20 Games Like NBA Courtside 2 Featuring Kobe Bryant()
FIFA 2001 aims to immerse its fans with the most realistic football experience possible. Over 50 international teams, including England, France, Germany, Holland, Spain, and the United States have made the cut, while 17 of the planet's top leagues have been incorporated as well. New motion captured moves from Matthaus, Mendieta, Scholes, and other soccer legends support the game's realism, with animated linesman and authentic light sourcing add that much more to the presentation. Perhaps the most important features, though, are the advanced sets of artificial intelligence, in-game cinematic cutscenes, and a ton of game modes that have been specially built for tournaments from around the world.
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NBA Live 99 is EA Sports' NBA release for the 1998–99 NBA season. Some of the major additions in Live 99 include Practice Mode and multi-season play featuring player development between seasons. Although it did not feature free agency or generated rookies, it would turn out to be the forerunner to Franchise Mode. Live 99 shipped with 1997-98 season rosters due to the NBA lockout of 1998–99 putting a hold on player movements and rookie signings during the summer of 1998.
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Kobe Bryant in NBA Courtside is a basketball simulation game for the Nintendo 64. It was released in 1998 and received a Player's Choice designation after selling one-million copies. Kobe Bryant was in his second NBA season at the time of the game's release and was the youngest player to have a game to his namesake.
Kobe Bryant in NBA Courtside features 5-on-5 game play. The game also features 1997-1998 rosters (except for Michael Jordan, who was not in the players' association and is renamed "Roster Player #98"). There are three game options: Exhibition, Season, and Playoffs. The game allows you to either simulate Season games or play them to lead into the playoffs, and win the NBA Finals.
The NBA Live series of basketball video games, published by EA Sports, is currently one of the leading National Basketball Association simulations on the market.
Starting from NBA Live 2000, the series featured NBA Live Legend All-Stars Teams, that included some biggest names from five decades (50s to 90s). These teams could be used instantly, but to use the players as regular players (e.g. traded, played on regular NBA Teams) they needed to be unlocked. Along the series, some of the rosters were changed due to many reasons as Michael Jordan was on the 90's team through 2004.
Developed exclusively for Nintendo GameCube by Nintendo and Left Field, NBA Courtside 2002 taps into the power of Nintendo GameCube to deliver authentic NBA action that makes those other games look like they're stuck in the era of the two-handed jump shot. Up to four players can hit the hardwood simultaneously and talk trash to their hearts' content as they bust sweet cross-overs, first-step jukes and monster dunks.
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NBA Street Vol. 2 is a basketball video game, published by EA Sports BIG and developed by EA Canada. It is the sequel to NBA Street and the second game in the NBA Street series. It was released on April 28, 2003 for the PlayStation 2, GameCube, and, for the first time in the series, on the Xbox. Japan was only able to see a PlayStation 2 release of this game. The GameCube version was also planned to be released in that region, but it was canceled for unknown reasons.
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Score! Hero, from the award winning makers of Score! World Goals, Dream League Soccer & First Touch Soccer.
BE THE HERO! Pass, Shoot & Score your way to legendary status, as you explore the dramatic career of your HERO player over 460 challenging levels!
Immersive free flowing 3D Score! Gameplay lets you control the action. Split defences with precise through balls, or bend shots into the top corner, putting you in control for an unrivalled mobile soccer experience.
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NBA SHOOTOUT 2001 offers all the standard features you expect from a quality basketball title: Exhibition games, Season mode with in-depth stat tracking, and Playoff mode. You can also choose the style you want to play, either Simulation or Arcade mode. The Season mode gives you the chance to strut your stuff on the court, as awards for MVP, Rookie of the Year, scoring champion, rebounding champion, and Defensive Player of the Year are up for grabs. You'll also have a selection of over 400 plays to choose from, which include team-specific plays that fit a team's playing style. So the Lakers will have a lot of entry passes to the post to utilize Shaq, while the 76ers will feature plenty of isolation plays so Iverson can do what he does best.. You can also take on a friend in the Versus mode and see who is the best hoops maven.
If you love basketball (and you know you do), get ready for best thing since sliced bread. NBA SHOOTOUT 2002 takes the popular SHOOTOUT franchise to new heights, featuring the most realistic-looking action to date. The player models are created from a combination of photographs, motion-capture animation, and texture mapping which means the superstars and benchwarmers alike will appear just as they do in real-life. An updated game engine gives the play the feel of the NBA, and all of the new rules changes are in effect, too. The courts look like their real-life counterparts, with updates included for new floors like Seattle's. You choose your team, execute any desired trades, set your starting lineup, and pick through the playbook to create the most dominant squad in the league. High-flying dunks, touch shooting, and a sophisticated foul system make the NBA SHOOTOUT 2002 even more incredible than the beloved series installments that paved the way.
NBA Live 98 is a basketball video game based on the NBA and the fourth installment of the NBA Live series. The cover features Tim Hardaway of the Miami Heat. The game was developed by EA Sports and released on November 30, 1997 for the PlayStation, October 31, 1997 for the PC and December 31, 1997 for the Sega Saturn. It was the final version of NBA Live released for the Super NES, Genesis and Sega Saturn.
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Inside Drive is solid on almost every front except for some aspects of the offensive game, the most notable problem being the inability to pass out of layups or similar moves to the basket. One of the most important aspects of professional basketball is being able to drive to the lane and have a player make it look like he's going up for a shot so that he can draw defense, but then pass the ball to an open man on the inside or to a wide-open player out on the perimeter. Indeed, generally driving through the lane can be a little problematic since the AI tends to latch onto players in the paint, and the juke moves can be difficult to use effectively against tough opponents.
NBA 2K celebrates 20 years of redefining what sports gaming can be, from best in class gameplay to ground breaking game modes and an immersive open-world "Neighborhood." NBA 2K19 continues to push limits as it brings gaming one step closer to real-life basketball excitement and culture.
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This isn’t a game. This is the place the game comes to learn. This is the place the present can’t catch. Where next gets known and the ball decides your fate. From the blacktop to the hardwood and throughout the Neighborhood, NBA 2K20 and its next level features are the closest thing to actually playing in the league.
This isn’t a game.
This is the place everything else follows.
Welcome to the Next.