20 Games Like Namco Museum 50th Anniversary()
New and specially improved version of the zombie smashing hit, exclusively for the Xbox One. Insane mix of cars, speed, explosions, blood and zombies! Fight through an epic narrative campaign or test yourself in the Slaughter and Blood Race modes. Engage huge bosses, save survivors, drive crazy vehicles such as a bulldozer, fire truck or even a tank and smash everything in your way. Take part in the Blood Race tournament - chase other cars and take them down without mercy on brutal racing tracks. Jump into the Slaughter mode and survive as long as possible on specially crafted arenas. Experience super smooth gameplay at 60 frames per second and extra crisp visuals. Zombie Driver Ultimate Edition includes all DLC content that was ever created for the game.
Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
79 / 100343.95
Pac-Man is an arcade game developed by Namco and first released in Japan on May 22, 1980. it is considered one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture. The player controls Pac-Man through a maze, eating pac-dots (also called pellets or just dots). When all pac-dots are eaten, Pac-Man is taken to the next stage. Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost and the Pac-Man itself withers and dies. When all lives have been lost, the game ends. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses.
82 / 1001364.1
Ico (イコ Iko?, /ˈiːkoʊ/) is an action-adventure game developed by Team Ico and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 across various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.
The protagonist is a young boy named Ico who was born with horns, which his village considers a bad omen. Warriors lock him away in an abandoned fortress. During his explorations of the fortress, Ico encounters Yorda, the daughter of the castle's Queen. The Queen plans to use Yorda's body to extend her own lifespan. Learning this, Ico seeks to escape the castle with Yorda, keeping her safe from the shadow-like creatures that attempt to draw her back. Throughout the game, the player controls Ico as he explores the castle, solves puzzles and assists Yorda across obstacles.
Ico introduced several design and technical elements, including a story told with minimal dialog, bloom lighting and key frame animation, that have influenced subsequent games. Although not a commercial success, it was critically acclaimed for its art and story elements and received several awards, including "Game of the Year" nominations and three Game Developers Choice Awards. Ico is listed on several overall top game lists, and is often considered a work of art. The game was reprinted in Europe in 2006, in conjunction with the release of Shadow of the Colossus, the spiritual successor to Ico. Along with Shadow of the Colossus, Ico was released in The Ico & Shadow of the Colossus Collection for the PlayStation 3 which featured high-definition graphics and 3D support. This HD version was released separately as a retail version in Japan.
87 / 1001654.35
Oh no! Donuts are dropping out of nowhere and Molly and her friends need your help. Use your finger to drag Molly, Maximus, Rhonda, or Walter across the screen and collect ONLY the donuts shown at the top. You do not want to catch the wrong donut or it will be game over!
Slither.io is a massively multiplayer browser game where players control a snake-like avatar, which consumes multicolored pellets from other players, and ones that naturally spawn on the map in the game to grow in size. The objective of the game is to grow the longest snake in the server.
80 / 10034.0
Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to Pac-Man, with the primary addition to the formula being gates that change the layout of the maze when used. The arcade original was relatively obscure, but the game found wider recognition and success as a launch title for the ColecoVision console.
A Danish edutainment point-and-click adventure game set in a castle. The player directs Skipper and Skeeto, a mole and mosquito, as they try to find a treasure hidden in the castle. They have one hour to find the treasure or the castle will be demolished. As one hour is too little, the player can discover invisible "forgotten moments" by scanning the screen with a magnifying glass.
The game has small minigames centered around subjects such as the solar system, stars or the periodic table . Most of the game is about exploring the castle, collecting items and using them to get forward. At the end of the game there is a maze.
The game is second game of the francise, having very loose ties with the first game.
Unique gameplay around every corner with many different strategies to win. Start your fantastic getaway to a relaxing, magical land now!
Match 3 candies to advance across Sweetopia. With new tasty treats and surprises waiting around every corner, you’ll uncover many secrets throughout your journey. Whether you’re looking for a fun way to relax, or a new way to challenge your brain, Munchkin Match’s mouthwatering designs will have you drooling for more!
