20 Games Like NASCAR 2005: Chase for the Cup()
Take command of the biggest teams in NASCAR by building a multi-car dynasty with NASCAR 06: Total Team Control. In the first-ever Squad Based Racing experience, you are not alone. Radio to teammates for assistance, while managing on-track partnerships, or take the wheel of a teammate's car in the middle of a race to fend off rivals. With all-new game controls, including real-time voice command, communicate with your crew chief, spotters, and on-track allies to help punch your team through the pack. As an owner, build your own racing empire or even buy top NASCAR Teams like Hendrick Motorsports. Earn the title of Teammate, Champion, and Hero in NASCAR 06: Total Team Control.
Electronic Arts' Need For Speed series takes a note from the Fast and Furious handbook with its latest release entitled Need For Speed Underground. Purchase, race, and customize 20 different licensed cars from major manufacturers such as Honda, Mitsubishi, Toyota, Volkswagen, Nissan, and more. Race other customized cars through a detailed nighttime cityscape, dodging city traffic and navigating shortcuts all the while. Customize vehicle performance as well as your car's physical appearance, changing rims, stickers, paint job, spoilers and more. Multiple racing modes range from drift competitions, street racing, and drag racing.
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NASCAR 07 is the tenth installment of the EA Sports' NASCAR video game series. It was developed by EA Tiburon and released on September 6, 2006 for the PlayStation 2, Xbox, and PlayStation Portable. This was the last NASCAR edition to be released exclusively on sixth generation consoles.
The NTSC game cover features Elliott Sadler, driver of the #38 M&M's Ford Fusion. The PAL region game cover features Matt Kenseth's #17 DeWalt Power Tools Ford Fusion. This game is the first since NASCAR 2001 not to include a subtitle in the name. The game retains the teammate features introduced in NASCAR 06: Total Team Control, but does not add any major gameplay changes. However, the graphics include a blurring effect to attempt to give a better sense of high speed, and the pace of the gameplay has been sped up considerably. This is also the second EA Sports NASCAR video game to appear on a handheld system (first NASCAR 2000 for Game Boy Color). On the PlayStation Portable, the game is simply called NASCAR.
The player arrives in Rockport City, driving a racing version of the BMW M3 GTR (E46). Following Mia Townsend (played by Josie Maran), the player proves his driving prowess as he is pursued by a veteran police officer named Sergeant Cross (played by Dean McKenzie), who vows to take down the player and end street racing in Rockport.
Races seem to be in the player's favor until a particular group of racers, led by the game's antagonist, Clarence "Razor" Callahan (played by Derek Hamilton), sabotages and win the player's car in a race.
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Need For Speed Underground 2 takes place in Bayview after the events of Need for Speed: Underground. The prologue begins with the player driving in a Nissan Skyline R34 in Olympic City (though the racing scenes are actually in Bayview), the setting of NFS:UG. He then receives a race challenge from a rather ominous personality who offers him a spot on his crew, but "won't take 'no' for an answer." The player races off — despite Samantha's warnings — only to be ambushed by a mysterious driver in a rage that totals his Skyline. The driver, who has a unique scythe tattoo, makes a call confirming the accident, and the flashback fades out.
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Wreckfest (previously known by its working title Next Car Game and currently listed on Steam as Next Car Game: Wreckfest) is a racing video game in development by Bugbear Entertainment, creators of the well-known demolition derby-style racing series FlatOut. Wreckfest is described as the spiritual successor to the FlatOut series and a cross between FlatOut, Destruction Derby and cult 1989 PC racer Street Rod.
A notable feature of the game engine is the use of soft-body damage modelling, which enables location-based damage that affects the driving dynamics of vehicles in a realistic fashion.
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NASCAR 09 is the twelfth installment in the EA Sports NASCAR series, it is the sequel to 2007 game NASCAR 08. It is developed by EA Tiburon and released on the PlayStation 2, PlayStation 3, Xbox 360 and mobile phones in North America on June 10, 2008. On March 12, 2008, EA announced Jeff Gordon as the cover athlete for NASCAR 09. Through the career mode, "Chase for the NASCAR Sprint Cup", Gordon leads a mentoring program, a new feature offered in NASCAR 09. This is also the third EA Sports NASCAR video game to appear on a handheld system for Mobile phone version.
In October 2007, Electronic Arts moved the PlayStation 2 game development to a new studio in North Carolina to be able to get better information with the NASCAR teams in an attempt to improve the game. The PlayStation 3 and Xbox 360 versions of the game were still made at the old studio.
Due to the development team using certain resources to work on key features in the game, no car manufacturers were present in this year's title.
To date, this is the last NASCAR game to be produced by EA, and the last NASCAR game for the PlayStation 2, after suffering from slumping sales, the difficulty of installing new features, and the lack of popularity. In 2009, NASCAR Kart Racing was released, replacing any 2009 installment for the annual series. It may be EA's last game before their exclusive license with NASCAR expires. Yet the door to NASCAR games for the PlayStation 2 has been shut, as Polyphony Digital's Gran Turismo 5 was not featured for the sixth-generation console.
For game players in Canada, while the game was still released only in English, the instruction manual and box cover were bilingual, with text in both English and French.
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Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game in the series to gain the PEGI rating of 12+. The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.
The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities. In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.
Need for Speed: Carbon is the final game released for all sixth-generation consoles (excluding PlayStation 2)
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NASCAR Thunder 2004 is a racing simulator by EA Sports, released in 2003 and available in separate versions for PlayStation, PlayStation 2, Xbox, and PC. It features the 2002 champion Tony Stewart on the cover with a scowling look to represent the new Grudges and Alliances feature. It was the only game as of 2002 to feature the previous Winston (Sprint) Cup Champion on the cover. The game had the most extensive soundtrack of the series up from four songs from the previous game. The game also has a career mode, season mode, Lightning Challenge mode, SpeedZone, as well as a tutorial mode featuring Richard Petty. The game is an EA Sports Bio game, and is compatible with other EA Sports Bio games like Madden NFL 2004 and NCAA Football 2004. A Nintendo GameCube port was planned but was cancelled, as the console did not support Online Play.
