20 Games Like NBA Full Court Press(TBA)
Developed exclusively for Nintendo GameCube by Nintendo and Left Field, NBA Courtside 2002 taps into the power of Nintendo GameCube to deliver authentic NBA action that makes those other games look like they're stuck in the era of the two-handed jump shot. Up to four players can hit the hardwood simultaneously and talk trash to their hearts' content as they bust sweet cross-overs, first-step jukes and monster dunks.
NBA Courtside 2 Featuring Kobe Bryant is the sequel to Kobe Bryant in NBA Courtside and features NBA star Kobe Bryant on its cover. Bryant also performed the motion capture for the game. The ability to play multiple seasons has been added. New features include the ability to play a three-point contest and additional options for creating a player from scratch. The game features improved artificial intelligence helps to improve the realism of the gameplay. New dunk styles are possible to implement and enhanced motion capturing allows the no-look pass to be used during gameplay. There are more than 300 players and games can either be a realistic simulation of actual NBA action or a full-blown arcade experience. Plays such as the isolation play, the post up, and the triangle offense can be called.
Inside Drive is solid on almost every front except for some aspects of the offensive game, the most notable problem being the inability to pass out of layups or similar moves to the basket. One of the most important aspects of professional basketball is being able to drive to the lane and have a player make it look like he's going up for a shot so that he can draw defense, but then pass the ball to an open man on the inside or to a wide-open player out on the perimeter. Indeed, generally driving through the lane can be a little problematic since the AI tends to latch onto players in the paint, and the juke moves can be difficult to use effectively against tough opponents.
NBA Jam is a basketball arcade game published and developed by Midway in 1993. It is the first entry in the NBA Jam series. The main designer and programmer for this game was Mark Turmell. Midway had previously released such sports games as Arch Rivals in 1989, High Impact in 1990, and Super High Impact in 1991. The gameplay of NBA Jam is based on Arch Rivals, another 2-on-2 basketball video game. However, it was the release of NBA Jam that brought mainstream success to the genre.
The game became exceptionally popular, and generated a significant amount of money for arcades after its release, creating revenue of $1 billion in quarters. In early 1994, the Amusement & Music Operators Association reported that NBA Jam had become the highest-earning arcade game of all time.
The release of NBA Jam gave rise to a new genre of sports games which were based around fast, action-packed gameplay and exaggerated realism, a formula which Midway would also later apply to the sports of football (NFL Blitz), and hockey (2 on 2 Open Ice Challenge).
84 / 100114.2
Shoot some hoops with Ultimate Basketball. All of the traditional rules of basketball apply as you take control of a fictional team from one of seven American locales. Each team has its own full roster of players as well as unique strengths and weaknesses. For example, Houston has a tight defense and can shoot the three, while Dallas excels at the passing game.
The point of view is horizontal for the most part. Occasionally, you will get a close-up action scene on plays such as slam dunks and free throws. There are also two different play modes, "Tournament" and "One Game." You can play by yourself, against a friend, or with a friend against the computer.
Mindscape's 1997 installment in the NCAA basketball series, developed by High Voltage. The game features run-n-gun multiplayer gameplay. Play with up to eight other human players for the ultimate basketball experience. Get the best seat in the house by viewing the action from more than 10 different camera angles. NCAA Final Four 97 stars 64 of the hottest collegiate teams, with more than 50 different motion-captured dunks. In addition to challenging your buddies to courtside action, a special Coach's Mode allows you to make your own playbook. You can also assign up to four offensive plays and four defensive sets, and even call the plays on the fly so you don't have to stop the action to set up your players.
NCCAA Basketball has unique over-the-shoulder perspective that puts you in the game like never before!
Choose your team from five of the top NCAA basketball conferences and lead it through the grueling tournament to a berth in the Final Four and a national championship! Or, challenge a friend to a head-to-head exhibition game. NCAA Basketball offers more than just a super realistic viewpoint on the action. Call the play, sub in your best players and give it your best shot! Hear the crowd go wild with every shot you hit. All the ecstasy of victory and agony of defeat unique to college hoops is here in NCAA Basketball.
The game could be played in various ways: players could play against each other, or against the computer. Games against the computer were divided into two levels, "exhibition" or "tournament". Players could pick from one of the countries around the world to represent in the Olympics: USA, Yugoslavia, Angola, Australia, Canada, China, the CIS, Croatia, France, Italy, Lithuania, Slovenia, Netherlands, Spain.
A competitive first-person arena shooter developed from the ground up for Project Morpheus, RIGS: Mechanized Combat League combines mechanized combat with competitive sports to deliver the ultimate sport of the future. In stadiums around the world, teams of pilots engage in blistering gladiatorial matches in large, athletic machines known as ‘RIGs’.
Each RIG comes with its own specialties, allowing players to develop distinctive combat styles and team tactics based on their RIGs’ size, shape, abilities and weapons. Once you strap on the Morpheus headset and select a RIG from your garage, you’re immersed in a first-person combat experience unlike any other. Coming in 2016.
80 / 10044.0
NCAA College Basketball 2K3 is an American college basketball video game which was initially released on December 2, 2002 for the Xbox, PS2 and GameCube. It is to this day the only title in the series that uses the "College Basketball" designation rather than "College Hoops". It is also the only title for the series to appear on the GameCube and the GameCube's only college basketball game. It features former Duke Blue Devils guard Jay Williams on the cover. This game was released in very limited quantities and is one of the more difficult GameCube titles to find.
NBA Live 99 is EA Sports' NBA release for the 1998–99 NBA season. Some of the major additions in Live 99 include Practice Mode and multi-season play featuring player development between seasons. Although it did not feature free agency or generated rookies, it would turn out to be the forerunner to Franchise Mode. Live 99 shipped with 1997-98 season rosters due to the NBA lockout of 1998–99 putting a hold on player movements and rookie signings during the summer of 1998.
80 / 10024.0
Sensible World of Soccer was designed and developed by Sensible Software as the 1994 sequel to their 1992 hit game Sensible Soccer which combined a 2D football game with a comprehensive manager mode. All the players in all of the teams from all of the professional leagues in the world from that time are included, as well as all of the national and international competitions for all club and national teams around the world. Altogether there are over 1,500 teams and 27,000 players included in the game. Although the gameplay is very simple (just eight directions and one fire button needed) a large variety of context sensitive actions can be performed easily without any predefined keys.