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NBA Jam

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Genre: Sport

Platforms: Game Boy, Arcade, Sega CD, Sega Game Gear, Super Nintendo Entertainment System (SNES), Sega Mega Drive/Genesis

NBA Jam is a basketball arcade game published and developed by Midway in 1993. It is the first entry in the NBA Jam series. The main designer and programmer for this game was Mark Turmell. Midway had previously released such sports games as Arch Rivals in 1989, High Impact in 1990, and Super High Impact in 1991. The gameplay of NBA Jam is based on Arch Rivals, another 2-on-2 basketball video game. However, it was the release o... Read More


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81Good69
Based on 27
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Based on 3
critic ratings


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Member Reviews

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Great 100%

NBA JAM has always been an acclaimed hit. Ever since it was published on the Super Nintendo Entertainment System. Solo or up to Four players, this game made our mothers go crazy as everyone was screaming and yelling, cheering for our favorites players. Because yes it was a one a kind game, that allowed us to play with the NBA Franchise superstars... Making crazy plays, unleashing super dunk power, on fire moves and other specials, NBA JAM was ... Read More

Positive points
fast gameplay
super powers
great players from the NBA
Negative points
stil can't find any

Storyline

NBA Jam, which featured 2-on-2 basketball, is one of the first real playable basketball arcade games, and is also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses.
A key feature of NBA Jam is the exaggerated nature of the play - players jump many times their own height, making slam dunks that defy both human capabilities and the laws of physics. There are no fouls, free throws, or violations except goaltending and 24-second violations. This means the player is able to freely shove or elbow his opponent out of the way. Additionally, if a player makes three baskets in a row, he becomes "on fire" and has unlimited turbo and increased shooting precision. The "on fire" mode continues until the other team scores, or until the player who is "on fire" scores 4 additional consecutive baskets while "on fire."
The game is filled with easter eggs, special features and players activated by initials or button/joystick combinations. For example, pressing A five times and right five times on any Genesis controller would activate "Super Clean Floors". This feature would cause characters to fall if they ran too fast or changed direction too quickly. And players can enter special codes to unlock hidden players, ranging from US President Bill Clinton to Hugo the Charlotte Hornets mascot. On the arcade machine, there is also a hidden 'tank' game that allows the player to run around a 3D wireframe field. In order to access this mode, however, the player must be able to toggle the on/off switch located behind the machine. While the game was powering back on, the player holds Up and all buttons on player 1 and Down and all buttons on player 2.