Take risks, be rewarded, and become a champion with NASCAR 07. With all-new Adrenaline Moments, use your skill and instinct during the most intense situations and control the outcome by avoiding disastrous wrecks and flying debris. Maintain your focus on dangerous conditions ahead with the new RaceBreaker feature, which guides you through every treacherous moment of the race. With all-new speed blurring, realistic spark and smoke effects, and camera shakes, get your adrenaline pumping and experience the all-out drama and intensity of 190-mph racing with NASCAR 07.
Compete at the highest level of street racing with Need for Speed ProStreet. It’s no longer good enough to simply rule your local neighborhood; you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world’s best street racers.
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The Need for Speed series got another dose of Hollywood magic with the release of Undercover. Take on jobs and compete in races to prove yourself as you infiltrate and take down an international crime syndicate.
As you win each race, you’ll go deeper into the underworld web that rules Tri-City… and then tear it apart right under their noses. You make the calls, but don’t break your cover: inside the car or out of it, one mistake here could be your last.
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Take anarchic driving destruction on a world tour and experience the pure arcade adrenaline-rush of Burnout 3: Takedown. Combine aggressive high-speed racing with the ultimate in slamming crash action to boost your way to the top. Takedown the competition across the USA, Europe and the Far East in over 60 Race events, or crush all comers with Burnout 3: Takedown's junction-jamming Crash event pileups. Push it to the next level with five competitive multiplayer models, then move the mayhem online to compete against up to seven players. Reap the rewards of dangerous driving, earning Crash $ and Burnout Points to unlock over 60 hot vehicles, coveted skill trophies, front-page headlines and much more.
(Source PS2 Game Manual)
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NASCAR 08 is the eleventh installment of the EA Sports NASCAR series. It was developed by EA Tiburon and released for PlayStation 2, PlayStation 3 and Xbox 360. This is the earliest that EA has released a NASCAR game. It also marks the first time the original Xbox has been excluded from the NASCAR lineup since NASCAR 2001.
Tony Stewart is on the cover marking his third appearance on the cover of an EA Sports NASCAR game. The cover in the PAL region features Juan Pablo Montoya. NASCAR's new Car of Tomorrow as well as the current car are present in the game, although the Car of Tomorrow is generic (no separate manufacturers). ESPN's NASCAR coverage is also integrated into the game. Crew chief dialogue for the PS3 and 360 versions of the game was recorded by Chad Knaus. The Whelen Modified Tour is not included in the PS3 and 360 versions of the game, but is still present in the PS2 version.
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Formula One 05 for the PlayStation 2 was released in Europe on July 1, 2005, and in Australia later that year. It featured the 'Career Mode' concept from Formula One 04, which allows players to work their way through the Formula One teams over the course of five years (albeit a repeat version of the 2005 season each time). This game also supports EyeToy: Cameo, allowing players to place their own face on a driver when creating their profile, but unlike F1 04, though they cannot choose their own helmet. The cover athletes are Jenson Button, David Coulthard and Narain Karthikeyan.
Players start out testing for a smaller teams (Minardi, Jordan and Red Bull Racing (Like in F1 04, a generic car does exist, but it is only used in Time Attack mode)). Players then work their way up the grid throughout their 'career' through a mixture of good tests and impressive race performances. As before, consistently poor performances will lead to dismissal from the player's current team. There are also occasional 'shoot-out' tests against the team's second driver (or third driver, depending on the player's current status within the team), in which both drivers complete a set of five laps each and whoever has the fastest overall time (one time based on the fastest first, second and third sectors added together) then takes the race seat. Players can now also view trophies they have received from winning races and championships after each is won in Career Mode for the first time.
As with F1 04, "classic" cars (like the Williams FW11) are unlocked once certain terms are fulfilled, such as winning a World Championship. Helmets for Career Mode are also unlocked, and there is also a hidden track (the Detroit street circuit which was used for Detroit Grand Prix and the Paul Ricard circuit in France()) available for Time Attack Mode. Notably, since this game was developed before the change in the qualifying regulations midway through the actual 2005 season, this game runs the original "aggregated times" format from the early part of the actual 2005 season in every race in Race Weekend, Championship and Career Mode. This game also has Net Play available. A notable credit is the opening video features the song "Butterflies & Hurricanes" from English alternative rock band Muse.
For the first time in a number of years, the fans agreed that this was a massive improvement in the series and the shot in the arm it had so desperately needed. A lot of people had criticised Studio Liverpool for the lack of ambition and progress since the series appeared on the PS2 platform up to that point. With the release of Formula One 05, people saw that great strides had been made by Studio Liverpool in terms of gameplay handling and AI.
However, there were criticisms in terms of the AI being too easy on the hardest of settings, and about the penalty system that had been introduced on Formula One 05 which automatically reduced the revs during a penalty instead of the traditional "drive-through" penalties that previous games had seen. Overall though, the fans agreed that apart from these minor issues, Studio Liverpool had redeveloped the brand as a stepping stone for improvement for the inevitable release of the 2006 edition.
NASCAR: Dirt to Daytona is a racing simulator developed by Monster Games and published by Infogrames in November 2002 for the PlayStation 2 and Nintendo GameCube. It features NASCAR's Weekly Racing Series, Featherlite Modified Series, Craftsman Truck Series, and the Winston Cup Series.