Help Lemi and his friends on their journey to find the Secret Seventh Sweet! Playing as Lemi, you will venture across Sweetopia in search of the final candy to become the most powerful wizard. Throughout your adventure you will pop bubbles, discover toys, and become the ultimate hero of saving stars. Surrounded by all of the cookies, candy, fruit, and other treats Sweetopia is filled with, it’s no wonder Lemi always thinks with his stomach! Match more than three candies to reveal a variety of board clearing boosters. In a jam? Lemi’s six friendly Munchkins will help you blast through any obstacle that blocks your way. With a range of magical boosters, you can easily step up your game. Think you can be the king of all magic? Challenge your friends and family for the high score!
Cool items and additional lives to help you on your adventure can be purchased with real money. The payment feature can be turned off by disabling in-app purchases in your device’s settings.
Munchkin Match Features
• Hundreds of sugary sweet levels with more added every month!
• Join the Munchkin Club for even more rewards.
• Leaderboards to track your friends' and competitors' scores.
• Easily sync the game between mobile and tablet devices.
Join the exclusive Munchkin Rewards Club!
Name of subscription: Munchkin Club Membership
Members of the Munchkin Rewards Club receives the following benefits:
• Club Gift: You will receive a power-up bundle from the club the first time you log in every month!
• Animated Avatar: Special animated avatar only for Munchkin Rewards Club members!
• Member Sign: You get a V sign at the lower right corner of your avatar.
Length of free trial: 1 week
Length of subscription: 1 month
Price of subscription: Varies by region and is clearly listed on the subscription page.
Your subscription is set to automatically renew. The price of the subscription will be charged to your iTunes account automatically on a monthly basis within 24-hours of the end of the current period, unless auto-renew is turned off 24 hours before the end of the current period. You can cancel and/ or manage your subscription, along with your auto-renewal, any time after your purchase by going to your iTunes Account Settings.
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Contact us directly at firstname.lastname@example.org
90 / 10004.5
Welcome to Granny.
Granny keeps you locked in her house.
Now you have to try to get out of her house, but be careful and quiet. She hears everything.
If you drop something on the floor, she hears it and comes running.
You can hide in wardrobes or under beds.
You have 5 days.
The game contains advertisement.
90 / 10044.5
Agar.io is a Massively-multiplayer top-down strategy browser game. In Agar.io, the player manipulates a circular cell using the mouse and keyboard buttons. The goal of the game is to enlarge the cell by swallowing non-player cells which are randomly scattered around the map. Other players that have smaller cells than the player are also able to be swallowed. Originally a browser game, Agar.io entered Steam Greenlight and was subsequently "Greenlit" by the community, with the developers indicating that they planned to add more features not available in the web version of the game.
Agar.io has quickly become popular worldwide. Before the Turkish 2015 elections, Agar.io has been used in Turkey for political reasons; some political parties have also used Agar.io in campaign posters as a symbol of support.
Players can also use skins.
70 / 100223.5
The player controls Jumpman or Mario in home versions. His objective is to reach the top of the stage to save the Lady (Pauline in home versions), although he must jump over barrels and avoid fire, springoboads and sand piles. It became one of the best selling arcade games of its time and set the basics of the platform subgenre
- The NES versions features less levels. However, there are two difficulty settings: Game A and Game B. Game A is easier than Game B
74 / 1001113.7
Pac & Pal is an arcade game that was released by Namco on July 30, 1983 exclusively in Japan. It runs on Namco Super Pac-Man hardware, and the object of the game is for Pac-Man to eat all the items before he is caught by the ghosts. Most of the items are fruits from the original Pac-Man game, with a few new additions. Their value varies, starting with cherries at 50 points, and ending with keys from 700 to 5000 points. The items had to first be unlocked by turning over cards distributed around the maze (instead of eating keys like in Super Pac-Man). Very few cabinets still exist today, and this is possibly one of the rarest Pac-Man titles to find in playable format outside Japan.
Score! Hero, from the award winning makers of Score! World Goals, Dream League Soccer & First Touch Soccer.
BE THE HERO! Pass, Shoot & Score your way to legendary status, as you explore the dramatic career of your HERO player over 460 challenging levels!
Immersive free flowing 3D Score! Gameplay lets you control the action. Split defences with precise through balls, or bend shots into the top corner, putting you in control for an unrivalled mobile soccer experience.