.
The fights are always risky because no result is perfectly guaranteed and losing the best fighters is a tragedy from which you recover only with great difficulty, especially when you are defeated in fights between teams of gladiators. Over time their ludus will grow in celebrity (in case of success) and we can compete with increasingly complex challenges, including participation in tournaments in various parts of Italy of increasing difficulty against opponents.
Finally, there are the touches of class as gladiators who get drunk in the arena (if you insist on rewarding them with wine during training), weapons launched by the public to help a fighter, severed limbs and the ability to post on facebook and twitter replays duels.
But Domina also impresses with a different aspect from that of mere gameplay or production values. Domina is in fact a title designed to be played in a stream and offers several moments of meaningful interaction with the spectators. First of all, once the Twitch mode is activated, the game collects the names of the stream viewers and uses them for the various gladiators that the streamer manages during the game; both the first batch of fighters and all subsequent new arrivals will be identifiable as the stream viewers.
Already this, by itself, allows Domina to acquire a new level of interaction with the public and, therefore, of entertainment. The viewers follow the story of their character, require training, new equipment and invoke the use in the arena. As has already happened in an unstructured way in games like X-Com (the streamer created the characters in the image and request of the viewers), so it happens in a structured and automatic way in Domina.
But that is not all. In Domina the viewers vote in the various multi-choice events proposed by the game using a mechanism similar to other 'stream based' games. And then you enter the arena and the fun is multiplied because not only spectators can participate by launching incitements and insults (thus determining other game statistics), but, in case a gladiator surrenders without being killed, they can vote for death or life through the classic thumb up / down.